vosdbk Posted February 5, 2016 Share Posted February 5, 2016 [00:04:26]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value) LUA ERROR stack traceback: scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59> scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134> scripts/actions.lua:484 in (field) fn (Lua) <475-487> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243> scripts/stategraphs/SGwilson.lua:1418 in (field) fn (Lua) <1408-1420> scripts/stategraph.lua:571 in (method) UpdateState (Lua) <539-583> scripts/stategraph.lua:610 in (method) Update (Lua) <602-630> scripts/stategraph.lua:128 in (method) Update (Lua) <112-151> scripts/update.lua:209 in () ? (Lua) <150-223> Link to comment Share on other sites More sharing options...
vosdbk Posted February 5, 2016 Author Share Posted February 5, 2016 [00:12:03]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value) LUA ERROR stack traceback: scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59> inst = 104423 - stalagmite_tall (valid:true) worker = 116255 - wx78 (valid:true) workleft = 5 scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134> self = onwork = function - scripts/prefabs/stalagmite_tall.lua:46 lastworktime = 554.93336227536 inst = 104423 - stalagmite_tall (valid:true) savestate = false destroyed = false _ = table: 24C4D5E0 worker = 116255 - wx78 (valid:true) numworks = 1 scripts/actions.lua:484 in (field) fn (Lua) <475-487> act = Mine 104423 - stalagmite_tall With Inv: 116258 - pickaxe(LIMBO) (valid:true) numworks = 1 scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> self (valid:true) = action = table: 0E477408 invobject = 116258 - pickaxe(LIMBO) (valid:true) onfail = table: 0EB172A8 doerownsobject = true target = 104423 - stalagmite_tall (valid:true) options = table: 0EB152F0 doer = 116255 - wx78 (valid:true) onsuccess = table: 0EB19C10 scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243> self (valid:true) = DynamicShadow = DynamicShadow (0DF99408) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:86 SetCameraDistance = function - scripts/prefabs/player_common.lua:1208 ScreenFlash = function - scripts/prefabs/player_common.lua:1270 player_classified = 116256 - player_classified (valid:true) playercolour = table: 35AF4AE0 health_info_max = 0 AnimState = AnimState (0DF97188) Light = Light (0DF9E408) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:568 health_info_max_exact = 0 pendingtasks = table: 0E927C60 ShowHUD = function - scripts/prefabs/player_common.lua:1190 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1202 sg = sg="wilson", state="mine", time=0.30, tags = "premine,mining,working," IsHUDVisible = function - scripts/prefabs/player_common.lua:1180 ApplyScale = function - scripts/prefabs/player_common.lua:1285 SetGhostMode = function - scripts/prefabs/player_common.lua:476 ShowActions = function - scripts/prefabs/player_common.lua:1184 old_rotation = -71.136100769043 OnWakeUp = function - scripts/prefabs/player_common.lua:1122 Transform = Transform (0DF9D328) actionreplica = table: 0E927648 event_listening = table: 0E928020 actioncomponents = table: 0E927468 lower_components_shadow = table: 0E927418 GetMaxMoisture = function - scripts/prefabs/player_common.lua:76 net_health_info = net_ushortint (338F01E0) prefab = wx78 updatecomponents = table: 0E928228 ShakeCamera = function - scripts/prefabs/player_common.lua:1228 OnDespawn = function - scripts/prefabs/player_common.lua:1140 OnLoad = function - scripts/prefabs/player_common.lua:1038 MiniMapEntity = MiniMapEntity (0DF95F48) net_health_info_max = net_ushortint (338F0218) _OnLoad = function - scripts/prefabs/wx78.lua:116 replica = table: 0E927490 GetTemperature = function - scripts/prefabs/player_common.lua:36 modactioncomponents = table: 35AF49C8 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:437 worldstatewatching = table: 2F878108 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1214 Network = Network (0DF95108) GetMoisture = function - scripts/prefabs/player_common.lua:66 OnPreLoad = function - scripts/prefabs/player_common.lua:1028 LightWatcher = LightWatcher (0DF92568) bufferedaction = Mine 104423 - stalagmite_tall With Inv: 116258 - pickaxe(LIMBO) (valid:true) inherentactions = table: 35AF2D80 spawntime = 188.4 [00:12:03]: [string "scripts/prefabs/stalagmite_tall.lua"]:53: attempt to call field 'AnimState' (a userdata value) LUA ERROR stack traceback: scripts/prefabs/stalagmite_tall.lua:53 in (field) onwork (Lua) <46-59> scripts/components/workable.lua:123 in (method) WorkedBy (Lua) <114-134> scripts/actions.lua:484 in (field) fn (Lua) <475-487> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1233 in (method) PerformBufferedAction (Lua) <1225-1243> scripts/stategraphs/SGwilson.lua:1418 in (field) fn (Lua) <1408-1420> scripts/stategraph.lua:571 in (method) UpdateState (Lua) <539-583> scripts/stategraph.lua:610 in (method) Update (Lua) <602-630> scripts/stategraph.lua:128 in (method) Update (Lua) <112-151> scripts/update.lua:209 in () ? (Lua) <150-223> Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 5, 2016 Share Posted February 5, 2016 Hi @vosdbk it's better if you report your crash here: http://forums.kleientertainment.com/forum/75-archived-bugs/ Link to comment Share on other sites More sharing options...
vosdbk Posted February 5, 2016 Author Share Posted February 5, 2016 15 minutes ago, ToNiO55 said: Hi @vosdbk it's better if you report your crash here: http://forums.kleientertainment.com/forum/75-archived-bugs/ thx, next time i will Link to comment Share on other sites More sharing options...
Muche Posted February 5, 2016 Share Posted February 5, 2016 17 minutes ago, ToNiO55 said: Hi @vosdbk it's better if you report your crash here: http://forums.kleientertainment.com/forum/75-archived-bugs/ Isn't http://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/ better? Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 5, 2016 Share Posted February 5, 2016 Hi @Muche you right, it's look like better Link to comment Share on other sites More sharing options...
Muche Posted February 5, 2016 Share Posted February 5, 2016 It seems this has been fixed by the latest update v165304. Link to comment Share on other sites More sharing options...
Richardgaming Posted February 5, 2016 Share Posted February 5, 2016 6 hours ago, vosdbk said: *All of the log* Hello , ah as it seems you didn't install the server right , your server misses most of the Scripts . so could you answer me - how did you install the server ? (SteamCMD or Steam Tools) Link to comment Share on other sites More sharing options...
vosdbk Posted February 5, 2016 Author Share Posted February 5, 2016 6 minutes ago, Richardgaming said: Hello , ah as it seems you didn't install the server right , your server misses most of the Scripts . so could you answer me - how did you install the server ? (SteamCMD or Steam Tools) the server is all right after update 165304, thank u i installed the server with steamcmd Link to comment Share on other sites More sharing options...
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