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The new NAT traversal feature (Steam P2P)


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Hello all,

 

I am starting this new topic to stop polluting the Caves Beta - October 16th Update one.

Also it would be nice to see how many other users are impacted by this change.

 

Here is a sum up of all my previous posts:

 

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Since this update, it is now impossible to connect to my dedicated server running on Ubuntu 14.04 (VPS).

I suspect that using the steam P2P network has something to do with it

 

 

 

Dedicated servers should now be reachable via Steam’s NAT traversal system without needing to manually open ports.

 

steam p2p connect fail is displayed after each connection attempt.

I tried deactivating the firewall (ufw), same result.

 

The console logs the following (not the log file):

STEAMPS3 AsncTCPSocket created

STEAMPS3 AsncTCPSocket destroyed 

 

Looking online many people are complaining about these issues with games using the network steam libraries. Dear DST developers, please consider having an option to choose between the NAT traversal or the usual TCP connection.

 

My hosted dedicated server is basically unusable since this update  :(

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:wickerbottomthanks: 

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