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succeeded overworld but caves didnt work


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I just created the server yesterday. My method was created a new game with caves on the KLEi server, I tried and confirmed that both caves and overworld could join to without any issues, and then launch dedicated server, and then changed the Token. it worked for the overworld and i did install mod into my server. But there is strange thing when i playing with dicated server that cave entrance is blocked, i cant enter the cave. how can i fix it?

Tips: when i launch dedicated server only one windows is open.

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D:\Documents\Klei\DoNotStarveTogether\Cluster_1 cluster.ini

D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Master server.ini

D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Caves server.ini

D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Caves leveldataoverride.lua

E:\1111\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\scripts

O8XD[)TFUVOGY@}CFB3HM0C.png

T2JX4%V{KDX)24F[TJ`XJRM.png

0(74H4SS9_ANCF@3_R{HCQ3.png

EPET$7)6_FD)6R43TS7(SK1.png

F9]HG@}KKL_LP)WO1EO0GQA.png

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Hey @YongLinChen, welcome to the forums. I think this is an issue with the naming conventions you used. With the scripts file, you're using the server name "MyDediServer" while you have the server folder in (Documents\Klei\DoNotStarveTogether\Cluster_1) is actually named as Cluster_1. I'd suggest you rename that Cluster_1 folder into MyDediServer, OR the other way around. So the dontstarve_dedicated_server_nullrenderer can find the server files.

Report back with the server_log.txt under the Master folder if it still doesn't work. Cheers.

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8 hours ago, Zillvr said:

Hey @YongLinChen, welcome to the forums. I think this is an issue with the naming conventions you used. With the scripts file, you're using the server name "MyDediServer" while you have the server folder in (Documents\Klei\DoNotStarveTogether\Cluster_1) is actually named as Cluster_1. I'd suggest you rename that Cluster_1 folder into MyDediServer, OR the other way around. So the dontstarve_dedicated_server_nullrenderer can find the server files.

Report back with the server_log.txt under the Master folder if it still doesn't work. Cheers.

HI,Thank you for helping me. After I changed the server name "MyDediServer" into "Cluster_1" Now,there are two windows, master and caves. But i saw too many failed in the caves windows and disappear. and then some messages from master on below.

