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Intercept chat messages


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Is there a possibility to intercept or listen to chat messages? Is there maybe an event which can be listened to?
I'd like to intercept/catch chat messages and process them.

Would be cool if someone could provide a small snippet to illustrate how it could be done.

Thanks a lot!

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Thanks for your input. Seems like there's no event to listen to. "Hide me" for example just replaces the `Networking_Say` function with it's own and adds some logic. Doesn't seem to be the cleanest way, but probably the only solution. I'll tinker with it for a bit.

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