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Prime Ape/Shadow Ape Character Idea


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OK, here's my pitch.

 

Prime Ape named Wonkey

Stats Hunger 80 Sanity 80 Health 80

Attributes

-No meat

-Double Naughtiness points when killing mobs

-Can give one banana to monkey and have an area of effect for recruiting monkey followers with a limit of 5

-20% speed boost

-20% increase sanity drain

-When reaching 20 naughtiness within a set amount of time he transforms in shadow ape

-Sanity loss while on the sea. Increasing with depth of sea

-Sanity boost by trees and other monkeys

 

 

Shadow Ape attributes

-constant sanity drain. .5 pt per second

-Same base stats

-Killing friendly mobs RAISES sanity

-Small sanity boost by meat dropped from killing

-Sanity boost by evil flowers

-Sanity boost when TAKING hits by mobs. 20% of dmg dealt by mob (think wigfrid with her health boost when killing)

-Can see in the dark

-Vision during the day is very bright. Think Wearing nightvision goggles during the day

-EVERY mob auto aggros shadow ape

-When full 'shadow' sanity maintained for a few min shadow puppets/nightmares spawn and act as follows and auto aggro enemies to assist in fights

-planting anything reduces sanity by 10

-feeding birds reduces sanity by 10

-fixing/repairing anything reduces sanity by 10

 

Revert back to normal prime ape once sanity reaches 0 in shadow form

 

 

So the point of this character is a sort of ying and yang type where u have to balance both forms. I really like the idea of a shadow character who gets sanity boosts from chaos/destroying/killing and losing sanity when doing positive things like planting.

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