Descus Posted November 3, 2015 Share Posted November 3, 2015 Can somebody help me? I want to compare a Mod that i've killed to for example a Rabbit. So always if i kill a rabbit something happens. But i dont know how to specify which mob i've exactly killed. Thanks Descus Link to comment https://forums.kleientertainment.com/forums/topic/58818-help-killing-events/ Share on other sites More sharing options...
Mobbstar Posted November 6, 2015 Share Posted November 6, 2015 (edited) @Descus, I think (without knowing from where or under what circumstances you want to trigger this) you should attach a listener for "death" to the rabbit prefab. EDIT: Alternatively, TheWorld pushes the following event:"entity_death", data = { inst = deadthing, cause = cause, afflicter = afflicter }then simply test for whether data.inst is a rabbit. Edited November 6, 2015 by Mobbstar Link to comment https://forums.kleientertainment.com/forums/topic/58818-help-killing-events/#findComment-684805 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now