GuilhermeT Posted October 13, 2015 Share Posted October 13, 2015 Hi There, I've posted in October 8th update about my problem, no one gave me an answer. The only suggestion had in there was not sufficient for me, this was by use two steam line ports in both servers, but no luck. I am using the same configuration I ever used before. I got it working for only one time, but soon it didn't work more. I need to help, suggestions or what is to solve this. Master log:[00:00:00]: Starting Up[00:00:00]: Version: 152769[00:00:00]: Current time: Sun Oct 11 21:19:31 2015[00:00:00]: Don't Starve Together: 152769 WIN32NNN Build Date: 2015-10-09_17-02-58[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: -conf_dir DST_Master[00:00:00]: Initializing Minidump handler[00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (1484)[00:00:00]: HttpClient2::ClientThread::Main()[00:00:00]: ProfileIndex:4.64[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Network tick rate: U=60(0), D=0[00:00:00]: Authorized application C:\dontstarveserver\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.[00:00:00]: WindowsFirewall - Application already authorized[00:00:00]: OnLoadPermissionList: APP:Klei/DST_Master/save/blocklist.txt (Failure)[00:00:00]: OnLoadPermissionList: APP:Klei/DST_Master/save/adminlist.txt (Failure)[00:00:00]: OnLoadUserIdList: APP:Klei/DST_Master/save/whitelist.txt (Failure)[00:00:00]: cGame::InitializeOnMainThread[00:00:00]: Renderer initialize: Okay[00:00:00]: AnimManager initialize: Okay[00:00:00]: Buffers initialize: Okay[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()[00:00:00]: FMOD Error: An invalid object handle was used.[00:00:00]: GameSpecific initialize: Okay[00:00:00]: cGame::StartPlaying[00:00:00]: LOADING LUA[00:00:00]: DoLuaFile scripts/main.lua[00:00:00]: DoLuaFile loading buffer scripts/main.lua[00:00:01]: scripts/main.lua(173,1) running main.lua[00:00:01]: Could not load modindex[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.[00:00:01]: DownloadMods(0)[00:00:01]: modoverrides.lua enabling workshop-378160973[00:00:01]: modoverrides.lua enabling workshop-412291722[00:00:01]: modoverrides.lua enabling workshop-375859599[00:00:01]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599[00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973[00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-412291722[00:00:02]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging_CLIENT[00:00:02]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:02]: Could not load mod_config_data/modconfiguration_workshop-378160973_staging_CLIENT[00:00:02]: Loading mod: workshop-378160973 (Global Positions) Version:1.3.5[00:00:02]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging_CLIENT[00:00:02]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:02]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:02]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:02]: Mod: workshop-375859599 (Health Info) Loading modmain.lua[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modmain.lua[00:00:02]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua[00:00:02]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.[00:00:02]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua[00:00:03]: FMOD Error: An invalid object handle was used.[00:00:03]: LOADING LUA SUCCESS[00:00:03]: PlayerDeaths could not load morgue[00:00:03]: PlayerHistory could not load player_history_staging[00:00:03]: bloom_enabled false[00:00:03]: Could not load saveindex[00:00:03]: OnFilesLoaded()[00:00:03]: OnUpdatePurchaseStateComplete[00:00:17]: Mod: workshop-375859599 (Health Info) Registering prefabs[00:00:17]: Mod: workshop-375859599 (Health Info) Registering default mod prefab[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefabs[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefab file: prefabs/range[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) range_indicator[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering default mod prefab[00:00:17]: Mod: workshop-378160973 (Global Positions) Registering prefabs[00:00:17]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalposition_classified[00:00:17]: Mod: workshop-378160973 (Global Positions) globalposition_classified[00:00:17]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/smoketrail[00:00:17]: Mod: workshop-378160973 (Global Positions) smoketrail[00:00:17]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalplayericon[00:00:17]: Mod: workshop-378160973 (Global Positions) globalplayericon[00:00:17]: Mod: workshop-378160973 (Global Positions) Registering default mod prefab[00:00:17]: Load FE[00:00:18]: Load FE: done[00:00:18]: ModIndex: Load sequence finished successfully.[00:00:18]: Reset() returning[00:00:20]: [200] Account Communication Success (6)[00:00:20]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_R9PohEGb[00:00:20]: Starting Dedicated Server Game[00:00:20]: Network tick rate: U=60(0), D=0[00:00:20]: [Warning] Could not confirm port 10999 is open in the firewall.[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-378160973_staging[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging[00:00:20]: Online Server Started on port: 10999[00:00:20]: unloading prefabs for mod MOD_workshop-375859599[00:00:20]: unloading prefabs for mod MOD_workshop-412291722[00:00:20]: unloading prefabs for mod MOD_workshop-378160973[00:00:20]: Collecting garbage...