[Bug Report] Unreachable Suspicious Bubbles


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I happened upon this issue when I spotted Suspicious Bubbles almost at the edge of the world and nearly touching the fog. So I opened up my recording setup and recorded everything in the hunt. I'll be attaching the video down below in a spoiler.

 

 

So anyway, as of right now (Build 160851) Subsequent Suspicious Bubbles have a chance to spawn inside the fog and out of the range of the player to investigate it. I'd suggest a condition wherein if the next Suspicious Bubbles will generate under the fog, it should recalculate a new position for that Suspicious Bubbles.

I'm currently on a Whale Hunting Spree and have roughly 7 dead whales in my World. 

 

Cheers.

 

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