Jump to content

[Sound] - Beardlords don't have beardlord sounds and animations.


XirmiX

Recommended Posts

Bug Submission:

Category: Sound

Issue Title: Beardlords don't have beardlord sounds and animations.

Issue Description: Since working and attacking soundtracks can be made client based, I don't see why Beardlords couldn't have their original sounds and animations, since they do have client based textures!

But anyway, when Bunnymen turn into beard lords for a player that goes insane, they will not have the Beardlord animations and sounds, but the animations and sounds of the normal Bunnymen.

PS. What happens if one player nearby a Bunnyman/Beardlord is sane and the other is insane and the Bunnyman/Bierdlord dies to a tooth trap or a different mob? Does normal loot drop or does it depend on which player is closer or something?

Steps to Reproduce: 1) Find a Bunnyman

2) Go insane

3) Listen to the sounds and look at the animation of the now turned Beardlord

 

Definitely this is a weird issue, which is why we haven't fixed it yet. Bunnymen might need a redesign for multiplayer...

 

I second that. Bunnymen need a whole redesign, my caves world is based on those things so I spend enough time with them to verify.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...