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Maxwell Puppet AI suggestions


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Please stop the puppet shoveler from digging up mushroom trees. It is really annoying to have to summon and desummon your shoveler when you switch between trees and mushroom trees. Or worse, you find that your shoveler has dug up an irreplaceable mushroom tree.

Please give the puppet wood cutter a pause and a priority to cut down the largest trees and ones that will produce the most seeds. Though Maxwell is able to get plenty of seeds I find it kind of frustrating to see his axe puppet charge with reckless determination to cut down a young birchnut tree or one that is out of season.

Thanks in advance!

You guys just need to get used to using his puppets correctly. They're actually what makes Maxwell overpowered. All the issues that you guys have stated can simply be prevented if you just walk away from the thing you don't want them to chop/mine; they will follow you.

As for the duelists, yeah, they're pretty useless. The max you can only summon is only 2. Even if more duel shadows were available, they would still be weak since they dodge after every hit like pigs. Not to mention they don't do a very good job at dodging attacks.

The recipes for making the shadows is quite fair imo. Investing a rare resource (nightmare fuel) for shadow puppets is very much worth it. It's not that bad tbh if you know how to get nightmare fuel easily. I've found two relatively easy ways that I use all the time which is eating green mushrooms or just caving and being near fissures on the ground. 

On 27/07/2016 at 4:25 PM, FaeLove said:

I know this sounds weird, but how do you make the shadow puppets? :/

I knew how in normal DS yet I think it changed in DST

thx alot

~Faelove

Put the Book on the ground, it works like a crafting station.

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