Jump to content

Recommended Posts

Ok so I made my character mod textures and to update them textures to your character you have to delete the folder inside "anim" called "esctemplate". However when you autocompile after you start the game its supposed to replace the "esctemplate" folder with a new folder with all your updated textures

(I know this as it has worked for me before). I need help as I have spent around 3 days trying different ways to get this to work and nothings working. Please help, I cant take it anymore :(

post-701060-0-65239000-1442168949_thumb.

post-701060-0-53614600-1442168960_thumb.

Sounds like you're using the Extended Sample Character template?  The steps are:

 

(1) Edit/replace the textures in exported/esctemplate folder

(2) Rename the exported/esctemplate folder to exported/yourcharacter, and rename esctemplate.scml to yourcharacter.scml

(3) Autocompile.  If everything went OK, there should be a file called "yourcharacter.zip" in the anim folder

(4) If there's no such file, run autocompile from the command line, observe the output, and watch for errors

 

Hope this helps!

Edited by keraunoscopia

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...