zam1 Posted January 11, 2016 Share Posted January 11, 2016 I wanted to make the game a bit harder by changing mobs stats. I could just have changed stats really high, but it would be stupidly difficult. So i thought that the health of a mob could change by time. For example the Goose has 3000 health normally and when 100 day have passed the health would increase by 1000 and go on for like 10 times so that on day 1000 the Goose has 13000 health. I thought it was a good idea, but i have no idea how to do it. Link to comment https://forums.kleientertainment.com/forums/topic/62284-need-help-with-this-thing/ Share on other sites More sharing options...
Mr. Hastings Posted January 13, 2016 Share Posted January 13, 2016 I wanted to make the game a bit harder by changing mobs stats. I could just have changed stats really high, but it would be stupidly difficult. So i thought that the health of a mob could change by time. For example the Moose has 3000 health normally and when 100 day have passed the health would increase by 1000 and go on for like 10 times so that on day 1000 the Moose has 13000 health. I thought it was a good idea, but i have no idea how to do it.I think that someone made a mod similar to that in the past but I can't remember what was the title of it :/ Link to comment https://forums.kleientertainment.com/forums/topic/62284-need-help-with-this-thing/#findComment-708456 Share on other sites More sharing options...
MikuHatsune Posted January 13, 2016 Share Posted January 13, 2016 Forum surfing and widgets/uiclock.lua file told me that you can get survived days status inTheWorld.state.cyclesCheck this and uiclock file for more information. Then, i think, you can change mob's strength by class TUNING (is it class?)For example:TUNING.PIG_GUARD_DAMAGE = 100 Link to comment https://forums.kleientertainment.com/forums/topic/62284-need-help-with-this-thing/#findComment-708464 Share on other sites More sharing options...
Arkathorn Posted January 13, 2016 Share Posted January 13, 2016 Then, i think, you can change mob's strength by class TUNING (is it class?)It's a table. Technically Lua classes are also tables, but they have loads of special functionality. Link to comment https://forums.kleientertainment.com/forums/topic/62284-need-help-with-this-thing/#findComment-708499 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now