SymKensaki Posted November 12, 2016 Share Posted November 12, 2016 When placing a static layout you are left with only the options of LAYOUT_POSITION.RANDOM and LAYOUT_POSITION.CENTER, both of which are somewhat vague in their implementation. I think it would be a very positive change to be able to tell static layouts to at least avoid roads, or vice-versa All too often I find my larger static layouts plagued by a road cutting right through it, or worse--my layout contains impassible tiles, and suddenly there's an also impassible ghost road floating over the water tiles. It's very ugly and I imagine is the very reason why layouts included in the default game like the fisher pig are never used. Link to comment https://forums.kleientertainment.com/forums/topic/71646-static-layouts-and-roadsplacement-options-in-general/ Share on other sites More sharing options...
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