XirmiX Posted September 23, 2015 Share Posted September 23, 2015 Bug Submission: Category: Sound Issue Title: Beardlords don't have beardlord sounds and animations. Issue Description: Since working and attacking soundtracks can be made client based, I don't see why Beardlords couldn't have their original sounds and animations, since they do have client based textures! But anyway, when Bunnymen turn into beard lords for a player that goes insane, they will not have the Beardlord animations and sounds, but the animations and sounds of the normal Bunnymen. PS. What happens if one player nearby a Bunnyman/Beardlord is sane and the other is insane and the Bunnyman/Bierdlord dies to a tooth trap or a different mob? Does normal loot drop or does it depend on which player is closer or something? Steps to Reproduce: 1) Find a Bunnyman 2) Go insane 3) Listen to the sounds and look at the animation of the now turned Beardlord Link to comment https://forums.kleientertainment.com/forums/topic/58071-sound-beardlords-dont-have-beardlord-sounds-and-animations/ Share on other sites More sharing options...
Developer Ipsquiggle Posted September 24, 2015 Developer Share Posted September 24, 2015 Definitely this is a weird issue, which is why we haven't fixed it yet. Bunnymen might need a redesign for multiplayer... Link to comment https://forums.kleientertainment.com/forums/topic/58071-sound-beardlords-dont-have-beardlord-sounds-and-animations/#findComment-675706 Share on other sites More sharing options...
NotStarvnMarvn Posted September 24, 2015 Share Posted September 24, 2015 Definitely this is a weird issue, which is why we haven't fixed it yet. Bunnymen might need a redesign for multiplayer... I second that. Bunnymen need a whole redesign, my caves world is based on those things so I spend enough time with them to verify. Link to comment https://forums.kleientertainment.com/forums/topic/58071-sound-beardlords-dont-have-beardlord-sounds-and-animations/#findComment-675723 Share on other sites More sharing options...
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