OdyseyFBI Posted December 7, 2015 Share Posted December 7, 2015 i make a item mod(weapon), in orginal game or RoG crafted 7 bullets but in Shipwrecked only one , how to fix this problem Link to comment https://forums.kleientertainment.com/forums/topic/60349-need-help-with-item-mod-shipwrecked/ Share on other sites More sharing options...
Arkathorn Posted December 7, 2015 Share Posted December 7, 2015 What? You need to be a lot more specific than that if you want help. Link to comment https://forums.kleientertainment.com/forums/topic/60349-need-help-with-item-mod-shipwrecked/#findComment-694138 Share on other sites More sharing options...
Epicycle Posted December 8, 2015 Share Posted December 8, 2015 Pretty sure you ran into the same issue as me...Its most likely due to the changes on the recipe constructor.There is a new parameter game_type added before numtogive.you have to adapt the positioning of the parameters that come after "level". shipwrecked parametersRecipe = Class(function(self, name, ingredients, tab, level, game_type, placer, min_spacing, nounlock, numtogive, aquatic, distance)vanilla/rog parametersRecipe = Class(function(self, name, ingredients, tab, level, placer, min_spacing, nounlock, numtogive)you might want to take a look at: http://forums.kleientertainment.com/topic/60309-recipe-api-changes-in-shipwrecked/ Link to comment https://forums.kleientertainment.com/forums/topic/60349-need-help-with-item-mod-shipwrecked/#findComment-694857 Share on other sites More sharing options...
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