YongLinChen Posted May 23, 2016 Share Posted May 23, 2016 I just created the server yesterday. My method was created a new game with caves on the KLEi server, I tried and confirmed that both caves and overworld could join to without any issues, and then launch dedicated server, and then changed the Token. it worked for the overworld and i did install mod into my server. But there is strange thing when i playing with dicated server that cave entrance is blocked, i cant enter the cave. how can i fix it? Tips: when i launch dedicated server only one windows is open. Link to comment Share on other sites More sharing options...
YongLinChen Posted May 23, 2016 Author Share Posted May 23, 2016 D:\Documents\Klei\DoNotStarveTogether\Cluster_1 cluster.ini D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Master server.ini D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Caves server.ini D:\Documents\Klei\DoNotStarveTogether\Cluster_1\Caves leveldataoverride.lua E:\1111\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\scripts Link to comment Share on other sites More sharing options...
Zillvr Posted May 23, 2016 Share Posted May 23, 2016 Hey @YongLinChen, welcome to the forums. I think this is an issue with the naming conventions you used. With the scripts file, you're using the server name "MyDediServer" while you have the server folder in (Documents\Klei\DoNotStarveTogether\Cluster_1) is actually named as Cluster_1. I'd suggest you rename that Cluster_1 folder into MyDediServer, OR the other way around. So the dontstarve_dedicated_server_nullrenderer can find the server files. Report back with the server_log.txt under the Master folder if it still doesn't work. Cheers. Link to comment Share on other sites More sharing options...
YongLinChen Posted May 23, 2016 Author Share Posted May 23, 2016 8 hours ago, Zillvr said: Hey @YongLinChen, welcome to the forums. I think this is an issue with the naming conventions you used. With the scripts file, you're using the server name "MyDediServer" while you have the server folder in (Documents\Klei\DoNotStarveTogether\Cluster_1) is actually named as Cluster_1. I'd suggest you rename that Cluster_1 folder into MyDediServer, OR the other way around. So the dontstarve_dedicated_server_nullrenderer can find the server files. Report back with the server_log.txt under the Master folder if it still doesn't work. Cheers. HI,Thank you for helping me. After I changed the server name "MyDediServer" into "Cluster_1" Now,there are two windows, master and caves. But i saw too many failed in the caves windows and disappear. and then some messages from master on below. [00:00:15]: Update Inverval: 20 [00:00:15]: WorldRespawner added [00:00:15]: Loading Nav Grid [00:00:15]: setting summerlength 15 [00:00:15]: setting isnightmaredawn false [00:00:15]: setting elapseddaysinseason 12 [00:00:15]: setting isfullmoon false [00:00:15]: setting moisture 3803.3037109375 [00:00:15]: setting cavephase dusk [00:00:15]: setting isnightmarewild false [00:00:15]: setting moonphase half [00:00:15]: setting precipitationrate 0 [00:00:15]: setting iswet false [00:00:15]: setting winterlength 15 [00:00:15]: setting temperature 77.340292906416 [00:00:15]: setting isnightmarewarn false [00:00:15]: setting iswinter false [00:00:15]: setting moistureceil 8429.0556640625 [00:00:15]: setting isday false [00:00:15]: setting israining false [00:00:15]: setting remainingdaysinseason 3 [00:00:15]: setting precipitation none [00:00:15]: setting wetness 0 [00:00:15]: setting isnightmarecalm false [00:00:15]: setting timeinphase 0.59500007629395 [00:00:15]: setting isdusk true [00:00:15]: setting iscavedusk true [00:00:15]: setting isautumn false [00:00:15]: setting issnowing false [00:00:15]: setting iscaveday false [00:00:15]: setting phase dusk [00:00:15]: setting snowlevel 0 [00:00:15]: setting issnowcovered false [00:00:15]: setting autumnlength 20 [00:00:15]: setting pop 0.077486969625412 [00:00:15]: setting nightmaretime 0 [00:00:15]: setting springlength 20 [00:00:15]: setting isspring false [00:00:15]: setting nightmarephase none [00:00:15]: setting season summer [00:00:15]: setting time 0.69937500953674 [00:00:15]: setting iscavenight false [00:00:15]: setting cycles 67 [00:00:15]: setting isnight false [00:00:15]: setting nightmaretimeinphase 0 [00:00:15]: setting issummer true [00:00:21]: Selected 111256 - berrybush [00:00:21]: Reconstructing topology [00:00:21]: ...Sorting points [00:00:21]: ...Sorting edges [00:00:21]: ...Connecting nodes [00:00:21]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: [SHDMASTER] [00:00:21]: ShardID: 1 [00:00:21]: ShardRole: MASTER [00:00:21]: MasterHost: (null) [00:00:21]: MasterBind: 127.0.0.1 [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Starting master server [00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:21]: [Shard] Shard server started on port: 10888 [00:00:21]: Telling Client our new session identifier: 