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BeeClearing and PigKingdom


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There is no reason why these two rooms shouldn't include some level of prefab distribution.  

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BeeClearing designates an entire room to a single beehive, one firefly, and six flowers.  Not only does this play horrendously with worldsize scaling, but it barely plays nice with the default scaling if the room generates at any size but close to the absolute minimum.  Take some inspiration from Waspnests and have it load up the area with flowers and maybe a few more hives than just one.

PigKingdom suffers from a similar case of being a parking lot.  Sure it has a couple things that can show up there, but it's not much, and more often than not they don't (3% chance of having 1-2 tree farms is as silly as it is confusing).  PigVillage should not be infinitely more lively and interesting than the seat of the king of all pigs.

There definitely seems to be a whole lot of odd world generation issues that crop up when adding world generation content.  I personally feel that the world generation may need a bit of an overhaul to encourage mod authors to implement more such content as such content is quite scarce on the workshop currently.

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