Ecu Posted January 13, 2016 Share Posted January 13, 2016 (edited) Hey guys, I am a huge fan of ranged combat and disliked the huge reed investment involved with creating the various darts, so I decided I'd try my hand at modding and overhaul how the blow darts work (so as to still keep them a challenge to use). Currently, what I'm trying to achieve is the player having an empty blowgun, which on its own, does nothing but look pretty. However, I want to implement something akin to how lanterns and mining helmets work to allow you to prime the blowgun and fire the dart. I'm running into a situation where I don't understand what to use to do such. Should I use fuel? Should I use repairer (and if so, how does that even work?)? Should I use something else all together? Right now, I've created a blowgun weapon that works in game. I have created a stack-able dart that also works. However, I'm having trouble understanding how to get it to let me use the dart as fuel (via a right click action, like the miner helmets) to give a single use to the blowgun of that dart type. Edited January 16, 2016 by Ecu Link to comment Share on other sites More sharing options...
Ganthor Posted January 14, 2016 Share Posted January 14, 2016 I would say have the blowgun use durability to shoot, and a dart worth like 10% durability. Then maybe using the repair function might make more sense, so you can have each dart add 10% durability in essence loading the gun. Link to comment Share on other sites More sharing options...
DarkXero Posted January 14, 2016 Share Posted January 14, 2016 You get a recblowgun of 10 shots that you can refill with recblowgun_ammo.Blowgun.zip Link to comment Share on other sites More sharing options...
Ecu Posted January 14, 2016 Author Share Posted January 14, 2016 (edited) Well, code-wise this mod is still a nightmare. However, I wanted to share some of my progress on art for the mod. Blowgun and Tooth Dart in-game and higher resolution. Blowgun Fire Dart in-game and slightly higher resolution. Higher resolution showcase of the three dart types. Edited January 14, 2016 by Ecu Link to comment Share on other sites More sharing options...
Ecu Posted January 16, 2016 Author Share Posted January 16, 2016 Link to comment Share on other sites More sharing options...
Ecu Posted January 16, 2016 Author Share Posted January 16, 2016 Source and assets released publicly under the MIT license. It is buggy as all hell, missing animations for attacking, and doesn't have other darts implemented yet, which is why I'm not doing a Steam release. https://github.com/Ecu/Blowgun-Revamped Link to comment Share on other sites More sharing options...
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