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Issues with enabling special music and vision changing for eater


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I tried to add this function for my custom food: 

local function on_eat(inst, eater)

    TheWorld:PushEvent("enabledynamicmusic", false)
    if not TheFocalPoint.SoundEmitter:PlayingSound("beavermusic") then
        TheFocalPoint.SoundEmitter:PlaySound("dontstarve/music/music_hoedown", "beavermusic")
    end
        
    local BEAVERVISION_COLOURCUBES =
    {
        day = "images/colour_cubes/beaver_vision_cc.tex",
        dusk = "images/colour_cubes/beaver_vision_cc.tex",
        night = "images/colour_cubes/beaver_vision_cc.tex",
        full_moon = "images/colour_cubes/beaver_vision_cc.tex",
    }
        
    eater.components.playervision:SetCustomCCTable(BEAVERVISION_COLOURCUBES)
        
        eater:DoTaskInTime(30, function()
            TheWorld:PushEvent("enabledynamicmusic", true)
            TheFocalPoint.SoundEmitter:KillSound("beavermusic")
            
            eater.components.playervision:SetCustomCCTable(nil)
        end)
end

When player eat this custom food he gets beaver's vision (except of night vision) and funny music for 30 seconds. This works perfectly for no caves world, but doing nothing on dedicated (overworld+caves) server.

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