lemmethink Posted February 22, 2017 Share Posted February 22, 2017 Please consider the following suggestions. 1. set default priority on all new build and reprioritize actions. possible separate set default priority on decontruct. 2. allow construct/adds tool to reprioritize older actions of the same type. ie. dig on default of 7 will allow to draw new priorities of 7 over previous dig actions 3. select buildings by type and enact an action. ie. select all mealwood plants and harvest. 4, mealwood plants shouldnt have to be reprioritized after last harvest and replant. in fact, things like sweep and mealwood plants should have priorities set via the priorities tool and not be separated out. Thank you for a great game! Link to comment Share on other sites More sharing options...
karmacopper Posted February 22, 2017 Share Posted February 22, 2017 On the subject of priorities, whilst in priority mode; how about using the number keys to change priority? Link to comment Share on other sites More sharing options...
PixelBattery Posted February 22, 2017 Share Posted February 22, 2017 2 minutes ago, karmacopper said: On the subject of priorities, whilst in priority mode; how about using the number keys to change priority? Yes please! I keep forgetting it doesn't work like that, but I keep trying :') Link to comment Share on other sites More sharing options...
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