Gerrit507 Posted December 8, 2015 Share Posted December 8, 2015 Hello, I'm hosting a dedicated DST Server on Ubuntu for me and my friends. I recently changed it to a CaveBeta Server by creating a shard for the caves. Everyhting was fine and the saves were still there. Today I wanted to join my server and saw it is not in the server list. I looked in the Update News and saw there is an Update available, so I updated the server, started it again and saw it in the server list BUT now the it shows me the world is on day 1 and we were trough half the winter already. I joined the server and it prompts me to create a new character, if I do so all items are gone and I'm back on day one . It is definetly the same world and the savegame on the server is still there. I can also see in the log that the server is loading this save game. How could the update cause this? Is everything lost now? Help would be appreciated Link to comment https://forums.kleientertainment.com/forums/topic/60418-progress-reset-to-day-1/ Share on other sites More sharing options...
ToNiO55 Posted December 8, 2015 Share Posted December 8, 2015 Hi @Gerrit507, can you share your logs of both servers? do you have this option in your settings.ini?enable_autosaver = true Link to comment https://forums.kleientertainment.com/forums/topic/60418-progress-reset-to-day-1/#findComment-694717 Share on other sites More sharing options...
Gerrit507 Posted December 9, 2015 Author Share Posted December 9, 2015 Hi @Gerrit507, can you share your logs of both servers? do you have this option in your settings.ini?enable_autosaver = trueHey,I found out that my friends were on the server and died, sorry for confusing Anyway they left the server right after they died because the timer was ticking, BUT when I joined the sevrer the world was already recreated. I think "pause_when_empty" should prevent from that, even if all players died, shouldn't it? Then I enabled snapshots in the hope this would help. We lost connection to the server(internet issue) when we both were in a fight with low hp, after five minutes we could rejoin the server and again everything gone! Seems like we died because of the connection issue... I tried to rollback with c_rollback() but it seems like the server created a new session and deleted the old one. This is very annoying. As far as I can remember the simulation paused even if all players were dead in earlier versions. Could I just simply prevent the server from recreating the world, prevent it from deleting the whole old session, or is the only solution changing to endless mode? settings.ini[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[NETWORK]server_intention = cooperativedefault_server_name = ---default_server_description = ---server_port = 10999server_password = ---max_players = 8pvp = falsegame_mode = survivalenable_autosaver = trueenable_snapshots = trueconnection_timeout = 8000server_save_slot = 1pause_when_empty = true[ACCOUNT]server_token = ---[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = --- Link to comment https://forums.kleientertainment.com/forums/topic/60418-progress-reset-to-day-1/#findComment-695114 Share on other sites More sharing options...
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