MF99K Posted February 22, 2016 Share Posted February 22, 2016 I've created a mod that involves animations I made from scratch. The problem is I have no idea how to get the stategraph to work. At this point it's basically a frankenstein of code I grabbed from existing stategraphs. The game's telling me it can't spawn the object because it can't index the "currentstate" in the animation. I couldn't find anything obvious in the SG or prefab and the error log didn't give me any specifics other than it was a stategraph issue. The creature is supposed to change builds whenever he is attacked, which I don't think I coded but I still don't know how to do that properly. Other than that the stategraph's pretty basic, all he does is move around, sit still, and change builds when he's attacked. Can someone help me with it? Bill.zip Link to comment Share on other sites More sharing options...
MF99K Posted February 25, 2016 Author Share Posted February 25, 2016 anyone? Link to comment Share on other sites More sharing options...
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