bobbybighoof Posted September 17, 2015 Share Posted September 17, 2015 Now at this point and 3 days of working on this I apologize for seeming rash, but now I am a bit more then frayed at the edges at both steam and don't starve. Let me explain So I am no noob when it comes to servers dedicated or other wise, and our organization thought we would add this one to our list, and well I personally have had a bit enjoyment from the game so I took it on myself to just get this set up. Here I was thinking 5 min no big deal. Man was I fooling myself. at this point this is what I'm looking at windows 7 osport is forwarded twice once for tcp and once for udp.program is added to firewall once for tcp and once for udpthe port is added to the fire wall for tcp and udp once for each.token is in here is the ini file for start up [MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = Lazygamerz.org PVE-1default_server_description = A place for all lazygamerz to come enjoy starvingserver_port = 10999server_password =game_mode = endlessmax_players = 64 and here is the output from console / log file apologize for length bbc code doesn't seem to be working[00:00:00]: Starting Up[00:00:00]: Version: 148470[00:00:00]: Current time: Wed Sep 16 07:12:09 2015[00:00:00]: Don't Starve Together: 148470 WIN32NNN Build Date: 2015-09-01_13-20-47[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: -console [00:00:00]: Initializing Minidump handler[00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (3740)[00:00:00]: HttpClient2::ClientThread::Main()[00:00:00]: ProfileIndex:5.08[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: [Warning] Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall.[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall.[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)[00:00:00]: THREAD - started 'ConsoleInput' (3768)[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)[00:00:00]: Server token retrieved from: server_token.txt[00:00:00]: cGame::InitializeOnMainThread[00:00:00]: Renderer initialize: Okay[00:00:00]: AnimManager initialize: Okay[00:00:00]: Buffers initialize: Okay[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()[00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay[00:00:00]: cGame::StartPlaying[00:00:00]: LOADING LUA[00:00:00]: DoLuaFile scripts/main.lua[00:00:00]: DoLuaFile loading buffer scripts/main.lua[00:00:00]: scripts/main.lua(169,1) running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0)[00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: LOADING LUA SUCCESS[00:00:00]: PlayerDeaths could not load morgue [00:00:00]: PlayerHistory could not load player_history [00:00:00]: loaded profile [00:00:00]: bloom_enabled false [00:00:00]: loaded saveindex [00:00:00]: OnFilesLoaded() [00:00:00]: OnUpdatePurchaseStateComplete [00:00:00]: Load FE [00:00:01]: Load FE: done [00:00:01]: ModIndex: Load sequence finished successfully. [00:00:01]: Reset() returning[00:00:02]: [200] Account Communication Success (6)[00:00:02]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_4orAqqfA[00:00:02]: Starting Dedicated Server Game [00:00:02]: Network tick rate: U=15(2), D=0[00:00:02]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:02]: Setting up socket descriptors[00:00:02]: Online Server Started on port: 10999[00:00:02]: Collecting garbage...[00:00:02]: lua_gc took 0.01 seconds[00:00:02]: ~NetworkLuaProxy()[00:00:02]: ~SimLuaProxy()[00:00:02]: lua_close took 0.01 seconds[00:00:02]: ReleaseAll[00:00:02]: ReleaseAll Finished[00:00:02]: cGame::StartPlaying[00:00:02]: LOADING LUA[00:00:02]: DoLuaFile scripts/main.lua[00:00:02]: DoLuaFile loading buffer scripts/main.lua[00:00:02]: scripts/main.lua(169,1) running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:02]: LOADING LUA SUCCESS[00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: loaded profile [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Unload FE [00:00:02]: Unload FE done [00:00:03]: LOAD BE [00:00:04]: LOAD BE: done [00:00:04]: Deserialize world session from session/077000070BA49FC4/0000000326 [00:00:04]: Save file is at version 1 [00:00:04]: Begin Session: 077000070BA49FC4[00:00:04]: saving to server_temp/server_save [00:00:04]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )[00:00:05]: Loading Nav Grid [00:00:05]: setting summerlength 15 [00:00:05]: setting elapseddaysinseason 10 [00:00:05]: setting isfullmoon false [00:00:05]: setting moisture 3872.5842285156 [00:00:05]: setting springlength 20 [00:00:05]: setting moonphase half [00:00:05]: setting precipitationrate 0 [00:00:05]: setting iswet false [00:00:05]: setting winterlength 15 [00:00:05]: setting iswinter false [00:00:05]: setting issummer false [00:00:05]: setting moistureceil 4081.0546875 [00:00:05]: setting isday true [00:00:05]: setting wetness 0 [00:00:05]: setting isnight false [00:00:05]: setting isdusk false [00:00:05]: setting isspring true [00:00:05]: setting isautumn false [00:00:05]: setting issnowing false [00:00:05]: setting snowlevel 0 [00:00:05]: setting issnowcovered false [00:00:05]: setting autumnlength 20 [00:00:05]: setting phase day [00:00:05]: setting temperature 29.015834523407 [00:00:05]: setting pop 0.94571981268077 [00:00:05]: setting season spring [00:00:05]: setting israining false [00:00:05]: setting remainingdaysinseason 10 [00:00:05]: setting time 0.0020181973775228 [00:00:05]: setting cycles 325 [00:00:05]: setting precipitation none [00:00:05]: setting timeinphase 0.0064582316080729 [00:00:07]: Reconstructing topology [00:00:07]: ...Sorting points [00:00:07]: ...Sorting edges [00:00:07]: ...Connecting nodes [00:00:07]: ...Validating connections [00:00:07]: ...Housekeeping [00:00:07]: ...Done! [00:00:07]: 1 uploads added to server. From server_temp[00:00:07]: Telling Client our new session identifier: 077000070BA49FC4[00:00:07]: ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning[00:00:07]: SteamGameServer_Init Successnow this thing is telling me the port is not right and the firewall is not right. At this point the firewall is not turned on so that we can get this to actually work without firewall issues. so at this point it still can't be seen by anyone or logged into and I have been at this for 3 days now. Any help will except. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/ Share on other sites More sharing options...
