Jump to content

FMOD Error: An invalid object handle was used.


Recommended Posts

Guys i have this error when i add some collection, when i try to run server it starts but with 0 mods.

This is server log:

[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 166227
[00:00:00]: Current time: Sat Feb 13 20:13:42 2016

[00:00:00]: Don't Starve Together: 166227 WIN32
NNN Build Date: 175
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Legacy saves detected. Migrating to new structure...
[00:00:00]: ProfileIndex:12.29
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'GAClient' (3264)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: THREAD - started 'ConsoleInput' (1764)
[00:00:00]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: FMOD Error: An invalid object handle was used. 
[00:00:01]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:03]: scripts/main.lua(166,1) running main.lua
	
[00:00:03]: loaded modindex	
[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:04]: DownloadMods(25)
[00:00:04]: Download server mod 376333686
[00:00:06]: cWorkshopMod::UnzipMod ../mods/workshop-376333686
[00:00:07]: Download server mod 488009136
[00:00:13]: cWorkshopMod::UnzipMod ../mods/workshop-488009136
[00:00:14]: Download server mod 441266606
[00:00:14]: cWorkshopMod::UnzipMod ../mods/workshop-441266606
[00:00:14]: Download server mod 380423963
[00:00:15]: cWorkshopMod::UnzipMod ../mods/workshop-380423963
[00:00:15]: Download server mod 458587300
[00:00:16]: cWorkshopMod::UnzipMod ../mods/workshop-458587300
[00:00:16]: Download server mod 346968521
[00:00:17]: cWorkshopMod::UnzipMod ../mods/workshop-346968521
[00:00:18]: Download server mod 375850593
[00:00:19]: cWorkshopMod::UnzipMod ../mods/workshop-375850593
[00:00:19]: Download server mod 458940297
[00:00:20]: cWorkshopMod::UnzipMod ../mods/workshop-458940297
[00:00:20]: Download server mod 378160973
[00:00:21]: cWorkshopMod::UnzipMod ../mods/workshop-378160973
[00:00:21]: Download server mod 357875628
[00:00:22]: cWorkshopMod::UnzipMod ../mods/workshop-357875628
[00:00:22]: Download server mod 362175979
[00:00:23]: cWorkshopMod::UnzipMod ../mods/workshop-362175979
[00:00:24]: Download server mod 363989569
[00:00:25]: cWorkshopMod::UnzipMod ../mods/workshop-363989569
[00:00:25]: Download server mod 553670059
[00:00:26]: cWorkshopMod::UnzipMod ../mods/workshop-553670059
[00:00:26]: Download server mod 370047879
[00:00:27]: cWorkshopMod::UnzipMod ../mods/workshop-370047879
[00:00:27]: Download server mod 375859599
[00:00:28]: cWorkshopMod::UnzipMod ../mods/workshop-375859599
[00:00:28]: Download server mod 354415247
[00:00:29]: cWorkshopMod::UnzipMod ../mods/workshop-354415247
[00:00:29]: Download server mod 359020477
[00:00:30]: cWorkshopMod::UnzipMod ../mods/workshop-359020477
[00:00:30]: Download server mod 387385956
