Jump to content

[Bug Report] SW Force-Closed no Crash Screen


Recommended Posts

It's been storming for two days before the crash happened, wind blowing, rain, hail, the whole shebang. I'll be attaching the log that I have right after the game closed. No Crash Pop-up in-game too. I wasn't playing SW with any self-made or self-modified mods active either. The log is mostly 90% of this line: 

Stale Component Reference: GUID 374770, @D:/GAMES/Steam/steamapps/common/dont_starve/data/scripts/components/moisturelistener.lua:111

And this line every now and again: 

scripts/prefabs/stungray.lua(130,1) OnCombatTarget 507522 - stungray scripts/prefabs/stungray.lua(132,1) Should Fly 

I hope that's enough information to diagnose the bug/glitch/crash. Cheers.

@sunnyyyyholic, I'm no modder nor was I playing with mods at that time. Though I do think your encounter probably points to the fact that the SW is not optimized yet for mods to work, or not even at all. With this much new content, your own mods are probably conflicting with the new ways that the game runs now with regards to all the new content. That's just my guess.

 

Anyway, mod support will come eventually. Just be patient, if not I wish you all the best in making your awesome mod work. Good luck, cheers.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...