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I've recently got hooked on DS and since I heard you could make your own character I was excited.
And after a while I started regretting it...
I've looked up so many tutorials but I cannot find anything that will help me. I got as far as editing the files thanks to this 

But after that I'm just running into different problems.
First off is editing the animations.

Any helpful advice is greatly welcomed. I want to learn how to do this instead of paying to have someone else make my character.

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https://forums.kleientertainment.com/forums/topic/66322-custom-ds-character-help/
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That's the problem...
The original sprite IS turned around, but it still shows as THIS.

I also tried Spriter to edit it but that didn't work either. 
I read a tutorial about using THAT program for animations but it didn't work. NOTHING I changed seemed to work in the game.

 

Yes it did but then I flipped it myself in Spriter. I thought that would do the trick but nope...

I actually don't know what the point of the .scml file is. I thought I could use that to edit my character but ingame it looks like nothings changed at all.

2 minutes ago, TheGamerDracul said:

Yes it did but then I flipped it myself in Spriter. I thought that would do the trick but nope...

I actually don't know what the point of the .scml file is. I thought I could use that to edit my character but ingame it looks like nothings changed at all.

No, you have to flip the actual image. Editing the spriter project doesn't have an effect. (the game takes the images from the resulting animation and slaps it onto pre-defined ones)

Edited by Mobbstar

"this" is a tutorial on adding an animation bank(actual animation), but you are trying to create a build(images). You can create a custom bank for custom actions if you want to, but unless you want to reconstruct all player animations in the entire game, you should make a proper build.

tldr just flip the image already

On 13.4.2016 at 10:27 PM, TheGamerDracul said:

white outline

Make sure there are no almost-transparent pixels. Did this really occur after you simply flipped the image?

I have no idea what you mean with overlapping, but the Z-order of the images is set in the player animations (banks).

Like this. If you look closely you can see the feet overlap his curved knees. Same thing happened with his ears at side view.
I don't know what to do about it. 

And I am sure I'm doing the first thing right. I also use photoshop to make sure the keep the transparent background.
It's weird but whenever I give it a black background to see any white lines, theres nothing there.

20160414015831_1.jpg

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