Qwiggalo Posted February 16, 2017 Share Posted February 16, 2017 An undo button would be useful, for example: when you cancel something you didn't mean to you can undo. Link to comment https://forums.kleientertainment.com/forums/topic/74134-undo-queued-order/ Share on other sites More sharing options...
thFrgttn Posted February 16, 2017 Share Posted February 16, 2017 I agree, it doesn't need to be a full undo queue, just a cancel last will work. You can select a queued build by selecting the structure outline and choosing cancel from the dialog, but my mouse slipped a few times whilst dragging wires and pipes and having to do cancel every segments separately is quite irksome, Link to comment https://forums.kleientertainment.com/forums/topic/74134-undo-queued-order/#findComment-867552 Share on other sites More sharing options...
AlastairCorsair Posted February 24, 2017 Share Posted February 24, 2017 Here Here! The track back is nice, but 1 mis-click and you are back to manual. Give the system memory of last 5 actions would be more than enough to keep us Overseers and Dups very happy! The more time I get to watch my ants work the better, and more I see happening. And isn't that a large part of the appeal to these games sitting back a few minutes at a time and watching it all work like a finely oiled machine? Even it its driving full speed off a cliff or into a wall!!! Link to comment https://forums.kleientertainment.com/forums/topic/74134-undo-queued-order/#findComment-872243 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.