saruhi Posted May 1, 2016 Share Posted May 1, 2016 So very odd thing, I finally got my dedicated server with caves working properly, and several mods installed perfectly. Oddly though after trying to add a few extra afterwords, they refuse to show as active (both in cmd and in browse servers) I have tried deleting all the server info and replacing it, and I'm pretty sure all the coding was done right so im not sure where the problem lies. While I want to believe this is a problem being caused by a single mod, it doesn't make sense that half of my mod list is deciding it doesn't want to even attempt to load. I'll place my modoverride, mod_setup, and a list of the working mods below. Quote Working Mods --------------------------------------------- Dipper Pines More inventory Yang Brook Penny Poledina Jinx Okami Amateraasu [DST] Musha Soulmates More Spiders Increased Stack Size More Storage Speed of Sound Sonic -------------------------------- Not Working Mods ------------------------------------------ Restart Long Lasting Tent Wall Health Regen Mineable Gems Less Lags Natural Respawn Quote return { ["workshop-350811795"]={ configuration_options={ }, enabled=true }, ["workshop-374550642"]={ configuration_options={ MAXSTACKSIZE=250 }, enabled=true }, ["workshop-375027081"]={ configuration_options={ INCREASEBACKPACKSIZES_BACKPACK=true, INCREASEBACKPACKSIZES_KRAMPUSSACK=true, INCREASEBACKPACKSIZES_PIGGYBACK=true, LARGERSTORAGECHESTS=true }, enabled=true }, ["workshop-378962221"]={ configuration_options={ }, enabled=true }, ["workshop-380423963"]={ configuration_options={ [""]=0, boulder_blue=0.05, boulder_purple=0.05, change_cave_loot=false, common_loot_charcoal=0, common_loot_flint=0.35, common_loot_rocks=0.35, cutlichen=0, durian=0, flintless_blue=0.05, flintless_purple=0.05, flintless_red=0.05, foliage=0, gears=0, goldvein_purple=0.05, goldvein_red=0.05, guano=0, ice=0, lightbulb=0, moon_green=0.02, moon_orange=0.02, moon_yellow=0.02, pinecone=0, rare_loot_bluegem=0.015, rare_loot_marble=0.015, rare_loot_redgem=0.015, rottenegg=0, seeds=0, spoiled_food=0, stalagmite_green=0.02, stalagmite_orange=0.02, stalagmite_yellow=0.02, uncommon_loot_goldnugget=0.05, uncommon_loot_mole=0.05, uncommon_loot_nitre=0.05, uncommon_loot_rabbit=0.05 }, enabled=true }, ["workshop-395160719"]={ configuration_options={ }, enabled=true }, ["workshop-417346599"]={ configuration_options={ Destroy_Respawn_Prob=1, Dig_Respawn_Prob=1, Fire_Respawn_Prob=1, Mine_Respawn_Prob=0.5, Monster_Respawn_Prob=1, Net_Respawn_Prob=0.5, Respawn_Time=480 }, enabled=true }, ["workshop-439115156"]={ configuration_options={ armorpocket="all", deathPenalty="on", difficultdamage="normal", difficultdamage_range="normal", difficulthealth="normal", difficultover="monster1x", difficultrecipe="normal", difficultsanity="normal", extrabackpack="off", key=108, key10=110, key11=103, key12=116, key13=282, key14=283, key2=114, key3=99, key4=120, key5=107, key6=122, key7=112, key8=118, key9=98, sleeping_princess="boff", smartmusha="smart" }, enabled=true }, ["workshop-445539951"]={ configuration_options={ uses=10000000 }, enabled=true }, ["workshop-462434129"]={ configuration_options={ FLOODING_INTERVAL=5, FLOODING_PROTECTION=true, FORCE_DROP_ALL=false, IGNORING_ADMIN=true, RESTART_WELCOME_TIPS=false }, enabled=true }, ["workshop-479243762"]={ configuration_options={ }, enabled=true }, ["workshop-509723993"]={ configuration_options={ health_enhance=1, health_regen=1, regen_value=50, wall_undeployable=0 }, enabled=true }, ["workshop-532704277"]={ configuration_options={ }, enabled=true }, ["workshop-590947472"]={ configuration_options={ }, enabled=true }, ["workshop-597417408"]={ configuration_options={ Clean_Period="30000", Cleaning_delay="0", Cleaning_text="Cleaning server...", Cleaning_warning_text="", Custom_prefabs="", babybeefalo_Amount="10", bee_Amount="100", beefalo_Amount="30", beefaloherd_Amount="10", carrot_planted_Amount="100", eat_things="yes", flower_Amount="100", killerbee_Amount="10", krampus_Amount="20", lavae_Amount="100", skeleton_player_Amount="100", slurper_Amount="10", spider_Amount="10", spider_warrior_Amount="10", spiderden_Amount="10", spoiled_food_Amount="10" }, enabled=true }, ["workshop-601772843"]={ configuration_options={ }, enabled=true }, ["workshop-641375474"]={ configuration_options={ }, enabled=true }, ["workshop-659946242"]={ configuration_options={ }, enabled=true }, ["workshop-674915327"]={ configuration_options={ }, enabled=true } } Quote --There are two functions that will install mods, ServerModSetup and ServerModCollectionSetup. Put the calls to the functions in this file and they will be executed on boot. --ServerModSetup takes a string of a specific mod's Workshop id. It will download and install the mod to your mod directory on boot. --The Workshop id can be found at the end of the url to the mod's Workshop page. --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=350811795 --ServerModSetup("350811795") --ServerModCollectionSetup takes a string of a specific mod's Workshop id. It will download all the mods in the collection and install them to the mod directory on boot. --The Workshop id can be found at the end of the url to the collection's Workshop page. --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=379114180 --ServerModCollectionSetup("379114180") ServerModSetup("532704277") -- Brook ServerModSetup("374550642") -- increased stack size ServerModSetup("674915327") -- Yang ServerModSetup("375027081") -- More Storage ServerModSetup("378962221") -- More Inventory ServerModSetup("601772843") -- Amaterasu (Okami) ServerModSetup("641375474") -- Dipper ServerModSetup("659946242") -- Penny Poledina ServerModSetup("590947472") -- Speed of Sound Sonic (one punch man) ServerModSetup("439115156") -- Musha ServerModSetup("479243762") -- jinx ServerModSetup("350811795") -- soulmates ServerModSetup("462434129") -- restart ServerModSetup("445539951") -- long lasting tent ServerModSetup("509723993") -- wall health regen ServerModSetup("380423963") -- mineable gems ServerModSetup("597417408") -- less lags ServerModSetup("417346599") -- natural respawn Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/ Share on other sites More sharing options...