[00:00:31]: cWorkshopMod::UnzipMod ../mods/workshop-387385956
[00:00:31]: Download server mod 359424598
[00:00:32]: cWorkshopMod::UnzipMod ../mods/workshop-359424598
[00:00:32]: Download server mod 551338671
[00:00:33]: cWorkshopMod::UnzipMod ../mods/workshop-551338671
[00:00:33]: Download server mod 351325790
[00:00:34]: cWorkshopMod::UnzipMod ../mods/workshop-351325790
[00:00:34]: Download server mod 352373173
[00:00:35]: cWorkshopMod::UnzipMod ../mods/workshop-352373173
[00:00:35]: Download server mod 345692228
[00:00:36]: cWorkshopMod::UnzipMod ../mods/workshop-345692228
[00:00:36]: Download server mod 365119238
[00:00:37]: cWorkshopMod::UnzipMod ../mods/workshop-365119238
[00:00:37]: Download server mod 607654103
[00:00:41]: cWorkshopMod::UnzipMod ../mods/workshop-607654103
[00:00:41]: FMOD Error: An invalid object handle was used. 
[00:00:43]: LOADING LUA SUCCESS
[00:00:44]: PlayerDeaths could not load morgue	
[00:00:44]: PlayerHistory could not load player_history	
[00:00:44]: bloom_enabled	false	
[00:00:44]: loaded saveindex	
[00:00:44]: OnFilesLoaded()	
[00:00:44]: OnUpdatePurchaseStateComplete	
[00:00:46]: 	Load FE	
[00:00:48]: 	Load FE: done	
[00:00:52]: ModIndex: Load sequence finished successfully.	
[00:00:52]: Reset() returning
[00:00:55]: [200] Account Communication Success (6)
[00:00:55]: Received (KU_ZJvaHvbD) from TokenPurpose
[00:00:55]: Starting Dedicated Server Game	
[00:00:55]: Network tick rate: U=15(2), D=0
[00:00:55]: About to start a server with the following settings:
[00:00:55]:   Dedicated: true
[00:00:55]:   Online: true
[00:00:55]:   Passworded: true
[00:00:55]:   ServerPort: 11000
[00:00:55]:   SteamAuthPort: 8768
[00:00:55]:   SteamMasterServerPort: 27018
[00:00:55]:   ClanID: false
[00:00:55]:   ClanOnly: false
[00:00:55]:   ClanAdmin: false
[00:00:55]:   LanOnly: false
[00:00:55]:   FriendsOnly: false
[00:00:55]:   EnablePunchthrough: false
[00:00:55]:   EnableAutosaver: false
[00:00:55]:   PVP: false
[00:00:55]:   MaxPlayers: 6
[00:00:55]:   GameMode: survival
[00:00:55]:   OverridenDNS: 
[00:00:55]:   PauseWhenEmpty: true
[00:00:55]:   InternetBroadcasting: true
[00:00:55]:   Intent: cooperative
[00:00:55]: [Warning] Could not confirm port 11000 is open in the firewall. 
[00:00:56]: Online Server Started on port: 11000
[00:00:56]: Collecting garbage...
[00:00:56]: lua_gc took 0.08 seconds
[00:00:56]: ~ShardLuaProxy()
[00:00:56]: ~ItemServerLuaProxy()
[00:00:56]: ~InventoryLuaProxy()
[00:00:56]: ~NetworkLuaProxy()
[00:00:56]: ~SimLuaProxy()
[00:00:56]: lua_close took 0.09 seconds
[00:00:56]: ReleaseAll
[00:00:56]: ReleaseAll Finished
[00:00:56]: cGame::StartPlaying
[00:00:56]: LOADING LUA
[00:00:56]: DoLuaFile scripts/main.lua
[00:00:56]: DoLuaFile loading buffer scripts/main.lua
[00:00:57]: scripts/main.lua(166,1) running main.lua
	
