rezecib Posted January 20, 2016 Share Posted January 20, 2016 If HomeIslandSingleTree gets selected by world generation, it fails some check, causing worldgen to restart. I was curious about what that start looks like, but it appears impossible to load. There's more information on it in the log file: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(589,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for BeachRaftHome in node START C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for JungleOasis in node IslandOasis:0:Jungle C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(410,1) Removing single tiles... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(391,1) Adding shoreline... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(833,1) Populate water... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (401.000000, 367.000000) from 1 of 1 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (125.000000, 305.000000) from 1 of 1 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (62.000000, 237.000000) from 1 of 1 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (308.000000, 259.000000) from 1 of 1 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (209.000000, 104.000000) from 1 of 1 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 12 bermudatriangle_MARKER C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 4 bermudatriangle pairs placed. C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(688,1) PANIC: No start location! scripts/worldgen_main.lua(582,1) An error occured during world gen we will retry! [ 4 of 5 ] WorldSim::SimThread::Main() complete scripts/screens/worldgenscreen.lua(153,1) RESTARTING GENERATION View full bug Link to comment https://forums.kleientertainment.com/forums/topic/62920-bug-report-homeislandsingletree-starting-island-gets-rejected-by-worldgen/ Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now