[00:00:20]: lua_gc took 0.02 seconds[00:00:20]: ~ShardLuaProxy()[00:00:20]: ~InventoryLuaProxy()[00:00:20]: ~NetworkLuaProxy()[00:00:20]: ~SimLuaProxy()[00:00:20]: lua_close took 0.04 seconds[00:00:20]: ReleaseAll[00:00:20]: ReleaseAll Finished[00:00:20]: cGame::StartPlaying[00:00:20]: LOADING LUA[00:00:20]: DoLuaFile scripts/main.lua[00:00:20]: DoLuaFile loading buffer scripts/main.lua[00:00:20]: scripts/main.lua(173,1) running main.lua[00:00:20]: loaded modindex[00:00:20]: ModIndex: Beginning normal load sequence for dedicated server.[00:00:20]: modoverrides.lua enabling workshop-378160973[00:00:20]: modoverrides.lua enabling workshop-412291722[00:00:20]: modoverrides.lua enabling workshop-375859599[00:00:20]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599[00:00:20]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973[00:00:20]: ModIndex:GetModsToLoad inserting moddir, workshop-412291722[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging[00:00:20]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-378160973_staging[00:00:20]: Loading mod: workshop-378160973 (Global Positions) Version:1.3.5[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging[00:00:21]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modmain.lua[00:00:21]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua[00:00:21]: LOADING LUA SUCCESS[00:00:21]: PlayerDeaths could not load morgue[00:00:21]: PlayerHistory could not load player_history_staging[00:00:21]: bloom_enabled false[00:00:21]: Could not load saveindex[00:00:21]: OnFilesLoaded()[00:00:21]: OnUpdatePurchaseStateComplete[00:00:21]: Not applying world gen overrides.[00:00:21]: WorldSim::SimThread::SimThread()[00:00:21]: ABOUT TO INSTALL STACKTRACE[00:00:21]: DoLuaFile scripts/stacktrace.lua[00:00:21]: DoLuaFile loading buffer scripts/stacktrace.lua[00:00:21]: INSTALLED STACKTRACE[00:00:21]: WorldSim::SimThread::SimThread() complete[00:00:21]: THREAD - started 'WorldSim' (1680)[00:00:21]: WorldSim::SimThread::Main()[00:00:21]: DoLuaFile scripts/worldgen_main.lua[00:00:21]: ModIndex: Load sequence finished successfully.[00:00:21]: Reset() returning[00:00:21]: DoLuaFile loading buffer scripts/worldgen_main.lua[00:00:21]: DLC enabled : false[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-378160973[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-375859599[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-412291722[00:00:21]: Loading mod: workshop-378160973 (Global Positions) Version:1.3.5[00:00:21]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:21]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua[00:00:21]: scripts/worldgen_main.lua(82,1) SEED = 1444609192[00:00:21]: K: level_type V: survival[00:00:21]: K: current_level V: 1[00:00:21]: K: profiledata V table: 04086310[00:00:21]: K: controls V table: 04086680[00:00:21]: K: unlocked_worldgen V table: 04086338[00:00:21]: K: device_caps_b V: 15[00:00:21]: K: render_quality V: 1[00:00:21]: K: device_caps_a V: 1444609192[00:00:21]: K: characterskins V table: 04086450[00:00:21]: K: wilson V table: 04086478[00:00:21]: K: legs V: legs_jeans_blue_peacock[00:00:21]: K: hand V: hand_longgloves_blue_cerulean[00:00:21]: K: base V: wilson_none[00:00:21]: K: body V: body_flannel_red_higgsbury[00:00:21]: K: wendy V table: 040869F0[00:00:21]: K: base V: wendy_none[00:00:21]: K: webber V table: 040866D0[00:00:21]: K: base V: webber_none[00:00:21]: K: willow V table: 04086A68[00:00:21]: K: base V: willow_none[00:00:21]: K: waxwell V table: 04086950[00:00:21]: K: base V: waxwell_none[00:00:21]: K: wickerbottom V table: 04086748[00:00:21]: K: base V: wickerbottom_none[00:00:21]: K: wigfrid V table: 04086770[00:00:21]: K: base V: wigfrid_none[00:00:21]: K: wolfgang V table: 04086888[00:00:21]: K: base V: wolfgang_none[00:00:21]: K: wx78 V table: 04086EC8[00:00:21]: K: base V: wx78_none[00:00:21]: K: woodie V table: 04086F68[00:00:21]: K: base V: woodie_none[00:00:21]: K: wes V table: 04086CE8[00:00:21]: K: base V: wes_none[00:00:21]: K: most_recent_item_skins V table: 04086FB8[00:00:21]: K: backpack V: backpack_beefalo[00:00:21]: K: starts V: 1[00:00:21]: K: customizationpresets V table: 040873C8[00:00:21]: K: autosave V: true[00:00:21]: K: saw_display_adjustment_popup V: false[00:00:21]: K: DLCEnabled V table: 04086130[00:00:21]: K: 1 V: false[00:00:21]: K: world_gen_choices V table: 040860B8[00:00:21]: K: monsters V: default[00:00:21]: K: resources V: default[00:00:21]: K: unprepared V: default[00:00:21]: K: animals V: default[00:00:21]: scripts/worldgen_main.lua(461,1)######### Generating SURVIVAL Mode Level########[00:00:21]: scripts/worldgen_main.lua(469,1) WORLDGEN PRESET: SURVIVAL_TOGETHER[00:00:21]: scripts/worldgen_main.lua(477,1) WORLDGEN LEVEL ID: 1[00:00:21]: scripts/worldgen_main.lua(484,1)######### Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER########[00:00:22]: ChessSpot3 added to Kill the spiders[00:00:22]: ChessSpot3 added to Forest hunters[00:00:22]: Chessy_6 added to Great Plains[00:00:22]: Maxwell6 added to Dig that rock[00:00:22]: Maxwell4 added to MooseBreedingTask[00:00:22]: Creating story...