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Mute beefalos in dedicated servers?


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  • Developer

Unfortunately, I haven't suffered the same error, though I've seen complaints of sound bugs in DS: RoG... but that was die to SW...

I really don't know if your log.txt would have any information of this bug, but try posting it here! Maybe it can help a dev or someone else help you!

  • Developer
I can still post it here if that helps (do I need to edit it to cleat the steam ids, or anything that's supposed to be private?)

No errors? Hmm... well, post it here anyways, the devs might/will know what to do!

And yes, please, if possible, clear the things you'd like to keep private, because anyone can download your file at any given moment :p

  • Developer

Not sure how to add a file here, so here's a pastebin link with my overworld log.txt: http://pastebin.com/K7jQAM34

Oh, to attach files just click on "More Reply Options" by the side of your "Post" button.

It'll lead you to another page with some more replying options, under your reply-box eill be the option to "Attach files".

Click to choose an archive and then choose the file you wish to upload. After it's done uploading click on "Add to Post" and it'll be added to wherever you left your text "bar" on.

Is that clear enough? I'm on my phone, so sorry for any errors. If you didn't understand something do let me know and I'll do my best to explain it better :D

I checked and beefalos do go "Uoh?" when getting close.

 

What beefalo are you getting close to? Naturally generated beefalo or did you spawn one with commands?

 

You can also try hosting a clean server without any mods whatsoever.

 

Also, from your logs, I see your servers (overworld vs caves) have different mods (six vs zero).

Give the same modoverrides to both.

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