[00:00:15]: Update Inverval:     20    
[00:00:15]: WorldRespawner added    
[00:00:15]: Loading Nav Grid    
[00:00:15]: setting     summerlength    15    
[00:00:15]: setting     isnightmaredawn    false    
[00:00:15]: setting     elapseddaysinseason    12    
[00:00:15]: setting     isfullmoon    false    
[00:00:15]: setting     moisture    3803.3037109375    
[00:00:15]: setting     cavephase    dusk    
[00:00:15]: setting     isnightmarewild    false    
[00:00:15]: setting     moonphase    half    
[00:00:15]: setting     precipitationrate    0    
[00:00:15]: setting     iswet    false    
[00:00:15]: setting     winterlength    15    
[00:00:15]: setting     temperature    77.340292906416    
[00:00:15]: setting     isnightmarewarn    false    
[00:00:15]: setting     iswinter    false    
[00:00:15]: setting     moistureceil    8429.0556640625    
[00:00:15]: setting     isday    false    
[00:00:15]: setting     israining    false    
[00:00:15]: setting     remainingdaysinseason    3    
[00:00:15]: setting     precipitation    none    
[00:00:15]: setting     wetness    0    
[00:00:15]: setting     isnightmarecalm    false    
[00:00:15]: setting     timeinphase    0.59500007629395    
[00:00:15]: setting     isdusk    true    
[00:00:15]: setting     iscavedusk    true    
[00:00:15]: setting     isautumn    false    
[00:00:15]: setting     issnowing    false    
[00:00:15]: setting     iscaveday    false    
[00:00:15]: setting     phase    dusk    
[00:00:15]: setting     snowlevel    0    
[00:00:15]: setting     issnowcovered    false    
[00:00:15]: setting     autumnlength    20    
[00:00:15]: setting     pop    0.077486969625412    
[00:00:15]: setting     nightmaretime    0    
[00:00:15]: setting     springlength    20    
[00:00:15]: setting     isspring    false    
[00:00:15]: setting     nightmarephase    none    
[00:00:15]: setting     season    summer    
[00:00:15]: setting     time    0.69937500953674    
[00:00:15]: setting     iscavenight    false    
[00:00:15]: setting     cycles    67    
[00:00:15]: setting     isnight    false    
[00:00:15]: setting     nightmaretimeinphase    0    
[00:00:15]: setting     issummer    true    
[00:00:21]: Selected 111256 - berrybush    
[00:00:21]: Reconstructing topology    
[00:00:21]:     ...Sorting points    
[00:00:21]:     ...Sorting edges    
[00:00:21]:     ...Connecting nodes    
[00:00:21]:     ...Validating connections    
[00:00:21]:     ...Housekeeping    
[00:00:21]:     ...Done!    
[00:00:21]: 1 uploads added to server. From server_temp
[00:00:21]: About to start a shard with these settings:
[00:00:21]:   ShardName: [SHDMASTER]
[00:00:21]:   ShardID: 1
[00:00:21]:   ShardRole: MASTER
[00:00:21]:   MasterHost: (null)
[00:00:21]:   MasterBind: 127.0.0.1
[00:00:21]:   MasterPort: 10888
[00:00:21]: [Shard] Starting master server
[00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. 
[00:00:21]: [Shard] Shard server started on port: 10888
[00:00:21]: Telling Client our new session identifier: 04E2176B3E656175
[00:00:21]: ModIndex: Load sequence finished successfully.    
[00:00:21]: Reset() returning
[00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
[00:00:22]: [Steam] SteamGameServer_Init success
[00:00:22]: Validating portal[10] <-> <nil>[10] (inactive)    
[00:00:22]: Validating portal[9] <-> <nil>[9] (inactive)    
[00:00:22]: Validating portal[2] <-> <nil>[2] (inactive)    
[00:00:22]: Validating portal[4] <-> <nil>[4] (inactive)    
[00:00:22]: Validating portal[5] <-> <nil>[5] (inactive)    
[00:00:22]: Validating portal[6] <-> <nil>[6] (inactive)    
[00:00:22]: Validating portal[7] <-> <nil>[7] (inactive)    
[00:00:22]: Validating portal[3] <-> <nil>[3] (inactive)    
[00:00:22]: Validating portal[8] <-> <nil>[8] (inactive)    
[00:00:22]: Validating portal[1] <-> <nil>[1] (inactive)    
[00:00:22]: Sim paused
[00:01:13]: [Shard] Slave Caves(4126482303) connected: [LAN] 127.0.0.1
[00:01:21]: World 4126482303 is now disconnected    
[00:01:21]: Skipping portal[10] (different permanent world)    
[00:01:21]: Skipping portal[9] (different permanent world)    
[00:01:21]: Skipping portal[2] (different permanent world)    
[00:01:21]: Skipping portal[4] (different permanent world)    
[00:01:21]: Skipping portal[5] (different permanent world)    
[00:01:21]: Skipping portal[6] (different permanent world)    
[00:01:21]: Skipping portal[7] (different permanent world)    
[00:01:21]: Skipping portal[3] (different permanent world)    
[00:01:21]: Skipping portal[8] (different permanent world)    
[00:01:21]: Skipping portal[1] (different permanent world)    
[00:01:21]: [Shard] A slave has disconnected: 'Caves(4126482303)'
[00:09:10]: Serializing world: session/04E2176B3E656175/0000000080
[00:09:10]: Truncating to snapshot #80...
[00:09:10]:  - session/04E2176B3E656175/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_8B2NPDV2_/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_AgTJBfZC_/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_YCOqXtut_/0000000074
[00:09:10]:    4 file(s) removed
[00:09:10]: unloading prefabs for mod MOD_workshop-375850593    
[00:09:10]: unloading prefabs for mod MOD_workshop-458940297    
[00:09:10]: unloading prefabs for mod MOD_workshop-366676924    
[00:09:10]: unloading prefabs for mod MOD_workshop-375859599    
[00:09:10]: unloading prefabs for mod MOD_workshop-369588618    
[00:09:10]: unloading prefabs for mod MOD_workshop-466732225    
[00:09:10]: unloading prefabs for mod MOD_workshop-447092740    
[00:09:10]: unloading prefabs for mod MOD_workshop-354533909    
[00:09:10]: unloading prefabs for mod MOD_workshop-356930882    
[00:09:10]: unloading prefabs for mod MOD_workshop-458587300    
[00:09:10]: unloading prefabs for mod MOD_workshop-579290646    
[00:09:10]: unloading prefabs for mod MOD_workshop-623749604    
[00:09:10]: unloading prefabs for mod MOD_workshop-378160973    
[00:09:10]: Collecting garbage...
[00:09:10]: lua_gc took 0.10 seconds
[00:09:10]: ~ShardLuaProxy()
[00:09:10]: ~ItemServerLuaProxy()
[00:09:10]: ~InventoryLuaProxy()
[00:09:10]: ~NetworkLuaProxy()
[00:09:10]: ~SimLuaProxy()
[00:09:11]: lua_close took 0.24 seconds
[00:09:11]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:09:11]: shaders/ui_yuv.ksh - 1
[00:09:11]: CurlRequestManager::ClientThread::Main() complete
[00:09:11]: HttpClient2 discarded 1 callbacks.
[00:09:11]: Shutting down
 

