zootal Posted June 16, 2016 Share Posted June 16, 2016 I have a dedicated server. On startup, if Steam is not running, I get this: [00:00:08]: Reset() returning [00:00:08]: [Steam] SteamGameServer_Init(12345, 10999, 12346) [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Segmentation fault (core dumped) If Steam is running for the same user account that I'm running the server under, it starts up just fine. Since when is Steam required to be running to get a dedicated server running? More importantly, how do I start a dedicated server without Steam itself running? Edit: omg I derped the title. The server won't start if Steam is NOT running Link to comment Share on other sites More sharing options...
zootal Posted June 19, 2016 Author Share Posted June 19, 2016 So let me ask the question a different way - is anyone running a Linux dedicated server that works without having to have steam running? Link to comment Share on other sites More sharing options...
KittenCanaveral Posted June 25, 2016 Share Posted June 25, 2016 I have never seen this , my server starts up fine with or without my local client logged in. I do wonder what might be causing this for you. Link to comment Share on other sites More sharing options...
zootal Posted June 25, 2016 Author Share Posted June 25, 2016 23 hours ago, KittenCanaveral said: I have never seen this , my server starts up fine with or without my local client logged in. I do wonder what might be causing this for you. Well that makes two of us. It is a clean server install using Steamcmd, with zero customization. I've been running it for over a week now, and it's working just fine. But if steam isn't running, the server segfaults. [00:00:12]: Telling Client our new session identifier: F7026421DAD74284 [00:00:12]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Segmentation fault (core dumped) If I run Steam: [00:00:08]: Telling Client our new session identifier: F7026421DAD74284 [00:00:08]: ModIndex: Load sequence finished successfully. [00:00:08]: Reset() returning [00:00:08]: [Steam] SteamGameServer_Init(8766, 10999, 27016) Setting breakpad minidump AppID = 322330 [00:00:08]: [Steam] SteamGameServer_Init success You can see it doing some sort of steam api init. The last thing it does before the segfault is check to see if Steam is running. No steam results in a segfault. If Steam is running, it starts fine. And once it is started, I can close Steam, it seems it only checks Steam on server startup, and does not care after that. Weird. Beyond weird... Link to comment Share on other sites More sharing options...
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