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I was playing on my server with extra equip slots and global positions and now it won't start! The server will start if there aren't any mods enabled, but I want my mods enabled. Any help please!

 

Log:

[00:00:00]: Starting Up
[00:00:00]: Version: 159241
[00:00:00]: Current time: Mon Dec 07 20:48:54 2015
 
[00:00:00]: Don't Starve Together: 159241 WIN32
NNN Build Date: 2015-12-07_16-07-25
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigOverworld -console 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (5800)
[00:00:00]: HttpClient2::ClientThread::Main()
[00:00:00]: ProfileIndex:8.87
[00:00:00]: Persistent storage test: documents: true savegames: true
[00:00:00]: [CONNECT] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application F:\Steam\Games\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/blocklist.txt (Success)
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/adminlist.txt (Failure)
[00:00:00]: THREAD - started 'ConsoleInput' (5976)
[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether_EasyConfigOverworld/save/whitelist.txt (Failure)
[00:00:00]: Server token retrieved from: server_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: FMOD Error: An invalid object handle was used. 
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: scripts/main.lua(170,1) running main.lua
 
[00:00:00]: WARNING: Force-enabling mod '375850593' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead.
[00:00:00]: WARNING: Force-enabling mod '378160973' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead.
[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
 
[00:00:00]: DownloadMods(2)
[00:00:00]: Download server mod 375850593
[00:00:00]: Download server mod 378160973
[00:00:00]: ModIndex:GetModsToLoad inserting moddir, workshop-375850593
[00:00:00]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
[00:00:00]: Could not load mod_config_data/modconfiguration_workshop-375850593_CLIENT
[00:00:00]: Loading mod: workshop-375850593 (Extra Equip Slots) Version:1.6.0
[00:00:00]: Could not load mod_config_data/modconfiguration_workshop-378160973_CLIENT
[00:00:00]: Loading mod: workshop-378160973 (Global Positions) Version:1.3.5
[00:00:00]: Mod: workshop-375850593 (Extra Equip Slots) Loading modworldgenmain.lua
[00:00:00]: Mod: workshop-375850593 (Extra Equip Slots)  Mod had no modworldgenmain.lua. Skipping.
[00:00:00]: Mod: workshop-375850593 (Extra Equip Slots) Loading modmain.lua
[00:00:00]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
[00:00:00]: Mod: workshop-378160973 (Global Positions)  Mod had no modworldgenmain.lua. Skipping.
[00:00:00]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua
[00:00:01]: FMOD Error: An invalid object handle was used. 
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: loaded profile
[00:00:01]: bloom_enabled false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Mod: workshop-375850593 (Extra Equip Slots) Registering prefabs
[00:00:01]: Mod: workshop-375850593 (Extra Equip Slots)  Registering default mod prefab
[00:00:01]: Mod: workshop-378160973 (Global Positions) Registering prefabs
[00:00:01]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/globalposition_classified
[00:00:01]: Mod: workshop-378160973 (Global Positions)    globalposition_classified
[00:00:01]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/smoketrail
[00:00:01]: Mod: workshop-378160973 (Global Positions)    smoketrail
[00:00:01]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/globalplayericon
[00:00:01]: Mod: workshop-378160973 (Global Positions)    globalplayericon
[00:00:01]: Mod: workshop-378160973 (Global Positions)  Registering default mod prefab
[00:00:01]: Load FE
[00:00:01]: Load FE: done
[00:00:01]: [string "scripts/mods.lua"]:587: variable 'ScriptErrorScreen' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error © <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
   t = table: 0DFC0100
   n = ScriptErrorScreen
scripts/mods.lua:587 in (method) SetPostEnv (Lua) <517-614>
   self =
      records = table: 0E303470
      worldgen = false
      mods = table: 0E303498
      enabledmods = table: 0E3034E8
      modnames = table: 0E303448
      loadedprefabs = table: 0E303510
      failedmods = table: 0E3034C0
   moddetail = You are force loading these mods from modsettings.lua. They will always be enabled: "Extra Equip Slots" "Global Positions" 
 
 
   modnames = 
   newmodnames = 
   failedmodnames = 
   forcemodnames = "Extra Equip Slots" "Global Positions" 
scripts/mainfunctions.lua:792 in (global) Check_Mods (Lua) <789-798>
scripts/mainfunctions.lua:785 in (global) CheckControllers (Lua) <715-787>
   isConnected = false
   sawPopup = false
scripts/mainfunctions.lua:711 in () ? (Lua) <702-713>
 
