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Could you go into Mods menu, wait a couple of minutes (let's say, 5), then post your client_log.txt (can be found under Documents\Klei\DoNotStarveTogether\client_log.txt).

I''ve seen reports of mods that have problems downloading. If you happened to subscribe to such a mod, the game's download routine could be stuck in an infinite loop trying to download the same mod over and over again.

Edited by Muche
Just now, Muche said:

Could you go into Mods menu, wait a couple of minutes (let's say, 5), then post your client_log.txt (can be found under Documents\Klei\DoNotStarveTogether\client_log.txt).

I''ve seen reports of mods that have problems downloading. If you happened to subscribe to such a mod, the game's download routine could be stuck in an infinite loop trying to download the same mod over and over again.

[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 173098
[00:00:00]: Current time: Fri Apr 08 04:33:11 2016

[00:00:00]: Don't Starve Together: 173098 WIN32_STEAM
NNN Build Date: 347
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 1065421
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (15792)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:6.25
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Users\Aria\Desktop\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'ConsoleInput' (15960)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198240232706
[00:00:00]: SteamID: 76561198240232706
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: CreateEGLContext: 12 configs found
[00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:00]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:00]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:00]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:00]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:00]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:00]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:00]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:00]: WindowManager::SetFullscreen(0, 1366, 768, 60)
[00:00:00]: GLInfo
[00:00:00]: ~~~~~~
[00:00:00]: GL_VENDOR: Google Inc.
[00:00:00]: GL_RENDERER: ANGLE (NVIDIA GeForce 820M      )
[00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:00]: OpenGL extensions (19, 19):
[00:00:00]: GL_ANGLE_depth_texture
[00:00:00]: GL_ANGLE_framebuffer_blit
[00:00:00]: GL_ANGLE_framebuffer_multisample
[00:00:00]: GL_ANGLE_instanced_arrays
[00:00:00]: GL_ANGLE_pack_reverse_row_order
[00:00:00]: GL_ANGLE_texture_compression_dxt3
[00:00:00]: GL_ANGLE_texture_compression_dxt5
[00:00:00]: GL_ANGLE_texture_usage
[00:00:00]: GL_ANGLE_translated_shader_source
[00:00:00]: GL_EXT_read_format_bgra
[00:00:00]: GL_EXT_robustness
[00:00:00]: GL_EXT_texture_compression_dxt1
[00:00:00]: GL_EXT_texture_format_BGRA8888
[00:00:00]: GL_EXT_texture_storage
[00:00:00]: GL_OES_get_program_binary
[00:00:00]: GL_OES_packed_depth_stencil
[00:00:00]: GL_OES_rgb8_rgba8
[00:00:00]: GL_OES_standard_derivatives
[00:00:00]: GL_OES_texture_npot
[00:00:00]: THREAD - started 'WindowsInputManager' (16332)
[00:00:00]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:00]: GL_MAX_VARYING_VECTORS = 10
[00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:00]: 4 compressed texture formats
[00:00:00]: texture format 0x83f0
[00:00:00]: texture format 0x83f1
[00:00:00]: texture format 0x83f2
[00:00:00]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: scripts/main.lua(166,1) running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:06]: LOADING LUA SUCCESS
[00:00:07]: PlayerDeaths loaded morgue    142    
[00:00:07]: PlayerHistory could not load player_history    
[00:00:07]: bloom_enabled    false    
[00:00:07]: loaded saveindex    
[00:00:07]: OnFilesLoaded()    
[00:00:07]: OnUpdatePurchaseStateComplete    
[00:00:28]:     Load FE    
[00:00:30]:     Load FE: done    
[00:00:30]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:30]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:30]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:30]: SimLuaProxy::QueryServer()
[00:00:30]: ModIndex: Load sequence finished successfully.    
[00:00:30]: Reset() returning
[00:00:54]: [Steam] Auth Session Ticket requested...
[00:00:54]: [Steam] Got Auth Session Ticket
[00:00:57]: [200] Account Communication Success (3)
[00:00:57]: loaded inventory_cache
[00:00:57]: Logging in as KU_cIxQ5p_H
[00:00:58]: saved inventory_cache
[00:00:58]: saved inventory_cache_sig
[00:00:59]: SimLuaProxy::QueryServer()
[00:01:00]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:06:52]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:06:52]: Collecting garbage...
[00:06:52]: lua_gc took 0.02 seconds
[00:06:52]: ~ShardLuaProxy()
[00:06:52]: ~ItemServerLuaProxy()
[00:06:52]: ~InventoryLuaProxy()
[00:06:52]: ~NetworkLuaProxy()
[00:06:52]: ~SimLuaProxy()
[00:06:52]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:06:52]: lua_close took 0.02 seconds
[00:06:53]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:06:53]: [Steam] Auth ticket cancelled
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:06:53]: CurlRequestManager::ClientThread::Main() complete
[00:06:53]: HttpClient2 discarded 0 callbacks.
[00:06:53]: Shutting down


EveryThing is there.

About two days ago,I couldn't find mods I've subscribed,so I copied my friend's mod directory and displaced my own mod dir,does that harmful to my game?

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