pulsar95 Posted February 17, 2017 Share Posted February 17, 2017 Hello, I've been playing the game a total of 6 hours and I find it fun to play and very promising. Since it have a lot of potential to grow in complexity and fun of course! My suggestion is to create a research topic about exploration, things like oxygen masks or better digging machinery would be useful. In general I feel like the game is challenging, but i think it is now capped at the amount of water that is available. Also a use to chlorine and other materials would be cool, so the exploration has more meaning and purpose. Link to comment Share on other sites More sharing options...
Whiskydog Posted February 17, 2017 Share Posted February 17, 2017 On that point, some sort of diving suit would be nice to be able to stay in the water for a while while digging or building instead of dupes holding breath. Link to comment Share on other sites More sharing options...
Czeraphine Posted February 17, 2017 Share Posted February 17, 2017 Definitely agree with both of you on that. I've been playing for a total of 22 hours now (yes, I'm aware the game came out not even 48 hours ago). A research option to upgrade breathing time in unbreathable environments, and the ability to increase mining range and speed would be really useful. Especially since making those ladders and passageways to special materials tend to end up being slow and filled with CO2. Link to comment Share on other sites More sharing options...
Scubafrog56 Posted February 17, 2017 Share Posted February 17, 2017 Not sure if they would go this detailed, but it could even be Dup specific. Maybe you have a workbench where you make the specific apparatus and equip it to a dup Link to comment Share on other sites More sharing options...
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