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Temporal Shifting Magic


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I want to see an option for temporal shifting magic.

 

It's close to the teleport magic, except teleport a person, you exchange the temporal space between 2 locations.

 

It can be used to teleport the entire camp to a different location, or teleport certain biomes to a place that is near camp.

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I could see this being done, but needing several people to work together to do it, and taxing their sanity and likely hunger (it'll take a great deal of energy to move mountains) greatly.  1 person stands on each corner of the area they want to teleport, and for each turf tile inside, it reduces hunger by 1 and sanity by 2.  Then the 'leader' chooses where to place the land; crushing anything under it to nothingness.  Walking on this teleported land should reduce sanity; It's unnatural, and makes you remember the ungodly ritual you did to bring it here.

 

The items you will need are: 4 staffs of marking, and 1 master staff.  Each are made with the fully repaired Ancient Pseudoscience Station.  

 

I imaging coding this would be a total B, and will produce horrendous, game-breaking glitches, such as crashing or killing any poor soul walking under the teleported land when it's placed, and destroying their stuff.  Given how difficult it is to do for players, the greifing likelyhood is very low, but the potential of destruction is high....

 

I think a better solution is craftable wormholes or tunnels; again with the pseudoscience station.  Just make the mouth and bum, and place them.  This will produce FAR less bugs, be much easier to code, and has been done as a mod for Don't Starve before: https://steamcommunity.com/sharedfiles/filedetails/?id=379794091

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