[00:00:57]: loaded modindex	
[00:00:57]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:57]: LOADING LUA SUCCESS
[00:00:57]: PlayerDeaths could not load morgue	
[00:00:57]: PlayerHistory could not load player_history	
[00:00:57]: bloom_enabled	false	
[00:00:57]: loaded saveindex	
[00:00:57]: OnFilesLoaded()	
[00:00:57]: OnUpdatePurchaseStateComplete	
[00:00:57]: 	Unload FE	
[00:00:57]: 	Unload FE done	
[00:01:01]: 	LOAD BE	
[00:01:11]: 	LOAD BE: done	
[00:01:11]: Loading world: session/2A5B7F06C9920394/0000000004	
[00:01:11]: Save file is at version 1	
[00:01:11]: Begin Session: 2A5B7F06C9920394
[00:01:11]: saving to server_temp/server_save	
[00:01:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:13]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
[00:01:14]: Loading Nav Grid	
[00:01:14]: setting 	summerlength	15	
[00:01:14]: setting 	isnightmaredawn	false	
[00:01:14]: setting 	elapseddaysinseason	0	
[00:01:14]: setting 	isfullmoon	false	
[00:01:14]: setting 	moisture	0.0083333337679505	
[00:01:14]: setting 	cavephase	day	
[00:01:14]: setting 	isnightmarewild	false	
[00:01:14]: setting 	moonphase	new	
[00:01:14]: setting 	precipitationrate	0	
[00:01:14]: setting 	iswet	false	
[00:01:14]: setting 	winterlength	15	
[00:01:14]: setting 	temperature	30.006666713176	
[00:01:14]: setting 	isnightmarewarn	false	
[00:01:14]: setting 	iswinter	false	
[00:01:14]: setting 	moistureceil	885.75946044922	
[00:01:14]: setting 	isday	true	
[00:01:14]: setting 	israining	false	
[00:01:14]: setting 	remainingdaysinseason	20	
[00:01:14]: setting 	precipitation	none	
[00:01:14]: setting 	wetness	0	
[00:01:14]: setting 	isnightmarecalm	false	
[00:01:14]: setting 	timeinphase	0.00013891855875647	
[00:01:14]: setting 	isdusk	false	
[00:01:14]: setting 	iscavedusk	false	
[00:01:14]: setting 	isautumn	true	
[00:01:14]: setting 	issnowing	false	
[00:01:14]: setting 	iscaveday	true	
[00:01:14]: setting 	phase	day	
[00:01:14]: setting 	snowlevel	0	
[00:01:14]: setting 	issnowcovered	false	
[00:01:14]: setting 	autumnlength	20	
[00:01:14]: setting 	pop	9.4081227918517e-006	
[00:01:14]: setting 	nightmaretime	0	
[00:01:14]: setting 	springlength	20	
[00:01:14]: setting 	isspring	false	
[00:01:14]: setting 	nightmarephase	none	
[00:01:14]: setting 	season	autumn	
[00:01:14]: setting 	time	6.9459279378237e-005	
[00:01:14]: setting 	iscavenight	false	
[00:01:14]: setting 	cycles	0	
[00:01:14]: setting 	isnight	false	
[00:01:14]: setting 	nightmaretimeinphase	0	
[00:01:14]: setting 	issummer	false	
[00:01:25]: Reconstructing topology	
[00:01:25]: 	...Sorting points	
[00:01:26]: 	...Sorting edges	
[00:01:26]: 	...Connecting nodes	
[00:01:26]: 	...Validating connections	
[00:01:26]: 	...Housekeeping	
[00:01:26]: 	...Done!	
[00:01:26]: 1 uploads added to server. From server_temp
[00:01:26]: About to start a shard with these settings:
[00:01:26]:   ShardName: [SHDMASTER]
[00:01:26]:   ShardID: 1
[00:01:26]:   ShardRole: MASTER
[00:01:26]:   MasterHost: (null)
[00:01:26]:   MasterBind: 127.0.0.1
[00:01:26]:   MasterPort: 10889
[00:01:26]: [Shard] Starting master server
[00:01:26]: [Warning] Could not confirm port 10889 is open in the firewall. 
[00:01:26]: [Shard] Shard server started on port: 10889
[00:01:26]: Telling Client our new session identifier: 2A5B7F06C9920394
[00:01:26]: ModIndex: Load sequence finished successfully.	
[00:01:26]: Reset() returning
[00:01:26]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
[00:01:27]: [Steam] SteamGameServer_Init success