04E2176B3E656175 [00:00:21]: ModIndex: Load sequence finished successfully. [00:00:21]: Reset() returning [00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:22]: [Steam] SteamGameServer_Init success [00:00:22]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:22]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:22]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:22]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:22]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:22]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:22]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:22]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:22]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:22]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:22]: Sim paused [00:01:13]: [Shard] Slave Caves(4126482303) connected: [LAN] 127.0.0.1 [00:01:21]: World 4126482303 is now disconnected [00:01:21]: Skipping portal[10] (different permanent world) [00:01:21]: Skipping portal[9] (different permanent world) [00:01:21]: Skipping portal[2] (different permanent world) [00:01:21]: Skipping portal[4] (different permanent world) [00:01:21]: Skipping portal[5] (different permanent world) [00:01:21]: Skipping portal[6] (different permanent world) [00:01:21]: Skipping portal[7] (different permanent world) [00:01:21]: Skipping portal[3] (different permanent world) [00:01:21]: Skipping portal[8] (different permanent world) [00:01:21]: Skipping portal[1] (different permanent world) [00:01:21]: [Shard] A slave has disconnected: 'Caves(4126482303)' [00:09:10]: Serializing world: session/04E2176B3E656175/0000000080 [00:09:10]: Truncating to snapshot #80... [00:09:10]: - session/04E2176B3E656175/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_8B2NPDV2_/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_AgTJBfZC_/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_YCOqXtut_/0000000074 [00:09:10]: 4 file(s) removed [00:09:10]: unloading prefabs for mod MOD_workshop-375850593 [00:09:10]: unloading prefabs for mod MOD_workshop-458940297 [00:09:10]: unloading prefabs for mod MOD_workshop-366676924 [00:09:10]: unloading prefabs for mod MOD_workshop-375859599 [00:09:10]: unloading prefabs for mod MOD_workshop-369588618 [00:09:10]: unloading prefabs for mod MOD_workshop-466732225 [00:09:10]: unloading prefabs for mod MOD_workshop-447092740 [00:09:10]: unloading prefabs for mod MOD_workshop-354533909 [00:09:10]: unloading prefabs for mod MOD_workshop-356930882 [00:09:10]: unloading prefabs for mod MOD_workshop-458587300 [00:09:10]: unloading prefabs for mod MOD_workshop-579290646 [00:09:10]: unloading prefabs for mod MOD_workshop-623749604 [00:09:10]: unloading prefabs for mod MOD_workshop-378160973 [00:09:10]: Collecting garbage... [00:09:10]: lua_gc took 0.10 seconds [00:09:10]: ~ShardLuaProxy() [00:09:10]: ~ItemServerLuaProxy() [00:09:10]: ~InventoryLuaProxy() [00:09:10]: ~NetworkLuaProxy() [00:09:10]: ~SimLuaProxy() [00:09:11]: lua_close took 0.24 seconds [00:09:11]: Manager - ORPHANED UNKNOWN RESOURCES: [00:09:11]: shaders/ui_yuv.ksh - 1 [00:09:11]: CurlRequestManager::ClientThread::Main() complete [00:09:11]: HttpClient2 discarded 1 callbacks. [00:09:11]: Shutting down the bigger text is from caves and another one from master. server_log.txt server_log.txt 1 minute ago, YongLinChen said: HI,Thank you for helping me. After I changed the server name "MyDediServer" into "Cluster_1" Now,there are two windows, master and caves. But i saw too many failed in the caves windows and disappear. and then some messages from master on below. [00:00:15]: Update Inverval: 20 [00:00:15]: WorldRespawner added [00:00:15]: Loading Nav Grid [00:00:15]: setting summerlength 15 [00:00:15]: setting isnightmaredawn false [00:00:15]: setting elapseddaysinseason 12 [00:00:15]: setting isfullmoon false [00:00:15]: setting moisture 3803.3037109375 [00:00:15]: setting cavephase dusk [00:00:15]: setting isnightmarewild false [00:00:15]: setting moonphase half [00:00:15]: setting precipitationrate 0 [00:00:15]: setting iswet false [00:00:15]: setting winterlength 15 [00:00:15]: setting temperature 77.340292906416 [00:00:15]: setting isnightmarewarn false [00:00:15]: setting iswinter false [00:00:15]: setting moistureceil 8429.0556640625 [00:00:15]: setting isday false [00:00:15]: setting israining false [00:00:15]: setting remainingdaysinseason 3 [00:00:15]: setting precipitation none [00:00:15]: setting wetness 0 [00:00:15]: setting isnightmarecalm false [00:00:15]: setting timeinphase 0.59500007629395 [00:00:15]: setting isdusk true [00:00:15]: setting iscavedusk true [00:00:15]: setting isautumn false [00:00:15]: setting issnowing false [00:00:15]: setting iscaveday false [00:00:15]: setting phase dusk [00:00:15]: setting snowlevel 0 [00:00:15]: setting issnowcovered false [00:00:15]: setting autumnlength 20 [00:00:15]: setting pop 0.077486969625412 [00:00:15]: setting nightmaretime 0 [00:00:15]: setting