chromiumboy Posted February 21, 2017 Share Posted February 21, 2017 It seems a little odd that your dupes are disappointed that the mine shaft they are working isn't well furnished, or that they worry about messy floor when up to their elbows in microbial mush. And since decorative objects aren't resource intensive, I find myself simply hanging pictures everywhere, and have my best artist paint a few masterpieces. Once the main base is decorated, I don't have to pay much further attention to it. The only reason I feel compelled to decorate the base at all is to stop stress increasing. So I have a few suggestions: - Change decor to actively reduce stress, rather than increasing stress if decor demands are not met - Decor only grants a stress reducing bonus to living and recreation spaces (i.e. only decor objects in the area immediate about their assigned bed, mess table, or stress reducing objects will reduce stress, and the stress redicing bonus is only gained while using this objects) - Stress reduction is dependent on the current decor level about the object the dupe is using, and the decor demands of the dupe - Uncultured dupes do not get the stress reduction bonus from decor. Cultured dupes get a further bonus to stress reduction - Dupes will still gain stress if they are constantly working in the dark (so lighting your base is still important) Link to comment Share on other sites More sharing options...
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