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Hi,

I have an idea but i don't know if it's possible.

 

I want to create a kind of magic chest. What i want is that you could have multiple chest, but all will share the same content. So for example, i build a magic chest in base one and put a charcoal into it. I go to base 2, build another chest, and it will also contain the charcoal. If i add a honey, it will also be in chest in base 1.

 

Is it possible to do ?

Register "builditem" event for each player at start ( to store magic chest location  ).

Register "onopen" event for magic chest ( to check everytime player open the magic chest.).

And use TheSim:FindEntities with magic chest location to get magic chest.

And more.... 

Too complicate. But I think it is possible.

 

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