Zillvr Posted May 1, 2016 Share Posted May 1, 2016 Hey again @saruhi, it'll be also helpful if you post the server_log.txt from both your Master and Caves. Those logs has the specific information on which part of the mods that the game is getting stuck up on. Cheers. Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-764149 Share on other sites More sharing options...
saruhi Posted May 1, 2016 Author Share Posted May 1, 2016 I'll post those shortly but that's the thing, certain ones don't even attempt to load. Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-764669 Share on other sites More sharing options...
saruhi Posted May 1, 2016 Author Share Posted May 1, 2016 @Zillvr Alright here are the master and cave logs, It always seem to stop before loading half the mods. server_log.txt server_log(caves).txt Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-764687 Share on other sites More sharing options...
Zillvr Posted May 2, 2016 Share Posted May 2, 2016 @saruhi Thanks. You were using the method I showed in the other thread to generate the modoverrides.lua, right? I'd like to ask when you created the in-client server with the mods toggled (to generate the modoverrides.lua), were they also not active in that in-client server? Inspecting the Workshop pages of the mods that don't work: Wall Health Regen - has had reports from other players saying it not longer works in the latest update (over a month ago). So I'm guessing that mod itself has been abandoned. I'm still inspecting the other mods. Can you confirm though that they also did not work when you toggled them for the in-client server (to generate the modoverrides.lua)? Also are you sure you have all the mod folders you need in the correct folder? Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-764883 Share on other sites More sharing options...
ToNiO55 Posted May 2, 2016 Share Posted May 2, 2016 Hi @saruhi and @Zillvr Saruhi when i test your dedicated_server_mods_setup.lua and your modoverrides.lua all of your mods is download and loaded perfectly on my dedicated server: http://pastebin.com/raw/2M5njxQe i have just make quicly test about mod "restart" and it's works on my dedicated server can you removed all folder workshop-xxxxxx here: c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods restart your server and share again your server_log.txt please? other questions, your dedicated_server_mods_setup.lua is correctly here? c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua and your modoverrides.lua is correctly here? Documents\Klei\DoNotStarveTogether\MyDediServer\Master\modoverrides.lua and Documents\Klei\DoNotStarveTogether\MyDediServer\Caves\modoverrides.lua Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-764995 Share on other sites More sharing options...
saruhi Posted May 6, 2016 Author Share Posted May 6, 2016 @ToNiO55 @Zillvr I apologize for the delay in response removing all mod files got rid of the mods entirely and failed to solve the issue, here are the logs server_log.txt server_log(caves).txt Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-767359 Share on other sites More sharing options...
Zillvr Posted May 6, 2016 Share Posted May 6, 2016 @saruhi can you confirm that you have your dedicated_server_mods_setup.lua is correctly in this location? c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua Are there still no newly downloaded workshop folders in that same location after starting up the server again? Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-767465 Share on other sites More sharing options...
saruhi Posted May 7, 2016 Author Share Posted May 7, 2016 @Zillvr I can confirm that the it is in c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua and that no new files were downloaded. It might be due to the steamcmd loging in anonymously, but I am not sure how to get around that and still run the program it doesn't want to let me attach the bat file or its contents (every time i try it blocks me) so im hoping they are right Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-767922 Share on other sites More sharing options...
Muche Posted May 7, 2016 Share Posted May 7, 2016 @saruhi, does the file c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua always contain your ServerModSetup("{id}") lines, or are they getting removed after you start the server? If they are getting removed, replace +app_update 343050 validate +quit with +app_update 343050 +quit in the batch file. Link to comment https://forums.kleientertainment.com/forums/topic/66870-certain-mods-wont-load-in-dedicated-server/#findComment-768004 Share on other sites More sharing options...
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