Tykvesh Posted November 20, 2016 Share Posted November 20, 2016 I tried to add this function for my custom food: local function on_eat(inst, eater) TheWorld:PushEvent("enabledynamicmusic", false) if not TheFocalPoint.SoundEmitter:PlayingSound("beavermusic") then TheFocalPoint.SoundEmitter:PlaySound("dontstarve/music/music_hoedown", "beavermusic") end local BEAVERVISION_COLOURCUBES = { day = "images/colour_cubes/beaver_vision_cc.tex", dusk = "images/colour_cubes/beaver_vision_cc.tex", night = "images/colour_cubes/beaver_vision_cc.tex", full_moon = "images/colour_cubes/beaver_vision_cc.tex", } eater.components.playervision:SetCustomCCTable(BEAVERVISION_COLOURCUBES) eater:DoTaskInTime(30, function() TheWorld:PushEvent("enabledynamicmusic", true) TheFocalPoint.SoundEmitter:KillSound("beavermusic") eater.components.playervision:SetCustomCCTable(nil) end) end When player eat this custom food he gets beaver's vision (except of night vision) and funny music for 30 seconds. This works perfectly for no caves world, but doing nothing on dedicated (overworld+caves) server. Link to comment Share on other sites More sharing options...
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