[Bug] Mr Skits still appears on water tiles


DarkXero

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SanityMonsterSpawner:UpdateSkitters(dt)

Lines 477-489

local prefab = "shadowskittish"
if GetMap() then
	local tile = GetMap():GetTileAtPoint(pt:Get())
	if GetMap():IsWater(tile) then
		prefab = "shadowskittish_water"
	end
end

local monster = SpawnPrefab("shadowskittish")		
monster.Transform:SetPosition(pt:Get() )
monster:ListenForEvent("onremove", function() self.num_skitters = self.num_skitters - 1 end, monster )
self.noskitterstime = spawn_interval + math.random()*spawn_interval*.5
self.num_skitters = self.num_skitters + 1

The prefab variable isn't actually used when spawning the prefab for the monster variable.

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