Jump to content

dedicated sever failed to start


Recommended Posts

Hello @Dragonia, welcome to the forums. Have you tried to verify the integrity of the game cache yet? If that still doesn't work, can you go into the following location Documents\Klei\DoNotStarveTogether\Cluster_5\Master and attach the server_log.txt from there to your next reply.

Until then, cheers.

Hey @Dragonia, based on the log file there's am issue with one of the mods you have active called "Shipwrecked Together". It's conflicting with the new DST updates. Based on the workshop page Shipwrecked Together, there has been other people experiencing the same issue as you. One of which attempted a workaround fix for it. Snippet below:

"It's attempting to call a file that doesn't exist, the dust_fx.zip file. A quick fix until they update it. The problem is in the mod file under scripts/prefabs/donpalmtree.lua. Open that file. Go to the line that says Asset("ANIM", "anim/dust_fx.zip"), and delete it. Save the file. Keep playing. So far I have not seen any adverse effects from the removal." - ashadeofpale

The mod creator themselves hasn't shown any activity of updating the mod yet. So try that workaround and see if it works. Be sure that the game and server is closed before you go deleting files.

I hope it helps, cheers.

The line:

Asset("ANIM", "anim/dust_fx.zip"),

exists in the donpalmtree.lua file of the mod itself. Go to this location Steam\SteamApps\common\Don't Starve Together Beta\mods\workshop-606039272\scripts\prefabs and the donpalmtree.lua file is there. Open it and CTRL + F for the whole line:

Asset("ANIM", "anim/dust_fx.zip"),

Then delete that whole line, which would the be 7th line from the top and save, then try and start up the mod again.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...