vihar1 Posted September 19, 2015 Share Posted September 19, 2015 Dear Community, I am new to modding but still want to update an existing mod as it seems that it's owner has left it as it is. name = "Recipe Book"description = "Portable Cook Pot"author = "edgorham" Currently it contains only (outdated) base-game recipes but I'd like to update them and add RoG recipes as well. My problem is that the RoG-specific ingredients are not shown in-game. I wanted to create Flower Salad recipe entry: STRINGS.RECIPE_DESC.FLOWERSALAD = "12.5 Hunger - 40 Health - 5 Sanity" GLOBAL.Recipe("flowersalad", {Ingredient("cactus_flower", 1) ,Ingredient("veggies", 2)} , RECIPETABS.RECIPEBOOK, {SCIENCE=0}) This shows up in menu, cactus picture is shown but the vegetable picture is missing. I tried to change "veggies" to "veggie", "vegtables" and "vegetable" unsuccessfully. From the other files I think it should be "veggie" but I can't make it work. Can anyone guide me? Thank you! PS. it would be nice to have a crock pot built as requirement. Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/ Share on other sites More sharing options...
Mobbstar Posted September 20, 2015 Share Posted September 20, 2015 Is that really how the other recipes work? Surely it works there? Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/#findComment-674461 Share on other sites More sharing options...
vihar1 Posted September 20, 2015 Author Share Posted September 20, 2015 (edited) Is that really how the other recipes work? Surely it works there? yes, I was able to add guacamole as a test and it appeared fine: STRINGS.RECIPE_DESC.GUACAMOLE = "37.5 Hunger - 20 Health - 0 Sanity" GLOBAL.Recipe("guacamole", {Ingredient("cactus_meat", 1) ,Ingredient("mole", 1)} , RECIPETABS.RECIPEBOOK, {SCIENCE=0}) It seems that I have problems only with categories or tags - as same applies for "sweetener" and "dairy".I also searched for the string "veggie" in the original files and it seems to be right - or I am missing something. Edited September 20, 2015 by vihar1 Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/#findComment-674464 Share on other sites More sharing options...
Mobbstar Posted September 20, 2015 Share Posted September 20, 2015 You can only use explicit prefab names in crafting recipes (e.g. "corn","berries","durian","smallmeat").I have no idea how you could solve that issue. Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/#findComment-674488 Share on other sites More sharing options...
vihar1 Posted September 20, 2015 Author Share Posted September 20, 2015 You can only use explicit prefab names in crafting recipes (e.g. "corn","berries","durian","smallmeat").I have no idea how you could solve that issue. Sad to hear that Hope if any developer gets here they can fix/develop this. Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/#findComment-674578 Share on other sites More sharing options...
vihar1 Posted September 20, 2015 Author Share Posted September 20, 2015 I checked what the original author did when a category was needed: he simply picked one ingredient from the category he thought would be the most "accurate" - so did I and now I can cook RoG-specific meals. Thank you all for the replies. Link to comment https://forums.kleientertainment.com/forums/topic/57975-need-help-modding-a-mod-to-be-rog-compatible/#findComment-674586 Share on other sites More sharing options...
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