Manxellion Posted October 17, 2015 Share Posted October 17, 2015 As the topic states, how does the dedicated server read the modsoverride.lua? Seems like my server doesn't read mine. Link to comment https://forums.kleientertainment.com/forums/topic/58559-how-does-the-server-read-modsoverridelua/ Share on other sites More sharing options...
oboema Posted October 17, 2015 Share Posted October 17, 2015 I had something similar, you probably are not running the beta caves server. See if the build number of your dont starve together server is in the range of 15xxxx (http://forums.kleientertainment.com/topic/58377-caves-beta-october-8th-update/) If it's 14xxxx you're running the stable, non beta build. You can find the build number in the log.txt, at the top, e.g.:[00:00:00]: Starting Up[00:00:00]: Version: 153322[00:00:00]: Current time: Sat Oct 17 19:02:07 2015[00:00:00]: Don't Starve Together: 153322 WIN32so my build is 153322. Link to comment https://forums.kleientertainment.com/forums/topic/58559-how-does-the-server-read-modsoverridelua/#findComment-680976 Share on other sites More sharing options...
Iking Posted October 20, 2015 Share Posted October 20, 2015 If you are in the cavesbeta, note that not all the mods are compatible with it. Link to comment https://forums.kleientertainment.com/forums/topic/58559-how-does-the-server-read-modsoverridelua/#findComment-681595 Share on other sites More sharing options...
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