[00:00:22]: LinkNodesByKeys[00:00:22]: Finding valid start task...[00:00:22]: ...picked Make a pick[00:00:22]: Has start node Clearing[00:00:22]: Baking map... 350[00:00:22]: [WorldSimActual::GenerateVoronoiMap][00:00:22]: GenerateVoronoiMap [1]:[00:00:22]: ...Done.[00:00:22]: [AddEmptyNodes][00:00:22]: GenerateVoronoiMap [100]:[00:00:24]: ...Done.[00:00:24]: [WorldSimActual::GenerateVoronoiMap] complete [success][00:00:24]: [WorldSimActual::ConvertToTileMap][00:00:24]: [ConvertToTileMap][00:00:25]: [WorldSimActual::ConvertToTileMap] complete[00:00:25]: [WorldSimActual::SeparateIslands][00:00:25]: [separateIslands][00:00:25]: [WorldSimActual::SeparateIslands] complete[00:00:25]: Map Baked![00:00:25]: [WorldSimActual::ForceConnectivity][00:00:25]: [GenerateLandmasses][00:00:25]: [MergeConnectedLandmasses] true[00:00:25]: [WorldSimActual::ForceConnectivity] complete[00:00:25]: [GetWormholesExtra] connected 0 unconnected 1[00:00:25]: [GetWormholesExtra] after: connected 1 unconnected 0[00:00:25]: [GetWormholesExtra] pushed 0 wormholes[00:00:25]: [WorldSimActual::DrawRoads][00:00:25]: [DrawRoads][00:00:25]: [WorldSimActual::DrawRoads] complete[00:00:25]: Encoding...[00:00:25]: Encoding... DONE[00:00:25]: Checking Tags[00:00:25]: Populating voronoi...[00:00:26]: Warning! Could not find a spot for Maxwell6 in node Dig that rock:4:Rocky[00:00:27]: disconnected tiles... 0[00:00:27]: Done forest map gen![00:00:27]: scripts/worldgen_main.lua(248,1) Checking map...[00:00:27]: scripts/worldgen_main.lua(596,1) Generation complete[00:00:27]: WorldSim::SimThread::Main() complete[00:00:27]: Serializing world session to session/0AB00004BBD590D3/0000000002[00:00:27]: Unload FE[00:00:27]: Unload FE done[00:00:28]: Mod: workshop-375859599 (Health Info) Registering prefabs[00:00:28]: Mod: workshop-375859599 (Health Info) Registering default mod prefab[00:00:28]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefabs[00:00:28]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefab file: prefabs/range[00:00:28]: Mod: workshop-412291722 (Ice Fling Range Check) range_indicator[00:00:28]: Mod: workshop-412291722 (Ice Fling Range Check) Registering default mod prefab[00:00:28]: Mod: workshop-378160973 (Global Positions) Registering prefabs[00:00:28]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalposition_classified[00:00:28]: Mod: workshop-378160973 (Global Positions) globalposition_classified[00:00:28]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/smoketrail[00:00:28]: Mod: workshop-378160973 (Global Positions) smoketrail[00:00:28]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalplayericon[00:00:28]: Mod: workshop-378160973 (Global Positions) globalplayericon[00:00:28]: Mod: workshop-378160973 (Global Positions) Registering default mod prefab[00:00:28]: LOAD BE[00:00:30]: LOAD BE: done[00:00:30]: Begin Session: 0AB00004BBD590D3[00:00:30]: saving to server_temp/server_save[00:00:30]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )[00:00:30]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/campfire.xml )[00:00:31]: Loading Nav Grid[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Validating -1, which is disabled by prefab: status: INACTIVE world: available: false[00:00:34]: Can't find prefab spawnpoint[00:00:34]: SpawnSaveRecord [nil, spawnpoint] FAILED[00:00:37]: Reconstructing topology[00:00:37]: ...Sorting points[00:00:37]: ...Sorting edges[00:00:37]: ...Connecting nodes[00:00:37]: ...Validating connections[00:00:37]: ...Housekeeping[00:00:37]: ...Done![00:00:37]: 1 uploads added to server. From server_temp[00:00:37]: [sHARD] STARTING MASTER SERVER[00:00:37]: [Warning] Could not confirm port 11200 is open in the firewall.[00:00:37]: [sHARD] Shard Server Started on port: 11200[00:00:37]: Telling Client our new session identifier: 0AB00004BBD590D3[00:00:37]: Sim paused[00:00:37]: SteamGameServer_Init Success[00:00:41]: [sHARD] Slave 'caves(3144703270)' connected from [LAN] IP: 127.0.0.1[00:00:42]: [sHARD] Slave 'caves(3144703270)' ready![00:00:42]: World '3144703270' is now connected[00:01:28]: New incoming connection 192.168.25.4|50558 GUID: 1062849532451067631[00:01:28]: Client connected from [LAN] IP: 192.168.25.4[00:01:28]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9SOVBvaEVHYiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^khG8Gm8DDfelA1Ca9DEA4iTm09eKbbZr for: 1062849532451067631[00:01:28]: Sim unpaused[00:01:28]: [sHARD] Registering portal ID #1[00:01:28]: Validating 1, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:28]: Validating 1, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: [sHARD] Registering portal ID #2[00:01:29]: Validating 2, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: Validating 2, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: [sHARD] Registering portal ID #3[00:01:29]: Validating 3, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: Validating 3, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: [sHARD] Registering portal ID #4[00:01:29]: Validating 4, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: Validating 4, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: [sHARD] Registering portal ID #5[00:01:29]: Validating 5, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:29]: Validating 5, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: [sHARD] Registering portal ID #6[00:01:30]: Validating 6, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: Validating 6, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: [sHARD] Registering portal ID #7[00:01:30]: Validating 7, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: Validating 7, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: [sHARD] Registering portal ID #8[00:01:30]: Validating 8, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: Validating 8, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: [sHARD] Registering portal ID #9[00:01:30]: Validating 9, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:30]: Validating 9, which is disabled by prefab: status: INACTIVE world: 3144703270 available: true[00:01:31]: SendHandShakeServerListing[00:01:31]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198126986751'[00:01:32]: [sHARD] Read save location file for 'KU_R9PohEGb'[00:01:32]: [sHARD] Save location file read! APP:Klei/DST_Master/save/session/0AB00004BBD590D3/KU_R9PohEGb_/savelocation for KU_R9PohEGb[00:01:32]: [sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)][00:01:57]: ReceiveResumeRequest[00:01:57]: Received request to resume from: session/0AB00004BBD590D3/KU_R9PohEGb_[00:01:57]: OnResumeRequestLoadComplete - UserID KU_R9PohEGb[00:02:00]: Received request to spawn as wilson_none wilson from GuilhermeT11[00:02:00]: Received clothing request body_trimmed_blouse_yellow_flax[00:02:00]: Validated skin: wilson wilson_none body_trimmed_blouse_yellow_flax[00:02:01]: [Fixed] SPAWNING PLAYER AT: (-100.00, 0.00, -4.00)[00:02:01]: Serializing user session to session/0AB00004BBD590D3/KU_R9PohEGb_/0000000003[00:02:13]: [GuilhermeT11:KU_R9PohEGb] ReceiveRemoteExecute(c_gonext("cave_entrance")) @(-96.93, 5.07)[00:02:13]: Finding a cave_entrance[00:02:13]: 103200 -1[00:02:13]: 103199 -1 103200[00:02:13]: 103195 -1 103199[00:02:13]: 103201 -1 103195[00:02:13]: 103203 -1 103195[00:02:13]: 103202 -1 103195[00:02:13]: 103198 -1 103195[00:02:13]: 103196 -1 103195[00:02:13]: 103197 -1 103195[00:02:20]: [GuilhermeT11:KU_R9PohEGb] ReceiveRemoteExecute(c_give("pickaxe")) @(-228.92, -301.30)[00:02:20]: giving 109178 - pickaxe[00:02:26]: [sHARD] Unregistering portal ID #2[00:02:26]: [sHARD] Registering portal ID #2[00:02:26]: Validating 2: status: ACTIVE world: 3144703270 available: true[00:02:27]: Activating portal 2 to 3144703270[00:02:27]: Serializing user minimap to session/0AB00004BBD590D3/KU_R9PohEGb_/minimap[00:02:27]: Serializing user session to session/0AB00004BBD590D3/KU_R9PohEGb_/0000000003[00:02:27]: [sHARD] Requesting migration of player KU_R9PohEGb from [sHDMASTER] to caves(3144703270)[00:02:27]: [sHARD] Beginning migration of player KU_R9PohEGb from [sHDMASTER](1) to caves(3144703270) (1).[00:02:27]: [sHARD] Migrating player data from: session/0AB00004BBD590D3/KU_R9PohEGb_/0000000003[00:02:27]: [sHARD] CLOSE CONNECTION for 2981074667[00:02:27]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[00:02:27]: [steam] UserDisconnect successfully sent for steamid '76561198126986751'[00:02:27]: [sHARD] Received disconnect notification for 'KU_R9PohEGb' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')[00:02:47]: [sHARD] Migration for KU_R9PohEGb timed out.[00:02:47]: [sHARD] Cancelling pending migration of player 'KU_R9PohEGb' from '(0)' to 'caves(3144703270)' (1).[00:02:47]: Sim paused[00:02:50]: [sHARD] Received a ID_SHD_D2M_PLAYER_DISCONNECTED message for an unknown player (KU_R9PohEGb).[00:02:52]: [steam] UserDisconnect successfully sent for steamid '0'[00:02:52]: Collecting garbage...[00:02:52]: lua_gc took 0.19 seconds[00:02:52]: ~ShardLuaProxy()[00:02:52]: ~InventoryLuaProxy()[00:02:52]: ~NetworkLuaProxy()[00:02:52]: ~SimLuaProxy()[00:02:53]: lua_close took 0.34 seconds[00:02:53]: HttpClient2::ClientThread::Main() complete[00:02:53]: Shutting down Cave Log: [00:00:00]: Starting Up[00:00:00]: Version: 152769[00:00:00]: Current time: Sun Oct 11 21:19:31 2015[00:00:00]: Don't Starve Together: 152769 WIN32NNN Build Date: 2015-10-09_17-02-58[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: -conf_dir DST_Cave[00:00:00]: Initializing Minidump handler[00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (2136)[00:00:00]: HttpClient2::ClientThread::Main()[00:00:00]: ProfileIndex:4.78[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Authorized application C:\dontstarveserver\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.[00:00:00]: WindowsFirewall - Application already authorized[00:00:00]: OnLoadPermissionList: APP:Klei/DST_Cave/save/blocklist.txt (Failure)[00:00:00]: OnLoadPermissionList: APP:Klei/DST_Cave/save/adminlist.txt (Failure)[00:00:00]: OnLoadUserIdList: APP:Klei/DST_Cave/save/whitelist.txt (Failure)[00:00:00]: cGame::InitializeOnMainThread[00:00:00]: Renderer initialize: Okay[00:00:00]: AnimManager initialize: Okay[00:00:00]: Buffers initialize: Okay[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()[00:00:00]: FMOD Error: An invalid object handle was used.