[00:01:27]: Validating portal[1] <-> 161735244[1] (inactive)	
[00:01:27]: Validating portal[4] <-> 161735244[4] (inactive)	
[00:01:27]: Validating portal[10] <-> 161735244[10] (inactive)	
[00:01:27]: Validating portal[5] <-> 161735244[5] (inactive)	
[00:01:27]: Validating portal[9] <-> 161735244[9] (inactive)	
[00:01:27]: Validating portal[6] <-> 161735244[6] (inactive)	
[00:01:27]: Validating portal[3] <-> 161735244[3] (inactive)	
[00:01:27]: Validating portal[7] <-> 161735244[7] (inactive)	
[00:01:27]: Validating portal[2] <-> 161735244[2] (inactive)	
[00:01:27]: Validating portal[8] <-> 161735244[8] (inactive)	
[00:01:27]: Sim paused
[00:01:29]: [Shard] Slave Caves(161735244) connected: [LAN] 127.0.0.1
[00:01:29]: [Shard] Slave Caves(161735244) ready!
[00:01:29]: World 161735244 is now connected	
[00:01:29]: Validating portal[1] <-> 161735244[1] (disabled)	
[00:01:29]: Validating portal[4] <-> 161735244[4] (disabled)	
[00:01:29]: Validating portal[10] <-> 161735244[10] (disabled)	
[00:01:29]: Validating portal[5] <-> 161735244[5] (disabled)	
[00:01:29]: Validating portal[9] <-> 161735244[9] (disabled)	
[00:01:29]: Validating portal[6] <-> 161735244[6] (disabled)	
[00:01:29]: Validating portal[3] <-> 161735244[3] (disabled)	
[00:01:29]: Validating portal[7] <-> 161735244[7] (disabled)	
[00:01:29]: Validating portal[2] <-> 161735244[2] (disabled)	
[00:01:29]: Validating portal[8] <-> 161735244[8] (disabled)	
[00:02:55]: [SteamP2P] Session request for '76561198131178745'
[00:02:58]: [SteamP2P] Create session: 46.197.126.228|1 '76561198131178745'
[00:02:58]: [SteamP2P] Received from 46.197.126.228|1 '76561198131178745'
[00:02:58]: [SteamP2P] Sent to 46.197.126.228|1 '76561198131178745'
[00:02:58]: New incoming connection 46.197.126.228|1 <5776442955900877043>
[00:02:58]: Client connected from 46.197.126.228|1 <5776442955900877043>
[00:02:58]: ValidateGameSessionToken re^eyJVc2VySUQiOiJLVV9aSnZhSHZiRCIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^QaMFLQZ9SmdMvlMpfT5hCGYICVAPEgdP for <5776442955900877043>
[00:02:59]: Client authenticated: (KU_ZJvaHvbD) PennyS
[00:02:59]: [Steam] Authenticated host '76561198131178745'
[00:03:00]: [Shard] Read save location file for (KU_ZJvaHvbD)
[00:03:10]: Resuming user: session/2A5B7F06C9920394/KU_ZJvaHvbD_
[00:03:18]: Spawn request: wendy from PennyS
[00:03:18]: Skin request: (wendy_none) (body_polo_red_higgsbury) () () (feet_fleece_boot_brown_sepia)
[00:03:18]: Spawning player at: [Fixed] (-460.00, 0.00, -384.00)	
[00:03:18]: Serializing user: session/2A5B7F06C9920394/KU_ZJvaHvbD_/0000000005
[00:03:18]: Sim unpaused
[00:05:41]: [Steam] SendUserDisconnect for '76561198131178745'
[00:05:41]: Connection lost to 46.197.126.228|1 <5776442955900877043>
[00:05:41]: [Shard] (KU_ZJvaHvbD) disconnected from [SHDMASTER](1)
[00:05:41]: Serializing minimap: session/2A5B7F06C9920394/KU_ZJvaHvbD_/minimap
[00:05:41]: Serializing user: session/2A5B7F06C9920394/KU_ZJvaHvbD_/0000000005
[00:05:41]: Sim paused
[00:15:41]: [SteamP2P] Session timed out for '76561198131178745'
[00:15:41]: [SteamP2P] Remove session: 46.197.126.228|1 '76561198131178745'

   

 

I appreciate any help from you guys, thanks.

I also got this problem :(

i was trying from hours to add mods but server lunch with out them

KittenCanaveral :

 this is my cave  wroldgenoveride.lua  :

return {
    override_enabled = true,
    preset = "DST_CAVE",
}

 

is there any problems with it ?

 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...