ThanatosVirus Posted February 1, 2016 Share Posted February 1, 2016 So i would like to create a DST dedicated server using only 3 mods. (Global Positions, Wilton the skeleton, and more DST characters) My server runs fine but i can't get the mods to run with it. It always displays, "FMOD ERROR: Invalid Object handle was used" How do i fix this? Maybe I didn't set up the Mod folders right but I tried to follow this guide as closely as possible: http://dont-starve-game.wikia.com/wiki/Guides/Simple_Dedicated_Server_Setup I would like to know what I can do to fix this and play on my dedicated, modded, caves server. (PS here is part of the script if anyone wants to look at it.) Spoiler [00:00:03]: DownloadMods(3) [00:00:03]: Download server mod 343762271 [00:00:03]: Download server mod 378160973 [00:00:03]: Download server mod 463919131 [00:00:04]: ERROR: Failed to load modoverrides.lua [00:00:05]: FMOD Error: An invalid object handle was used. [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: bloom_enabled false [00:00:08]: loaded saveindex [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:14]: Load FE [00:00:16]: Load FE: done [00:00:16]: ModIndex: Load sequence finished successfully. [00:00:16]: Reset() returning [00:00:18]: [200] Account Communication Success (6) [00:00:18]: Received (KU_izY7NzFR) from TokenPurpose [00:00:18]: Starting Dedicated Server Game [00:00:18]: Network tick rate: U=15(2), D=0 [00:00:18]: About to start a server with the following settings: [00:00:18]: Dedicated: true [00:00:18]: Online: true [00:00:18]: Passworded: false [00:00:18]: ServerPort: 10999 [00:00:18]: SteamAuthPort: 8766 [00:00:18]: SteamMasterServerPort: 27016 [00:00:18]: ClanID: false [00:00:18]: ClanOnly: false [00:00:18]: ClanAdmin: false [00:00:18]: LanOnly: false [00:00:18]: EnablePunchthrough: false [00:00:18]: EnableAutosaver: true [00:00:18]: PVP: false [00:00:18]: MaxPlayers: 10 [00:00:18]: GameMode: survival [00:00:18]: OverridenDNS: [00:00:18]: PauseWhenEmpty: false [00:00:18]: InternetBroadcasting: true [00:00:18]: Intent: cooperative [00:00:18]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:19]: Online Server Started on port: 10999 [00:00:19]: Collecting garbage... [00:00:19]: lua_gc took 0.06 seconds [00:00:19]: ~ShardLuaProxy() [00:00:19]: ~ItemServerLuaProxy() [00:00:19]: ~InventoryLuaProxy() [00:00:19]: ~NetworkLuaProxy() [00:00:19]: ~SimLuaProxy() [00:00:19]: lua_close took 0.11 seconds [00:00:19]: ReleaseAll [00:00:19]: ReleaseAll Finished [00:00:19]: cGame::StartPlaying [00:00:19]: LOADING LUA I appreciate any help from you guys, thanks. Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 1, 2016 Share Posted February 1, 2016 Hi @ThanatosVirus can you share your modoverrides.lua please? because it's look like something wrong in your modoverrides.lua Link to comment Share on other sites More sharing options...