springlength 20 [00:00:15]: setting isspring false [00:00:15]: setting nightmarephase none [00:00:15]: setting season summer [00:00:15]: setting time 0.69937500953674 [00:00:15]: setting iscavenight false [00:00:15]: setting cycles 67 [00:00:15]: setting isnight false [00:00:15]: setting nightmaretimeinphase 0 [00:00:15]: setting issummer true [00:00:21]: Selected 111256 - berrybush [00:00:21]: Reconstructing topology [00:00:21]: ...Sorting points [00:00:21]: ...Sorting edges [00:00:21]: ...Connecting nodes [00:00:21]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: [SHDMASTER] [00:00:21]: ShardID: 1 [00:00:21]: ShardRole: MASTER [00:00:21]: MasterHost: (null) [00:00:21]: MasterBind: 127.0.0.1 [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Starting master server [00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:21]: [Shard] Shard server started on port: 10888 [00:00:21]: Telling Client our new session identifier: 04E2176B3E656175 [00:00:21]: ModIndex: Load sequence finished successfully. [00:00:21]: Reset() returning [00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:22]: [Steam] SteamGameServer_Init success [00:00:22]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:22]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:22]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:22]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:22]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:22]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:22]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:22]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:22]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:22]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:22]: Sim paused [00:01:13]: [Shard] Slave Caves(4126482303) connected: [LAN] 127.0.0.1 [00:01:21]: World 4126482303 is now disconnected [00:01:21]: Skipping portal[10] (different permanent world) [00:01:21]: Skipping portal[9] (different permanent world) [00:01:21]: Skipping portal[2] (different permanent world) [00:01:21]: Skipping portal[4] (different permanent world) [00:01:21]: Skipping portal[5] (different permanent world) [00:01:21]: Skipping portal[6] (different permanent world) [00:01:21]: Skipping portal[7] (different permanent world) [00:01:21]: Skipping portal[3] (different permanent world) [00:01:21]: Skipping portal[8] (different permanent world) [00:01:21]: Skipping portal[1] (different permanent world) [00:01:21]: [Shard] A slave has disconnected: 'Caves(4126482303)' [00:09:10]: Serializing world: session/04E2176B3E656175/0000000080 [00:09:10]: Truncating to snapshot #80... [00:09:10]: - session/04E2176B3E656175/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_8B2NPDV2_/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_AgTJBfZC_/0000000074 [00:09:10]: - session/04E2176B3E656175/KU_YCOqXtut_/0000000074 [00:09:10]: 4 file(s) removed [00:09:10]: unloading prefabs for mod MOD_workshop-375850593 [00:09:10]: unloading prefabs for mod MOD_workshop-458940297 [00:09:10]: unloading prefabs for mod MOD_workshop-366676924 [00:09:10]: unloading prefabs for mod MOD_workshop-375859599 [00:09:10]: unloading prefabs for mod MOD_workshop-369588618 [00:09:10]: unloading prefabs for mod MOD_workshop-466732225 [00:09:10]: unloading prefabs for mod MOD_workshop-447092740 [00:09:10]: unloading prefabs for mod MOD_workshop-354533909 [00:09:10]: unloading prefabs for mod MOD_workshop-356930882 [00:09:10]: unloading prefabs for mod MOD_workshop-458587300 [00:09:10]: unloading prefabs for mod MOD_workshop-579290646 [00:09:10]: unloading prefabs for mod MOD_workshop-623749604 [00:09:10]: unloading prefabs for mod MOD_workshop-378160973 [00:09:10]: Collecting garbage... [00:09:10]: lua_gc took 0.10 seconds [00:09:10]: ~ShardLuaProxy() [00:09:10]: ~ItemServerLuaProxy() [00:09:10]: ~InventoryLuaProxy() [00:09:10]: ~NetworkLuaProxy() [00:09:10]: ~SimLuaProxy() [00:09:11]: lua_close took 0.24 seconds [00:09:11]: Manager - ORPHANED UNKNOWN RESOURCES: [00:09:11]: shaders/ui_yuv.ksh - 1 [00:09:11]: CurlRequestManager::ClientThread::Main() complete [00:09:11]: HttpClient2 discarded 1 callbacks. [00:09:11]: Shutting down the bigger text is from caves and another one from master. server_log.txt server_log.txt Link to comment Share on other sites More sharing options...
YongLinChen Posted May 23, 2016 Author Share Posted May 23, 2016 I brought my good news, i did successful operation the caves and overworld by double click "launch_preconfigured_servers.bat" to start the dedicated server. And this would not worked on "Don't Starve Together Dedicated Server" from the Tools of the Steam. Link to comment Share on other sites More sharing options...
Zillvr Posted May 23, 2016 Share Posted May 23, 2016 @YongLinChen sorry I wasn't on earlier, you have a pretty different set up from what I'm used to but good on you for figuring it out. Have fun out there, cheers. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.