Jump to content

server crash, logs for dev


Recommended Posts

[00:04:26]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value)
LUA ERROR stack traceback:
    scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59>
    scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134>
    scripts/actions.lua:484 in (field) fn (Lua) <475-487>
    scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
    scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243>
    scripts/stategraphs/SGwilson.lua:1418 in (field) fn (Lua) <1408-1420>
    scripts/stategraph.lua:571 in (method) UpdateState (Lua) <539-583>
    scripts/stategraph.lua:610 in (method) Update (Lua) <602-630>
    scripts/stategraph.lua:128 in (method) Update (Lua) <112-151>
    scripts/update.lua:209 in () ? (Lua) <150-223>

Link to comment
Share on other sites

[00:12:03]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value)
LUA ERROR stack traceback:
scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59>
   inst = 104423 - stalagmite_tall (valid:true)
   worker = 116255 - wx78 (valid:true)
   workleft = 5
scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134>
   self =
      onwork = function - scripts/prefabs/stalagmite_tall.lua:46
      lastworktime = 554.93336227536
      inst = 104423 - stalagmite_tall (valid:true)
      savestate = false
      destroyed = false
      _ = table: 24C4D5E0
   worker = 116255 - wx78 (valid:true)
   numworks = 1
scripts/actions.lua:484 in (field) fn (Lua) <475-487>
   act = Mine 104423 - stalagmite_tall With Inv: 116258 - pickaxe(LIMBO) (valid:true)
   numworks = 1
scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
   self (valid:true) =
      action = table: 0E477408
      invobject = 116258 - pickaxe(LIMBO) (valid:true)
      onfail = table: 0EB172A8
      doerownsobject = true
      target = 104423 - stalagmite_tall (valid:true)
      options = table: 0EB152F0
      doer = 116255 - wx78 (valid:true)
      onsuccess = table: 0EB19C10
scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243>
   self (valid:true) =
      DynamicShadow = DynamicShadow (0DF99408)
      inlimbo = false
      GetMoistureRateScale = function - scripts/prefabs/player_common.lua:86
      SetCameraDistance = function - scripts/prefabs/player_common.lua:1208
      ScreenFlash = function - scripts/prefabs/player_common.lua:1270
      player_classified = 116256 - player_classified (valid:true)
      playercolour = table: 35AF4AE0
      health_info_max = 0
      AnimState = AnimState (0DF97188)
      Light = Light (0DF9E408)
      _isrezattuned = false
      OnRemoveEntity = function - scripts/prefabs/player_common.lua:568
      health_info_max_exact = 0
      pendingtasks = table: 0E927C60
      ShowHUD = function - scripts/prefabs/player_common.lua:1190
      ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1202
      sg = sg="wilson", state="mine", time=0.30, tags = "premine,mining,working,"
      IsHUDVisible = function - scripts/prefabs/player_common.lua:1180
      ApplyScale = function - scripts/prefabs/player_common.lua:1285
      SetGhostMode = function - scripts/prefabs/player_common.lua:476
      ShowActions = function - scripts/prefabs/player_common.lua:1184
      old_rotation = -71.136100769043
      OnWakeUp = function - scripts/prefabs/player_common.lua:1122
      Transform = Transform (0DF9D328)
      actionreplica = table: 0E927648
      event_listening = table: 0E928020
      actioncomponents = table: 0E927468
      lower_components_shadow = table: 0E927418
      GetMaxMoisture = function - scripts/prefabs/player_common.lua:76
      net_health_info = net_ushortint (338F01E0)
      prefab = wx78
      updatecomponents = table: 0E928228
      ShakeCamera = function - scripts/prefabs/player_common.lua:1228
      OnDespawn = function - scripts/prefabs/player_common.lua:1140
      OnLoad = function - scripts/prefabs/player_common.lua:1038
      MiniMapEntity = MiniMapEntity (0DF95F48)
      net_health_info_max = net_ushortint (338F0218)
      _OnLoad = function - scripts/prefabs/wx78.lua:116
      replica = table: 0E927490
      GetTemperature = function - scripts/prefabs/player_common.lua:36
      modactioncomponents = table: 35AF49C8
      ghostenabled = true
      EnableMovementPrediction = function - scripts/prefabs/player_common.lua:437
      worldstatewatching = table: 2F878108
      SetCameraZoomed = function - scripts/prefabs/player_common.lua:1214
      Network = Network (0DF95108)
      GetMoisture = function - scripts/prefabs/player_common.lua:66
      OnPreLoad = function - scripts/prefabs/player_common.lua:1028
      LightWatcher = LightWatcher (0DF92568)
      bufferedaction = Mine 104423 - stalagmite_tall With Inv: 116258 - pickaxe(LIMBO) (valid:true)
      inherentactions = table: 35AF2D80
      spawntime = 188.4
[00:12:03]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value)
LUA ERROR stack traceback:
    scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59>
    scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134>
    scripts/actions.lua:484 in (field) fn (Lua) <475-487>
    scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
    scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243>
    scripts/stategraphs/SGwilson.lua:1418 in (field) fn (Lua) <1408-1420>
    scripts/stategraph.lua:571 in (method) UpdateState (Lua) <539-583>
    scripts/stategraph.lua:610 in (method) Update (Lua) <602-630>
    scripts/stategraph.lua:128 in (method) Update (Lua) <112-151>
    scripts/update.lua:209 in () ? (Lua) <150-223>
    
 

Link to comment
Share on other sites

6 minutes ago, Richardgaming said:

Hello ,

ah as it seems you didn't install the server right , your server misses most of the Scripts .

so could you answer me - how did you install the server ? (SteamCMD or Steam Tools)

the server is all right after update 165304, thank u

i installed the server with steamcmd

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...