Aquaterion Posted April 14, 2016 Share Posted April 14, 2016 Is there anyway to get a prefab's build/bank? Link to comment https://forums.kleientertainment.com/forums/topic/66347-animstate/ Share on other sites More sharing options...
DarkXero Posted April 15, 2016 Share Posted April 15, 2016 function GLOBAL.GetBnB(inst) local str = inst.GetDebugString and inst:GetDebugString() if str then local bank, build = string.match(str, "AnimState: bank: (.*) build: (.*) anim:") -- print(bank, build) return bank, build end end Use this function on entities. Link to comment https://forums.kleientertainment.com/forums/topic/66347-animstate/#findComment-750342 Share on other sites More sharing options...
Aquaterion Posted April 15, 2016 Author Share Posted April 15, 2016 Works great, thanks! I figured I also needed anim but I managed to do it ^^ Link to comment https://forums.kleientertainment.com/forums/topic/66347-animstate/#findComment-750539 Share on other sites More sharing options...
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