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Certain mods won't load in dedicated server


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So very odd thing, I finally got my dedicated server with caves working properly, and several mods installed perfectly. Oddly though after trying to add a few extra afterwords, they refuse to show as active (both in cmd and in browse servers) I have tried deleting all the server info and replacing it, and I'm pretty sure all the coding was done right so im not sure where the problem lies. While I want to believe this is a problem being caused by a single mod, it doesn't make sense that half of my mod list is deciding it doesn't want to even attempt to load. I'll place my modoverride, mod_setup, and a list of the working mods below. 

Quote

Working Mods

---------------------------------------------

Dipper Pines

More inventory

Yang

Brook

Penny Poledina

Jinx

Okami Amateraasu

[DST] Musha

Soulmates

More Spiders

Increased Stack Size

More Storage

Speed of Sound Sonic

--------------------------------

Not Working Mods

------------------------------------------

Restart

Long Lasting Tent

Wall Health Regen

Mineable Gems

Less Lags

Natural Respawn

Quote

return {
  ["workshop-350811795"]={ configuration_options={  }, enabled=true },
  ["workshop-374550642"]={ configuration_options={ MAXSTACKSIZE=250 }, enabled=true },
  ["workshop-375027081"]={
    configuration_options={
      INCREASEBACKPACKSIZES_BACKPACK=true,
      INCREASEBACKPACKSIZES_KRAMPUSSACK=true,
      INCREASEBACKPACKSIZES_PIGGYBACK=true,
      LARGERSTORAGECHESTS=true 
    },
    enabled=true 
  },
  ["workshop-378962221"]={ configuration_options={  }, enabled=true },
  ["workshop-380423963"]={
    configuration_options={
      [""]=0,
      boulder_blue=0.05,
      boulder_purple=0.05,
      change_cave_loot=false,
      common_loot_charcoal=0,
      common_loot_flint=0.35,
      common_loot_rocks=0.35,
      cutlichen=0,
      durian=0,
      flintless_blue=0.05,
      flintless_purple=0.05,
      flintless_red=0.05,
      foliage=0,
      gears=0,
      goldvein_purple=0.05,
      goldvein_red=0.05,
      guano=0,
      ice=0,
      lightbulb=0,
      moon_green=0.02,
      moon_orange=0.02,
      moon_yellow=0.02,
      pinecone=0,
      rare_loot_bluegem=0.015,
      rare_loot_marble=0.015,
      rare_loot_redgem=0.015,
      rottenegg=0,
      seeds=0,
      spoiled_food=0,
      stalagmite_green=0.02,
      stalagmite_orange=0.02,
      stalagmite_yellow=0.02,
      uncommon_loot_goldnugget=0.05,
      uncommon_loot_mole=0.05,
      uncommon_loot_nitre=0.05,
      uncommon_loot_rabbit=0.05 
    },
    enabled=true 
  },
  ["workshop-395160719"]={ configuration_options={  }, enabled=true },
  ["workshop-417346599"]={
    configuration_options={
      Destroy_Respawn_Prob=1,
      Dig_Respawn_Prob=1,
      Fire_Respawn_Prob=1,
      Mine_Respawn_Prob=0.5,
      Monster_Respawn_Prob=1,
      Net_Respawn_Prob=0.5,
      Respawn_Time=480 
    },
    enabled=true 
  },
  ["workshop-439115156"]={
    configuration_options={
      armorpocket="all",
      deathPenalty="on",
      difficultdamage="normal",
      difficultdamage_range="normal",
      difficulthealth="normal",
      difficultover="monster1x",
      difficultrecipe="normal",
      difficultsanity="normal",
      extrabackpack="off",
      key=108,
      key10=110,
      key11=103,
      key12=116,
      key13=282,
      key14=283,
      key2=114,
      key3=99,
      key4=120,
      key5=107,
      key6=122,
      key7=112,
      key8=118,
      key9=98,
      sleeping_princess="boff",
      smartmusha="smart" 
    },
    enabled=true 
  },
  ["workshop-445539951"]={ configuration_options={ uses=10000000 }, enabled=true },
  ["workshop-462434129"]={
    configuration_options={
      FLOODING_INTERVAL=5,
      FLOODING_PROTECTION=true,
      FORCE_DROP_ALL=false,
      IGNORING_ADMIN=true,
      RESTART_WELCOME_TIPS=false 
    },
    enabled=true 
  },
  ["workshop-479243762"]={ configuration_options={  }, enabled=true },
  ["workshop-509723993"]={
    configuration_options={ health_enhance=1, health_regen=1, regen_value=50, wall_undeployable=0 },
    enabled=true 
  },
  ["workshop-532704277"]={ configuration_options={  }, enabled=true },
  ["workshop-590947472"]={ configuration_options={  }, enabled=true },
  ["workshop-597417408"]={
    configuration_options={
      Clean_Period="30000",
      Cleaning_delay="0",
      Cleaning_text="Cleaning server...",
      Cleaning_warning_text="",
      Custom_prefabs="",
      babybeefalo_Amount="10",
      bee_Amount="100",
      beefalo_Amount="30",
      beefaloherd_Amount="10",
      carrot_planted_Amount="100",
      eat_things="yes",
      flower_Amount="100",
      killerbee_Amount="10",
      krampus_Amount="20",
      lavae_Amount="100",
      skeleton_player_Amount="100",
      slurper_Amount="10",
      spider_Amount="10",
      spider_warrior_Amount="10",
      spiderden_Amount="10",
      spoiled_food_Amount="10" 
    },
    enabled=true 
  },
  ["workshop-601772843"]={ configuration_options={  }, enabled=true },
  ["workshop-641375474"]={ configuration_options={  }, enabled=true },
  ["workshop-659946242"]={ configuration_options={  }, enabled=true },
  ["workshop-674915327"]={ configuration_options={  }, enabled=true } 
}