[00:00:00]: GameSpecific initialize: Okay[00:00:00]: cGame::StartPlaying[00:00:01]: LOADING LUA[00:00:01]: DoLuaFile scripts/main.lua[00:00:01]: DoLuaFile loading buffer scripts/main.lua[00:00:01]: scripts/main.lua(173,1) running main.lua[00:00:01]: Could not load modindex[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.[00:00:01]: DownloadMods(0)[00:00:01]: modoverrides.lua enabling workshop-373991022[00:00:01]: modoverrides.lua enabling workshop-412291722[00:00:01]: modoverrides.lua enabling workshop-375859599[00:00:01]: ModIndex:GetModsToLoad inserting moddir, workshop-373991022[00:00:01]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599[00:00:01]: ModIndex:GetModsToLoad inserting moddir, workshop-412291722[00:00:01]: Could not load mod_config_data/modconfiguration_workshop-373991022_staging_CLIENT[00:00:01]: Loading mod: workshop-373991022 (Global Player Icons) Version:1.14[00:00:01]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging_CLIENT[00:00:01]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:01]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging_CLIENT[00:00:01]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:01]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:01]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:01]: Mod: workshop-375859599 (Health Info) Loading modmain.lua[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:02]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modmain.lua[00:00:02]: Mod: workshop-373991022 (Global Player Icons) Loading modworldgenmain.lua[00:00:02]: Mod: workshop-373991022 (Global Player Icons) Mod had no modworldgenmain.lua. Skipping.[00:00:02]: Mod: workshop-373991022 (Global Player Icons) Loading modmain.lua[00:00:03]: FMOD Error: An invalid object handle was used.[00:00:03]: LOADING LUA SUCCESS[00:00:03]: PlayerDeaths could not load morgue[00:00:03]: PlayerHistory could not load player_history_staging[00:00:03]: bloom_enabled false[00:00:03]: Could not load saveindex[00:00:03]: OnFilesLoaded()[00:00:03]: OnUpdatePurchaseStateComplete[00:00:17]: Mod: workshop-375859599 (Health Info) Registering prefabs[00:00:17]: Mod: workshop-375859599 (Health Info) Registering default mod prefab[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefabs[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefab file: prefabs/range[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) range_indicator[00:00:17]: Mod: workshop-412291722 (Ice Fling Range Check) Registering default mod prefab[00:00:17]: Mod: workshop-373991022 (Global Player Icons) Registering prefabs[00:00:17]: Mod: workshop-373991022 (Global Player Icons) Registering prefab file: prefabs/globalicon_network[00:00:17]: Mod: workshop-373991022 (Global Player Icons) globalicon_network[00:00:17]: Mod: workshop-373991022 (Global Player Icons) Registering prefab file: prefabs/globalicon[00:00:17]: Mod: workshop-373991022 (Global Player Icons) globalicon[00:00:17]: Mod: workshop-373991022 (Global Player Icons) Registering default mod prefab[00:00:17]: Load FE[00:00:18]: Load FE: done[00:00:18]: ModIndex: Load sequence finished successfully.[00:00:18]: Reset() returning[00:00:20]: [200] Account Communication Success (6)[00:00:20]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_R9PohEGb[00:00:20]: Starting Dedicated Server Game[00:00:20]: Network tick rate: U=15(2), D=0[00:00:20]: [Warning] Could not confirm port 11001 is open in the firewall.[00:00:20]: [sHARD] No shard id specified, generating a random one...[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-373991022_staging[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging[00:00:20]: Online Server Started on port: 11001[00:00:20]: unloading prefabs for mod MOD_workshop-375859599[00:00:20]: unloading prefabs for mod MOD_workshop-412291722[00:00:20]: unloading prefabs for mod MOD_workshop-373991022[00:00:20]: Collecting garbage...[00:00:20]: lua_gc took 0.02 seconds[00:00:20]: ~ShardLuaProxy()[00:00:20]: ~InventoryLuaProxy()[00:00:20]: ~NetworkLuaProxy()[00:00:20]: ~SimLuaProxy()[00:00:20]: lua_close took 0.04 seconds[00:00:20]: ReleaseAll[00:00:20]: ReleaseAll Finished[00:00:20]: cGame::StartPlaying[00:00:20]: LOADING LUA[00:00:20]: DoLuaFile scripts/main.lua[00:00:20]: DoLuaFile loading buffer scripts/main.lua[00:00:20]: scripts/main.lua(173,1) running main.lua[00:00:20]: loaded modindex[00:00:20]: ModIndex: Beginning normal load sequence for dedicated server.[00:00:21]: modoverrides.lua enabling workshop-373991022[00:00:21]: modoverrides.lua enabling workshop-412291722[00:00:21]: modoverrides.lua enabling workshop-375859599[00:00:21]: ModIndex:GetModsToLoad inserting moddir, workshop-373991022[00:00:21]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599[00:00:21]: ModIndex:GetModsToLoad inserting moddir, workshop-412291722[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-373991022_staging[00:00:21]: Loading mod: workshop-373991022 (Global Player Icons) Version:1.14[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging[00:00:21]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-412291722_staging[00:00:21]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modmain.lua[00:00:21]: Mod: workshop-373991022 (Global Player Icons) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-373991022 (Global Player Icons) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-373991022 (Global Player Icons) Loading modmain.lua[00:00:21]: LOADING LUA SUCCESS[00:00:21]: PlayerDeaths could not load morgue[00:00:21]: PlayerHistory could not load player_history_staging[00:00:21]: bloom_enabled false[00:00:21]: Could not load saveindex[00:00:21]: OnFilesLoaded()[00:00:21]: OnUpdatePurchaseStateComplete[00:00:21]: Loaded and applied world gen overrides from ../worldgenoverride.lua[00:00:21]: WorldSim::SimThread::SimThread()[00:00:21]: ABOUT TO INSTALL STACKTRACE[00:00:21]: DoLuaFile scripts/stacktrace.lua[00:00:21]: DoLuaFile loading buffer scripts/stacktrace.lua[00:00:21]: INSTALLED STACKTRACE[00:00:21]: WorldSim::SimThread::SimThread() complete[00:00:21]: ModIndex: Load sequence finished successfully.[00:00:21]: THREAD - started 'WorldSim' (4664)[00:00:21]: WorldSim::SimThread::Main()[00:00:21]: DoLuaFile scripts/worldgen_main.lua[00:00:21]: DoLuaFile loading buffer scripts/worldgen_main.lua[00:00:21]: DLC enabled : false[00:00:21]: Reset() returning[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-373991022[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-375859599[00:00:21]: ModIndex:GetModsToLoad inserting modname, workshop-412291722[00:00:21]: Loading mod: workshop-373991022 (Global Player Icons) Version:1.14[00:00:21]: Loading mod: workshop-375859599 (Health Info) Version:1.4.7[00:00:21]: Loading mod: workshop-412291722 (Ice Fling Range Check) Version:1.2.4[00:00:21]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-412291722 (Ice Fling Range Check) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: Mod: workshop-373991022 (Global Player Icons) Loading modworldgenmain.lua[00:00:21]: Mod: workshop-373991022 (Global Player Icons) Mod had no modworldgenmain.lua. Skipping.[00:00:21]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua[00:00:21]: scripts/worldgen_main.lua(82,1) SEED = 1444609192[00:00:21]: K: level_type V: survival[00:00:21]: K: current_level V: 1[00:00:21]: K: profiledata V table: 04C9C818[00:00:21]: K: controls V table: 04C9C868[00:00:21]: K: unlocked_worldgen V table: 04C9C700[00:00:21]: K: device_caps_b V: 15[00:00:21]: K: render_quality V: 1[00:00:21]: K: device_caps_a V: 1444609192[00:00:21]: K: characterskins V table: 04C9C840[00:00:21]: K: wilson V table: 04C9C610[00:00:21]: K: legs V: legs_jeans_blue_peacock[00:00:21]: K: hand V: hand_longgloves_blue_cerulean[00:00:21]: K: base V: wilson_none[00:00:21]: K: body V: body_flannel_red_higgsbury[00:00:21]: K: wendy V table: 04C9C958[00:00:21]: K: base V: wendy_none[00:00:21]: K: webber V table: 04C9C8B8[00:00:21]: K: base V: webber_none[00:00:21]: K: willow V table: 04C9CD18[00:00:21]: K: base V: willow_none[00:00:21]: K: waxwell V table: 04C9C9D0[00:00:21]: K: base V: waxwell_none[00:00:21]: K: wickerbottom V table: 04C9CB60[00:00:21]: K: base V: wickerbottom_none[00:00:21]: K: wigfrid V table: 04C9CB88[00:00:21]: K: base V: wigfrid_none[00:00:21]: K: wolfgang V table: 04C9D010[00:00:21]: K: base V: wolfgang_none[00:00:21]: K: wx78 V table: 04C9D128[00:00:21]: K: base V: wx78_none[00:00:21]: K: woodie V table: 04C9D218[00:00:21]: K: base V: woodie_none[00:00:21]: K: wes V table: 04C9D1F0[00:00:21]: K: base V: wes_none[00:00:21]: K: most_recent_item_skins V table: 04C9D1C8[00:00:21]: K: backpack V: backpack_beefalo[00:00:21]: K: starts V: 1[00:00:21]: K: customizationpresets V table: 04C9D510[00:00:21]: K: autosave V: true[00:00:21]: K: saw_display_adjustment_popup V: false[00:00:21]: K: DLCEnabled V table: 04C9C4A8[00:00:21]: K: 1 V: false[00:00:21]: K: world_gen_choices V table: 04C9C1D8[00:00:21]: K: actualpreset V: DST_CAVE[00:00:21]: K: tweak V table: 04C9C750[00:00:21]: scripts/worldgen_main.lua(461,1)######### Generating SURVIVAL Mode Level########[00:00:21]: scripts/worldgen_main.lua(469,1) WORLDGEN PRESET: DST_CAVE[00:00:21]: scripts/worldgen_main.lua(477,1) WORLDGEN LEVEL ID: 5[00:00:21]: scripts/worldgen_main.lua(484,1)######### Generating Normal Mode The Caves Level DST_CAVE########[00:00:22]: Creating story...[00:00:22]: RestrictNodesByKey[00:00:22]: ##############################RestrictNodesByKey[00:00:22]: Finding valid start task...[00:00:22]: ...picked CaveExitTask4[00:00:22]: Has start node SinkholeForest[00:00:22]: New size: 425 large[00:00:22]: Baking map... 425[00:00:22]: [WorldSimActual::GenerateVoronoiMap][00:00:22]: GenerateVoronoiMap [1]:[00:00:22]: ...Done.[00:00:22]: [AddEmptyNodes][00:00:22]: GenerateVoronoiMap [100]:[00:00:29]: ...Done.[00:00:29]: [WorldSimActual::GenerateVoronoiMap] complete [success][00:00:29]: [WorldSimActual::ConvertToTileMap][00:00:29]: [ConvertToTileMap][00:00:29]: [WorldSimActual::ConvertToTileMap] complete[00:00:29]: [WorldSimActual::SeparateIslands][00:00:29]: [separateIslands][00:00:29]: [WorldSimActual::SeparateIslands] complete[00:00:29]: Map Baked![00:00:29]: [WorldSimActual::ForceConnectivity][00:00:29]: [GenerateLandmasses][00:00:29]: [MergeConnectedLandmasses] true[00:00:29]: [WorldSimActual::ForceConnectivity] complete[00:00:29]: [GetWormholesExtra] connected 0 unconnected 1[00:00:29]: [GetWormholesExtra] after: connected 1 unconnected 0[00:00:29]: [GetWormholesExtra] pushed 0 wormholes[00:00:29]: Encoding...