the bigger text is from caves and another one from master.

server_log.txt

server_log.txt

1 minute ago, YongLinChen said:

HI,Thank you for helping me. After I changed the server name "MyDediServer" into "Cluster_1" Now,there are two windows, master and caves. But i saw too many failed in the caves windows and disappear. and then some messages from master on below.

[00:00:15]: Update Inverval:     20    
[00:00:15]: WorldRespawner added    
[00:00:15]: Loading Nav Grid    
[00:00:15]: setting     summerlength    15    
[00:00:15]: setting     isnightmaredawn    false    
[00:00:15]: setting     elapseddaysinseason    12    
[00:00:15]: setting     isfullmoon    false    
[00:00:15]: setting     moisture    3803.3037109375    
[00:00:15]: setting     cavephase    dusk    
[00:00:15]: setting     isnightmarewild    false    
[00:00:15]: setting     moonphase    half    
[00:00:15]: setting     precipitationrate    0    
[00:00:15]: setting     iswet    false    
[00:00:15]: setting     winterlength    15    
[00:00:15]: setting     temperature    77.340292906416    
[00:00:15]: setting     isnightmarewarn    false    
[00:00:15]: setting     iswinter    false    
[00:00:15]: setting     moistureceil    8429.0556640625    
[00:00:15]: setting     isday    false    
[00:00:15]: setting     israining    false    
[00:00:15]: setting     remainingdaysinseason    3    
[00:00:15]: setting     precipitation    none    
[00:00:15]: setting     wetness    0    
[00:00:15]: setting     isnightmarecalm    false    
[00:00:15]: setting     timeinphase    0.59500007629395    
[00:00:15]: setting     isdusk    true    
[00:00:15]: setting     iscavedusk    true    
[00:00:15]: setting     isautumn    false    
[00:00:15]: setting     issnowing    false    
[00:00:15]: setting     iscaveday    false    
[00:00:15]: setting     phase    dusk    
[00:00:15]: setting     snowlevel    0    
[00:00:15]: setting     issnowcovered    false    
[00:00:15]: setting     autumnlength    20    
[00:00:15]: setting     pop    0.077486969625412    
[00:00:15]: setting     nightmaretime    0    
[00:00:15]: setting     springlength    20    
[00:00:15]: setting     isspring    false    
[00:00:15]: setting     nightmarephase    none    
[00:00:15]: setting     season    summer    
[00:00:15]: setting     time    0.69937500953674    
[00:00:15]: setting     iscavenight    false    
[00:00:15]: setting     cycles    67    
[00:00:15]: setting     isnight    false    
[00:00:15]: setting     nightmaretimeinphase    0    
[00:00:15]: setting     issummer    true    
[00:00:21]: Selected 111256 - berrybush    
[00:00:21]: Reconstructing topology    
[00:00:21]:     ...Sorting points    
[00:00:21]:     ...Sorting edges    
[00:00:21]:     ...Connecting nodes    
[00:00:21]:     ...Validating connections    
[00:00:21]:     ...Housekeeping    
[00:00:21]:     ...Done!    
[00:00:21]: 1 uploads added to server. From server_temp
[00:00:21]: About to start a shard with these settings:
[00:00:21]:   ShardName: [SHDMASTER]
[00:00:21]:   ShardID: 1
[00:00:21]:   ShardRole: MASTER
[00:00:21]:   MasterHost: (null)
[00:00:21]:   MasterBind: 127.0.0.1
[00:00:21]:   MasterPort: 10888
[00:00:21]: [Shard] Starting master server
[00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. 
[00:00:21]: [Shard] Shard server started on port: 10888
[00:00:21]: Telling Client our new session identifier: 04E2176B3E656175
[00:00:21]: ModIndex: Load sequence finished successfully.    
[00:00:21]: Reset() returning
[00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
[00:00:22]: [Steam] SteamGameServer_Init success
