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Starting inventory is pretty straightforward, I pulled this from webber's prefab:

local start_inv =
{
    "spidereggsack",
    "monstermeat",
    "monstermeat",
}


I'm not sure about wearable items(since I dont know what kind of perks you'd like them to have), but it'll probably help to dig around prefab files for ingame items and see how those are coded as well. Good luck!

 

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