[00:00:29]: Encoding... DONE[00:00:29]: Checking Tags[00:00:29]: Populating voronoi...[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:2:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:2:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant[00:00:29]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses[00:00:29]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant[00:00:29]: Warning! Could not find a spot for RabbitTown in node RabbitTown:0:RabbitTown[00:00:29]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant[00:00:29]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant[00:00:29]: disconnected tiles... 66[00:00:30]: Done cave map gen![00:00:30]: scripts/worldgen_main.lua(248,1) Checking map...[00:00:30]: scripts/worldgen_main.lua(596,1) Generation complete[00:00:30]: WorldSim::SimThread::Main() complete[00:00:30]: Serializing world session to session/02600004BC00409B/0000000002[00:00:30]: Unload FE[00:00:30]: Unload FE done[00:00:31]: Mod: workshop-375859599 (Health Info) Registering prefabs[00:00:31]: Mod: workshop-375859599 (Health Info) Registering default mod prefab[00:00:31]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefabs[00:00:31]: Mod: workshop-412291722 (Ice Fling Range Check) Registering prefab file: prefabs/range[00:00:31]: Mod: workshop-412291722 (Ice Fling Range Check) range_indicator[00:00:31]: Mod: workshop-412291722 (Ice Fling Range Check) Registering default mod prefab[00:00:31]: Mod: workshop-373991022 (Global Player Icons) Registering prefabs[00:00:31]: Mod: workshop-373991022 (Global Player Icons) Registering prefab file: prefabs/globalicon_network[00:00:31]: Mod: workshop-373991022 (Global Player Icons) globalicon_network[00:00:31]: Mod: workshop-373991022 (Global Player Icons) Registering prefab file: prefabs/globalicon[00:00:31]: Mod: workshop-373991022 (Global Player Icons) globalicon[00:00:31]: Mod: workshop-373991022 (Global Player Icons) Registering default mod prefab[00:00:31]: LOAD BE[00:00:34]: LOAD BE: done[00:00:34]: Begin Session: 02600004BC00409B[00:00:34]: saving to server_temp/server_save[00:00:34]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )[00:00:35]: Loading Nav Grid[00:00:35]: BEGINNING QUAKE[00:00:35]: OVERRIDE: setting waves to off[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:39]: Can't find prefab mushtree[00:00:39]: SpawnSaveRecord [nil, mushtree] FAILED[00:00:41]: Reconstructing topology[00:00:41]: ...Sorting points[00:00:41]: ...Sorting edges[00:00:41]: ...Connecting nodes[00:00:41]: ...Validating connections[00:00:41]: ...Housekeeping[00:00:41]: ...Done![00:00:41]: 1 uploads added to server. From server_temp[00:00:41]: [sHARD] Connecting to master...[00:00:41]: Telling Client our new session identifier: 02600004BC00409B[00:00:41]: Sim paused[00:00:41]: SteamGameServer_Init Success[00:00:41]: [sHARD] Sending slave information to master...[00:00:42]: [sHARD] Registering in lobby as a slave server...[00:00:42]: [sHARD] Slave is now ready![00:00:42]: World '1' is now connected[00:01:28]: Sim unpaused[00:01:28]: [sHARD] Registering portal ID #1[00:01:28]: Validating 1: status: ACTIVE world: 1 available: true[00:01:28]: Validating 1: status: ACTIVE world: 1 available: true[00:01:29]: [sHARD] Registering portal ID #2[00:01:29]: Validating 2: status: ACTIVE world: 1 available: true[00:01:29]: Validating 2: status: ACTIVE world: 1 available: true[00:01:29]: [sHARD] Registering portal ID #3[00:01:29]: Validating 3: status: ACTIVE world: 1 available: true[00:01:29]: Validating 3: status: ACTIVE world: 1 available: true[00:01:29]: [sHARD] Registering portal ID #4[00:01:29]: Validating 4: status: ACTIVE world: 1 available: true[00:01:29]: Validating 4: status: ACTIVE world: 1 available: true[00:01:29]: [sHARD] Registering portal ID #5[00:01:29]: Validating 5: status: ACTIVE world: 1 available: true[00:01:29]: Validating 5: status: ACTIVE world: 1 available: true[00:01:29]: [sHARD] Registering portal ID #6[00:01:29]: Validating 6: status: ACTIVE world: 1 available: true[00:01:29]: Validating 6: status: ACTIVE world: 1 available: true[00:01:30]: [sHARD] Registering portal ID #7[00:01:30]: Validating 7: status: ACTIVE world: 1 available: true[00:01:30]: Validating 7: status: ACTIVE world: 1 available: true[00:01:30]: [sHARD] Registering portal ID #8[00:01:30]: Validating 8: status: ACTIVE world: 1 available: true[00:01:30]: Validating 8: status: ACTIVE world: 1 available: true[00:01:30]: [sHARD] Registering portal ID #9[00:01:30]: Validating 9: status: ACTIVE world: 1 available: true[00:01:30]: Validating 9: status: ACTIVE world: 1 available: true[00:01:30]: [sHARD] Registering portal ID #10[00:01:30]: Validating 10: status: ACTIVE world: 1 available: true[00:01:30]: Validating 10: status: ACTIVE world: 1 available: true[00:02:27]: [sHARD] Migrating player data to: session/02600004BC00409B/KU_R9PohEGb_/0000000002[00:02:27]: [sHARD] Received player migration data packet for 'KU_R9PohEGb' (1)[00:02:27]: [sHARD] PASS IS 'Z8e4aerBHAkL27'[00:02:29]: New incoming connection 192.168.25.4|56747 GUID: 738590359341843602[00:02:29]: Client connected from [LAN] IP: 192.168.25.4[00:02:29]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9SOVBvaEVHYiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^1IJ7le/t6XqNULB36XdCTGwisPbYF50H for: 738590359341843602[00:02:30]: SendHandShakeServerListing[00:02:30]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198126986751'[00:02:47]: [sHARD] Migration by user ('KU_R9PohEGb') failed (163).