[00:00:01]: [string "scripts/mods.lua"]:587: variable 'ScriptErrorScreen' is not declared
LUA ERROR stack traceback:
    =[C]:-1 in (global) error © <-1--1>
    scripts/strict.lua:23 in () ? (Lua) <21-26>
    scripts/mods.lua:587 in (method) SetPostEnv (Lua) <517-614>
    scripts/mainfunctions.lua:792 in (global) Check_Mods (Lua) <789-798>
    scripts/mainfunctions.lua:785 in (global) CheckControllers (Lua) <715-787>
    scripts/mainfunctions.lua:711 in () ? (Lua) <702-713>
 
[00:00:01]: Reset() returning
[00:00:03]: [200] Account Communication Success (6)
[00:00:03]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_0mxG9rbY
[00:00:03]: Starting Dedicated Server Game
[00:00:03]: Network tick rate: U=15(2), D=0
[00:00:03]: About to start a server with the following settings:
[00:00:03]:   Dedicated: true
[00:00:03]:   Online: true
[00:00:03]:   Passworded: false
[00:00:03]:   ServerPort: 10999
[00:00:03]:   SteamAuthPort: 8766
[00:00:03]:   SteamMasterServerPort: 27016
[00:00:03]:   ClanID: true
[00:00:03]:   ClanOnly: false
[00:00:03]:   ClanAdmin: false
[00:00:03]:   LanOnly: false
[00:00:03]:   EnablePunchthrough: false
[00:00:03]:   EnableAutosaver: true
[00:00:03]:   PVP: false
[00:00:03]:   MaxPlayers: 5
[00:00:03]:   GameMode: endless
[00:00:03]:   OverridenDNS: 
[00:00:03]:   PauseWhenEmpty: false
[00:00:03]:   InternetBroadcasting: true
[00:00:03]:   Intent: cooperative
[00:00:03]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-378160973
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-375850593
[00:00:03]: Online Server Started on port: 10999
[00:00:03]: unloading prefabs for mod MOD_workshop-375850593
[00:00:03]: unloading prefabs for mod MOD_workshop-378160973
[00:00:03]: Collecting garbage...
[00:00:03]: lua_gc took 0.01 seconds
[00:00:03]: ~ShardLuaProxy()
[00:00:03]: ~NetworkLuaProxy()
[00:00:03]: ~SimLuaProxy()
[00:00:03]: Cancelling LuaQueryCallback handle [1]
[00:00:03]: lua_close took 0.01 seconds
[00:00:03]: ReleaseAll
[00:00:03]: ReleaseAll Finished
[00:00:03]: cGame::StartPlaying
[00:00:03]: LOADING LUA
[00:00:03]: DoLuaFile scripts/main.lua
[00:00:03]: DoLuaFile loading buffer scripts/main.lua
[00:00:03]: scripts/main.lua(170,1) running main.lua
 
[00:00:03]: WARNING: Force-enabling mod '375850593' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead.
[00:00:03]: WARNING: Force-enabling mod '378160973' from modsettings.lua! If you are not developing a mod, please use the in-game menu instead.
[00:00:03]: loaded modindex
[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
 
