c0refile Posted February 20, 2017 Share Posted February 20, 2017 Condensation would be a fun mechanic. Plants (algae terrariums, planters), for instance, could give off water vapor, which would corrode machinery if you don't deal with it eventually. Create a cooled platform though, and the water vapor turns to liquid and drips down. Link to comment Share on other sites More sharing options...
DreadPirateJabu Posted February 20, 2017 Share Posted February 20, 2017 I was having a similar thought recently, it's tied to how my biggest issue with the current build is water magically being removed from the ecosystem entirely. I'm fine with it from a gameplay perspective of forcing you to adjust to changing resource amounts, but it really irks me from a thematic perspective of the closed ecosystem. The nicest thing about condensation is there's kind of already a framework for it in the mechanisms already present, if you made it work similarly to how gas works now, just as a separate entity. It also adds interesting gameplay possibilities such as de-humidifiers to keep important parts of your base dry, as well as giving a few more considerations to the structure of your base, as building close to water has a trade off now. Link to comment Share on other sites More sharing options...
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