[00:02:50]: [steam] UserDisconnect successfully sent for steamid '76561198126986751'[00:02:50]: [steam] UserDisconnect successfully sent for steamid '0'[00:02:50]: Collecting garbage...[00:02:50]: lua_gc took 0.16 seconds[00:02:51]: ~ShardLuaProxy()[00:02:51]: ~InventoryLuaProxy()[00:02:51]: ~NetworkLuaProxy()[00:02:51]: ~SimLuaProxy()[00:02:51]: lua_close took 0.40 seconds[00:02:51]: HttpClient2::ClientThread::Main() complete[00:02:51]: Shutting down[00:02:27]: [SHARD] Migrating player data to: session/02600004BC00409B/KU_R9PohEGb_/0000000002[00:02:27]: [SHARD] Received player migration data packet for 'KU_R9PohEGb' (1)[00:02:27]: [SHARD] PASS IS 'Z8e4aerBHAkL27'[00:02:29]: New incoming connection 192.168.25.4|56747 GUID: 738590359341843602[00:02:29]: Client connected from [LAN] IP: 192.168.25.4[00:02:29]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9SOVBvaEVHYiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^1IJ7le/t6XqNULB36XdCTGwisPbYF50H for: 738590359341843602[00:02:30]: SendHandShakeServerListing[00:02:30]: [Steam] UserConnectAndAuthenticate successfully sent for steamid '76561198126986751'[00:02:47]: [SHARD] Migration by user ('KU_R9PohEGb') failed (163).[00:02:50]: [Steam] UserDisconnect successfully sent for steamid '76561198126986751'[00:02:50]: [Steam] UserDisconnect successfully sent for steamid '0'Master Settings.ini [shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = secretkeysaresecret[network]default_server_name = Vamos la cavesdefault_server_description = submundo da escuridaoserver_password = rog123server_save_slot = 1game_mode = survivalmax_players = 6tick_rate = 60enable_vote_kick = trueenable_snapshots = falsepvp = falsepause_when_empty = trueCave Settings.ini[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = secretkeysaresecretshard_id = 3144703270[network]default_server_name = Vamos la cavesdefault_server_description = Submundo da escuridaomax_players = 6server_port = 11899steam_authentication_port = 12348steam_master_server_port = 12349server_password = G8xyjvRrFFl9CxNothing I can do work, I tried change each line, I've tried each combination possible, it happens with me since the ruins was released, anyone has any idea? A big Thank you. Link to comment https://forums.kleientertainment.com/forums/topic/58452-how-do-i-solve-the-annoying-163-error-by-try-migrate-to-cave-server-please/ Share on other sites More sharing options...
Xavven Posted October 13, 2015 Share Posted October 13, 2015 Hi, GuilhermeT! Di you make sure that both ports 10999 and 11001 are open on your host-based firewall, and that your router is forwarding those ports to your computer's IP address? Also, the server_port line on your cave server's ini file is set to 11899 but your cave server's log file indicates it's trying to open 11001. Did you post the same ini that your server actually initialized on? Link to comment https://forums.kleientertainment.com/forums/topic/58452-how-do-i-solve-the-annoying-163-error-by-try-migrate-to-cave-server-please/#findComment-679709 Share on other sites More sharing options...
GuilhermeT Posted October 13, 2015 Author Share Posted October 13, 2015 Hi, GuilhermeT! Di you make sure that both ports 10999 and 11001 are open on your host-based firewall, and that your router is forwarding those ports to your computer's IP address? Also, the server_port line on your cave server's ini file is set to 11899 but your cave server's log file indicates it's trying to open 11001. Did you post the same ini that your server actually initialized on? Hi Xavven, About the ports, I never need change anything, always worked perfectly, but I will try configure it. I finish one more try, and again the server connects successfully only in the first attempt, but in all following tries it doesn't work anymore. And the server_port in the .ini file thats a my error, I had tried with 11001, after this, I changed to 11899, but do not update the logs in here. Link to comment https://forums.kleientertainment.com/forums/topic/58452-how-do-i-solve-the-annoying-163-error-by-try-migrate-to-cave-server-please/#findComment-679746 Share on other sites More sharing options...
GuilhermeT Posted October 13, 2015 Author Share Posted October 13, 2015 I think I will wait for Don't Starve Together exits from the beta, unfortunately this problem looks not depending of me. I thank you for your help Xavven, I've tried use your ini file that you had posted on the other topic, but without luck anyway. Well, maybe the ruins, maybe my pc... I will wait for a update, then I try it again, but no hope for me. Another thing happened, in the rare moments I could connect to caves, always I exit from there, my game crashed. Regards, Thanks one more time for the help. Link to comment https://forums.kleientertainment.com/forums/topic/58452-how-do-i-solve-the-annoying-163-error-by-try-migrate-to-cave-server-please/#findComment-679820 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.