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, workshop-375850593
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-375850593
[00:00:03]: Loading mod: workshop-375850593 (Extra Equip Slots) Version:1.6.0
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-378160973
[00:00:03]: Loading mod: workshop-378160973 (Global Positions) Version:1.3.5
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots) Loading modworldgenmain.lua
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots)  Mod had no modworldgenmain.lua. Skipping.
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots) Loading modmain.lua
[00:00:03]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
[00:00:03]: Mod: workshop-378160973 (Global Positions)  Mod had no modworldgenmain.lua. Skipping.
[00:00:03]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: loaded profile
[00:00:03]: bloom_enabled false
[00:00:03]: loaded saveindex
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:03]: Unload FE
[00:00:03]: Unload FE done
[00:00:04]: Mod: workshop-375850593 (Extra Equip Slots) Registering prefabs
[00:00:04]: Mod: workshop-375850593 (Extra Equip Slots)  Registering default mod prefab
[00:00:04]: Mod: workshop-378160973 (Global Positions) Registering prefabs
[00:00:04]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/globalposition_classified
[00:00:04]: Mod: workshop-378160973 (Global Positions)    globalposition_classified
[00:00:04]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/smoketrail
[00:00:04]: Mod: workshop-378160973 (Global Positions)    smoketrail
[00:00:04]: Mod: workshop-378160973 (Global Positions)  Registering prefab file: prefabs/globalplayericon
[00:00:04]: Mod: workshop-378160973 (Global Positions)    globalplayericon
[00:00:04]: Mod: workshop-378160973 (Global Positions)  Registering default mod prefab
[00:00:04]: LOAD BE
[00:00:05]: LOAD BE: done
[00:00:05]: Deserialize world session from session/08800000FC16A396/0000000205
[00:00:05]: Save file is at version 1
[00:00:05]: Begin Session: 08800000FC16A396
[00:00:05]: saving to server_temp/server_save
[00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:05]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/campfire.xml )
[00:00:06]: Loading Nav Grid
[00:00:06]: setting summerlength 15
[00:00:06]: setting isnightmaredawn false
[00:00:06]: setting elapseddaysinseason 1
[00:00:06]: setting isfullmoon false
[00:00:06]: setting moisture 10497.303710938
[00:00:06]: setting cavephase day
[00:00:06]: setting isnightmarewild false
[00:00:06]: setting moonphase full
[00:00:06]: setting precipitationrate 0
[00:00:06]: setting iswet false
[00:00:06]: setting winterlength 15
[00:00:06]: setting temperature 6.0218529617477
[00:00:06]: setting isnightmarewarn false
[00:00:06]: setting iswinter true
[00:00:06]: setting moistureceil 11652.176757813
[00:00:06]: setting isday true
[00:00:06]: setting israining false
[00:00:06]: setting remainingdaysinseason 14
[00:00:06]: setting precipitation none
[00:00:06]: setting wetness 0
[00:00:06]: setting isnightmarecalm false
[00:00:06]: setting timeinphase 0.30247573852539
[00:00:06]: setting isdusk false
[00:00:06]: setting iscavedusk false
[00:00:06]: setting isautumn false
[00:00:06]: setting issnowing false
[00:00:06]: setting iscaveday true
[00:00:06]: setting phase day
[00:00:06]: setting snowlevel 0
[00:00:06]: setting issnowcovered false
[00:00:06]: setting autumnlength 30
[00:00:06]: setting pop 0.89407171448565
[00:00:06]: setting nightmaretime 0
[00:00:06]: setting springlength 20
[00:00:06]: setting isspring false
[00:00:06]: setting nightmarephase none
[00:00:06]: setting season winter
[00:00:06]: setting time 0.11342840194702
[00:00:06]: setting iscavenight false
[00:00:06]: setting cycles 191
[00:00:06]: setting isnight false
[00:00:06]: setting nightmaretimeinphase 0
[00:00:06]: setting issummer false
[00:00:06]: OVERRIDE: setting meteorshowers to rare
[00:00:06]: OVERRIDE: setting flowers to always
[00:00:06]: OVERRIDE: setting butterfly to often
[00:00:07]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
[00:00:07]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
[00:00:16]: Reconstructing topology
[00:00:16]: ...Sorting points
[00:00:16]: ...Sorting edges
[00:00:16]: ...Connecting nodes
[00:00:16]: ...Validating connections
[00:00:16]: ...Housekeeping
[00:00:16]: ...Done!
[00:00:16]: 1 uploads added to server. From server_temp
[00:00:16]: About to start a shard with these settings:
[00:00:16]:   ShardName: [sHDMASTER]
[00:00:16]:   ShardID: 1
[00:00:16]:   ShardRole: MASTER
[00:00:16]:   MasterHost: (null)
[00:00:16]:   MasterBind: 127.0.0.1
[00:00:16]:   MasterPort: 10888
[00:00:16]: [sHARD] STARTING MASTER SERVER
[00:00:16]: [Warning] Could not confirm port 10888 is open in the firewall. 
[00:00:16]: [sHARD] Shard Server Started on port: 10888
[00:00:16]: Telling Client our new session identifier: 08800000FC16A396
[00:00:16]: ModIndex: Load sequence finished successfully.
[00:00:18]: Reset() returning
[00:00:18]: QueryServerComplete for non-existent handle [1] ok, HTTP 500: [Payload was not valid JSON]
[00:00:18]: [steam] SteamGameServer_Init (8766, 10999, 27016)
[00:00:18]: [steam] SteamGameServer_Init (8766, 10999, 27017)
[00:00:18]: [steam] SteamGameServer_Init Success
 
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