[00:00:22]: Validating portal[10] <-> <nil>[10] (inactive)    
[00:00:22]: Validating portal[9] <-> <nil>[9] (inactive)    
[00:00:22]: Validating portal[2] <-> <nil>[2] (inactive)    
[00:00:22]: Validating portal[4] <-> <nil>[4] (inactive)    
[00:00:22]: Validating portal[5] <-> <nil>[5] (inactive)    
[00:00:22]: Validating portal[6] <-> <nil>[6] (inactive)    
[00:00:22]: Validating portal[7] <-> <nil>[7] (inactive)    
[00:00:22]: Validating portal[3] <-> <nil>[3] (inactive)    
[00:00:22]: Validating portal[8] <-> <nil>[8] (inactive)    
[00:00:22]: Validating portal[1] <-> <nil>[1] (inactive)    
[00:00:22]: Sim paused
[00:01:13]: [Shard] Slave Caves(4126482303) connected: [LAN] 127.0.0.1
[00:01:21]: World 4126482303 is now disconnected    
[00:01:21]: Skipping portal[10] (different permanent world)    
[00:01:21]: Skipping portal[9] (different permanent world)    
[00:01:21]: Skipping portal[2] (different permanent world)    
[00:01:21]: Skipping portal[4] (different permanent world)    
[00:01:21]: Skipping portal[5] (different permanent world)    
[00:01:21]: Skipping portal[6] (different permanent world)    
[00:01:21]: Skipping portal[7] (different permanent world)    
[00:01:21]: Skipping portal[3] (different permanent world)    
[00:01:21]: Skipping portal[8] (different permanent world)    
[00:01:21]: Skipping portal[1] (different permanent world)    
[00:01:21]: [Shard] A slave has disconnected: 'Caves(4126482303)'
[00:09:10]: Serializing world: session/04E2176B3E656175/0000000080
[00:09:10]: Truncating to snapshot #80...
[00:09:10]:  - session/04E2176B3E656175/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_8B2NPDV2_/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_AgTJBfZC_/0000000074
[00:09:10]:  - session/04E2176B3E656175/KU_YCOqXtut_/0000000074
[00:09:10]:    4 file(s) removed
[00:09:10]: unloading prefabs for mod MOD_workshop-375850593    
[00:09:10]: unloading prefabs for mod MOD_workshop-458940297    
[00:09:10]: unloading prefabs for mod MOD_workshop-366676924    
[00:09:10]: unloading prefabs for mod MOD_workshop-375859599    
[00:09:10]: unloading prefabs for mod MOD_workshop-369588618    
[00:09:10]: unloading prefabs for mod MOD_workshop-466732225    
[00:09:10]: unloading prefabs for mod MOD_workshop-447092740    
[00:09:10]: unloading prefabs for mod MOD_workshop-354533909    
[00:09:10]: unloading prefabs for mod MOD_workshop-356930882    
[00:09:10]: unloading prefabs for mod MOD_workshop-458587300    
[00:09:10]: unloading prefabs for mod MOD_workshop-579290646    
[00:09:10]: unloading prefabs for mod MOD_workshop-623749604    
[00:09:10]: unloading prefabs for mod MOD_workshop-378160973    
[00:09:10]: Collecting garbage...
[00:09:10]: lua_gc took 0.10 seconds
[00:09:10]: ~ShardLuaProxy()
[00:09:10]: ~ItemServerLuaProxy()
[00:09:10]: ~InventoryLuaProxy()
[00:09:10]: ~NetworkLuaProxy()
[00:09:10]: ~SimLuaProxy()
[00:09:11]: lua_close took 0.24 seconds
[00:09:11]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:09:11]: shaders/ui_yuv.ksh - 1
[00:09:11]: CurlRequestManager::ClientThread::Main() complete
[00:09:11]: HttpClient2 discarded 1 callbacks.
[00:09:11]: Shutting down
 

the bigger text is from caves and another one from master.

server_log.txt

server_log.txt

 

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I brought my good news, i did successful  operation the caves and overworld by double click "launch_preconfigured_servers.bat"  to start the dedicated server.

And this would not worked on "Don't Starve Together Dedicated Server" from the Tools of the Steam.

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