 

Quote

--There are two functions that will install mods, ServerModSetup and ServerModCollectionSetup. Put the calls to the functions in this file and they will be executed on boot.

--ServerModSetup takes a string of a specific mod's Workshop id. It will download and install the mod to your mod directory on boot.
    --The Workshop id can be found at the end of the url to the mod's Workshop page.
    --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=350811795
    --ServerModSetup("350811795")

--ServerModCollectionSetup takes a string of a specific mod's Workshop id. It will download all the mods in the collection and install them to the mod directory on boot.
    --The Workshop id can be found at the end of the url to the collection's Workshop page.
    --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=379114180
    --ServerModCollectionSetup("379114180")

ServerModSetup("532704277") -- Brook
ServerModSetup("374550642") -- increased stack size
ServerModSetup("674915327") -- Yang
ServerModSetup("375027081") -- More Storage
ServerModSetup("378962221") -- More Inventory
ServerModSetup("601772843") -- Amaterasu (Okami)
ServerModSetup("641375474") -- Dipper
ServerModSetup("659946242") -- Penny Poledina
ServerModSetup("590947472") -- Speed of Sound Sonic (one punch man)
ServerModSetup("439115156") -- Musha
ServerModSetup("479243762") -- jinx
ServerModSetup("350811795") -- soulmates
ServerModSetup("462434129") -- restart
ServerModSetup("445539951") -- long lasting tent
ServerModSetup("509723993") -- wall health regen
ServerModSetup("380423963") -- mineable gems
ServerModSetup("597417408") -- less lags
ServerModSetup("417346599") -- natural respawn

@saruhi Thanks. You were using the method I showed in the other thread to generate the modoverrides.lua, right? I'd like to ask when you created the in-client server with the mods toggled (to generate the modoverrides.lua), were they also not active in that in-client server?

Inspecting the Workshop pages of the mods that don't work:

Wall Health Regen - has had reports from other players saying it not longer works in the latest update (over a month ago). So I'm guessing that mod itself has been abandoned.

I'm still inspecting the other mods.

Can you confirm though that they also did not work when you toggled them for the in-client server (to generate the modoverrides.lua)?

Also are you sure you have all the mod folders you need in the correct folder?

Hi @saruhi  and  @Zillvr

Saruhi when i test your dedicated_server_mods_setup.lua and your modoverrides.lua

all of your mods is download and loaded perfectly on my dedicated server:

http://pastebin.com/raw/2M5njxQe

i have just make quicly test about mod "restart" and it's works on my dedicated server

160502040904413476.png

 

160502040902896471.png

 

can you removed all folder workshop-xxxxxx here:

c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods

restart your server and share again your server_log.txt please?

other questions, your dedicated_server_mods_setup.lua is correctly here?

c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua

and your modoverrides.lua is correctly here?

Documents\Klei\DoNotStarveTogether\MyDediServer\Master\modoverrides.lua

and

Documents\Klei\DoNotStarveTogether\MyDediServer\Caves\modoverrides.lua

@saruhi can you confirm that you have your dedicated_server_mods_setup.lua is correctly in this location?

c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua

Are there still no newly downloaded workshop folders in that same location after starting up the server again?

@Zillvr I can confirm that the it is in  c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua and that no new files were downloaded. 

It might be due to the steamcmd loging in anonymously, but I am not sure how to get around that and still run the program

it doesn't want to let me attach the bat file or its contents (every time i try it blocks me) so im hoping they are right

 

 

@saruhi, does the file c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua always contain your ServerModSetup("{id}") lines, or are they getting removed after you start the server?

If they are getting removed, replace +app_update 343050 validate +quit with +app_update 343050 +quit in the batch file.

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