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Can Different Shards Have Different Weather?


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At the moment, the weather and day-night cycle is forced to sync between all server shards as far as I can tell. Is this correct?

Does anyone know of a way to get around this? I was making a 4 world server, with 1 snow world, 1 dark world, 1 cave, and 1 normal overworld, except that they all sync weather and day cycle with the master server settings, meaning a snow world is impossible without making them all that way.

I figured out a way to do it though. if replace

local _ismastershard = _world.ismastershard

with

local _ismastershard = true

in a lot of the lua files, such as seasons.lua, this allows different weather and day-night cycle in separate shards (you have to edit more files), but that doesn't seem like a great solution. Is there another way?

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