ThanatosVirus Posted February 2, 2016 Author Share Posted February 2, 2016 3 hours ago, ToNiO55 said: Hi @ThanatosVirus can you share your modoverrides.lua please? because it's look like something wrong in your modoverrides.lua I have two for whatever reason, 1 in my Steam > DST Dedicated Sever folder with all this: Spoiler return { ["workshop-343762271"] = { enabled = true, Assets = { Asset("IMAGE", "bigportraits/waxwell.tex"), Asset("ATLAS", "bigportraits/waxwell.xml"), Asset("IMAGE", "bigportraits/waxwell_none.tex"), Asset("ATLAS", "bigportraits/waxwell_none.xml"), Asset("IMAGE", "images/names_waxwell.tex"), Asset("ATLAS", "images/names_waxwell.xml"), } local enablechars = { woodie = false, wes = true, waxwell = true, } for k,v in pairs(GLOBAL.DST_CHARACTERLIST) do if enablechars[v] then enablechars[v] = false end end for k,v in pairs(enablechars) do if v then GLOBAL.table.insert(GLOBAL.DST_CHARACTERLIST, k) end end -- GLOBAL.DST_CHARACTERLIST = -- { -- 'wilson', -- 'willow', -- 'wendy', -- 'wx78', -- 'wickerbottom', -- 'wolfgang', -- 'woodie', -- 'wes', -- 'waxwell', -- } -- PrefabFiles = { 'willow', 'lighter' } }, -- More DST Characters ["workshop-378160973"] = { enabled = true, configuration_options = { SHOWPLAYERSOPTIONS = 1 SHOWPLAYERICONS = false FIREOPTIONS = 1 SHOWFIREICONS = true, SHAREMINIMAPPROGRESS = false, }, -- Global Positions ["workshop-463919131"] = { enabled = true, PrefabFiles = { "wall_bone", "wilton", "unlockable_players", "skeleton_heart", } Assets = { Asset( "IMAGE", "images/avatars/avatar_wilton.tex" ), Asset( "ATLAS", "images/avatars/avatar_wilton.xml" ), Asset( "IMAGE", "images/avatars/avatar_ghost_wilton.tex" ), Asset( "ATLAS", "images/avatars/avatar_ghost_wilton.xml" ), Asset( "IMAGE", "images/saveslot_portraits/wilton.tex" ), Asset( "ATLAS", "images/saveslot_portraits/wilton.xml" ), Asset( "IMAGE", "images/selectscreen_portraits/wilton.tex" ), Asset( "ATLAS", "images/selectscreen_portraits/wilton.xml" ), Asset( "IMAGE", "bigportraits/wilton.tex" ), Asset( "ATLAS", "bigportraits/wilton.xml" ), Asset("SOUNDPACKAGE", "sound/wilton.fev"), Asset("SOUND", "sound/wilton.fsb"), } PrefabFiles = { "wall_bone", "wilton", "unlockable_players", "skeleton_heart", } Assets = { Asset( "IMAGE", "images/avatars/avatar_wilton.tex" ), Asset( "ATLAS", "images/avatars/avatar_wilton.xml" ), Asset( "IMAGE", "images/avatars/avatar_ghost_wilton.tex" ), Asset( "ATLAS", "images/avatars/avatar_ghost_wilton.xml" ), Asset( "IMAGE", "images/saveslot_portraits/wilton.tex" ), Asset( "ATLAS", "images/saveslot_portraits/wilton.xml" ), Asset( "IMAGE", "images/selectscreen_portraits/wilton.tex" ), Asset( "ATLAS", "images/selectscreen_portraits/wilton.xml" ), Asset( "IMAGE", "bigportraits/wilton.tex" ), Asset( "ATLAS", "bigportraits/wilton.xml" ), Asset("SOUNDPACKAGE", "sound/wilton.fev"), Asset("SOUND", "sound/wilton.fsb"), } RemapSoundEvent( "dontstarve/characters/wilton/talk_LP", "wilton/characters/wilton/talk_LP" ) RemapSoundEvent( "dontstarve/characters/wilton/hurt", "wilton/characters/wilton/hurt" ) RemapSoundEvent( "dontstarve/characters/wilton/death_voice", "wilton/characters/wilton/death_voice" ) --[[ Initialize data changes. ]] use "data/init" AddReplicableComponent("leveler") AddModCharacter("wilton", "male") }, -- Wilton, The Skeleton And another in my Klei>DoNotStarveTogether_EasyConfigOverworld Spoiler return { ["workshop-343762271"] = { enabled = true}, -- More DST Characters ["workshop-378160973"] = { enabled = true}, -- Global Positions ["workshop-463919131"] = { enabled = true}, -- Wilton, The Skeleton Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 2, 2016 Share Posted February 2, 2016 @ThanatosVirus yeah it's because your modoverrides.lua is wrong (Klei>DoNotStarveTogether_EasyConfigOverworld) i have fixed your modoverrides.lua try this: return { --#More DST Characters ["workshop-343762271"] = { enabled = true }, --#Global Positions ["workshop-378160973"] = { enabled = true }, --#Wilton, The Skeleton ["workshop-463919131"] = { enabled = true } } you can see this is work now in log: DownloadMods(3) Download server mod 343762271 Download server mod 378160973 Download server mod 463919131 modoverrides.lua enabling workshop-463919131 modoverrides.lua enabling workshop-378160973 modoverrides.lua enabling workshop-343762271 ModIndex:GetModsToLoad inserting moddir, workshop-378160973 ModIndex:GetModsToLoad inserting moddir, workshop-343762271 ModIndex:GetModsToLoad inserting moddir, workshop-463919131 Could not load mod_config_data/modconfiguration_workshop-378160973_CLIENT Loading mod: workshop-378160973 (Global Positions) Version:1.3.5 Could not load mod_config_data/modconfiguration_workshop-343762271_CLIENT Loading mod: workshop-343762271 (More DST Characters) Version:1.9.12 Could not load mod_config_data/modconfiguration_workshop-463919131_CLIENT Loading mod: workshop-463919131 (Wilton) Version:0.0.4 Mod: workshop-463919131 (Wilton) Loading modworldgenmain.lua Mod: workshop-463919131 (Wilton) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-463919131 (Wilton) Loading modmain.lua modimport: ../mods/workshop-463919131/libs/env.lua Mod: workshop-343762271 (More DST Characters) Loading modworldgenmain.lua Mod: workshop-343762271 (More DST Characters) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-343762271 (More DST Characters) Loading modmain.lua Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-378160973 (Global Positions) Loading modmain.lua FMOD Error: An invalid object handle was used. LOADING LUA SUCCESS PlayerDeaths could not load morgue PlayerHistory could not load player_history bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Mod: workshop-463919131 (Wilton) Registering prefabs Mod: workshop-463919131 (Wilton) Registering prefab file: prefabs/wall_bone Mod: workshop-463919131 (Wilton) wall_bone Mod: workshop-463919131 (Wilton) wall_bone_item Mod: workshop-463919131 (Wilton) wall_bone_item_placer Mod: workshop-463919131 (Wilton) Registering prefab file: prefabs/wilton Mod: workshop-463919131 (Wilton) wilton Mod: workshop-463919131 (Wilton) Registering prefab file: prefabs/unlockable_players Mod: workshop-463919131 (Wilton) Registering prefab file: prefabs/skeleton_heart Mod: workshop-463919131 (Wilton) skeleton_heart Mod: workshop-463919131 (Wilton) Registering default mod prefab FMOD Error: An invalid object handle was used. Mod: workshop-343762271 (More DST Characters) Registering prefabs Mod: workshop-343762271 (More DST Characters) Registering default mod prefab Mod: workshop-378160973 (Global Positions) Registering prefabs Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalposition_classified Mod: workshop-378160973 (Global Positions) globalposition_classified Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/smoketrail Mod: workshop-378160973 (Global Positions) smoketrail Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalplayericon Mod: workshop-378160973 (Global Positions) globalplayericon Mod: workshop-378160973 (Global Positions) Registering default mod prefab Load FE Load FE: done Link to comment Share on other sites More sharing options...
ThanatosVirus Posted February 2, 2016 Author Share Posted February 2, 2016 Thanks! You Helped out a ton, I owe you one. Link to comment Share on other sites More sharing options...
kappu Posted April 28, 2016 Share Posted April 28, 2016 hi i got same problem too , how to fix FMOD error? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.