Derpime Posted September 17, 2015 Share Posted September 17, 2015 have you triedc_connect [server ip] ? Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-673539 Share on other sites More sharing options...
bobbybighoof Posted September 17, 2015 Author Share Posted September 17, 2015 have you triedc_connect [server ip] ? from the "~" command on a game launched on another computer? yes have tried that with no luck. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-673542 Share on other sites More sharing options...
Suo Posted September 17, 2015 Share Posted September 17, 2015 It's simple: firewall. Your logs shows no error but the simple 10999 cannot portforward by firewall. You have to portforward it both from your router and from advanced firewall. Normally both tcp-udp is 10990-10999 allow it to be recognized. I normally teach using TeamViewer and help assist others regarding to this situation. If you trust me enough, please add me on Steam and we can talk from there, otherwise let me know how's it going. I can login to Don't Starve Together and try joining your server, if I can see it. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-673551 Share on other sites More sharing options...
bobbybighoof Posted September 17, 2015 Author Share Posted September 17, 2015 It's simple: firewall. Your logs shows no error but the simple 10999 cannot portforward by firewall. You have to portforward it both from your router and from advanced firewall. Normally both tcp-udp is 10990-10999 allow it to be recognized. I normally teach using TeamViewer and help assist others regarding to this situation. If you trust me enough, please add me on Steam and we can talk from there, otherwise let me know how's it going. I can login to Don't Starve Together and try joining your server, if I can see it. the administrator for our server network has been alerted to the need in opening up the ports on the router from 10990-10999. I will let you know of any change if any once that change has been made in effect. I have also made adjustments to the os firewall, but that application is currently off or disabled for these tests to insure it doesn't effect the start up. Primary concern is getting it up and running in the first place, and as of yet that hasn't happened based on all the information given on here and the wikia, and that is what is most aggravating. There was no mention anywhere of a port rang only a required port. Thank you for your offer to check the connection but the server is not ran on the same network as my personal game but rather from our data center located on another network entirely so I should be able to either direct connect or find it on the game default server list. Again as of yet none of that has happened. We do not use teamviewer on our networking computers so the install of it would not be in our best interest at this time, but again thank you for the offer. We use windows remote desktop to interact with our server boxes as all our servers are windows os. (point of preference). I will report back here of any change based on your suggestion and thank you for your time in attempting to help on this situation. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-673583 Share on other sites More sharing options...
bobbybighoof Posted September 17, 2015 Author Share Posted September 17, 2015 It's simple: firewall. Your logs shows no error but the simple 10999 cannot portforward by firewall. You have to portforward it both from your router and from advanced firewall. Normally both tcp-udp is 10990-10999 allow it to be recognized. I normally teach using TeamViewer and help assist others regarding to this situation. If you trust me enough, please add me on Steam and we can talk from there, otherwise let me know how's it going. I can login to Don't Starve Together and try joining your server, if I can see it. Yes I am pleased to report that opening up a port rang as in from-to on the router did work and the server can be seen now and logged into. Thank you extremely much for your help. lol is that even proper English? *shrugs* This is something that should be brought up and addressed in wikia information as well as here on the forums more readily. thank you again for your help. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-673648 Share on other sites More sharing options...
merkmerk73 Posted September 25, 2015 Share Posted September 25, 2015 Same problem - what exactly is 'advanced firewall' ? I have windows firewall turned off and port forwarded range in router done. Link to comment https://forums.kleientertainment.com/forums/topic/57895-server-cant-be-seen-on-server-list-and-cant-log-into/#findComment-675830 Share on other sites More sharing options...
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