AverageSandwich Posted September 13, 2015 Share Posted September 13, 2015 Ok so I made my character mod textures and to update them textures to your character you have to delete the folder inside "anim" called "esctemplate". However when you autocompile after you start the game its supposed to replace the "esctemplate" folder with a new folder with all your updated textures(I know this as it has worked for me before). I need help as I have spent around 3 days trying different ways to get this to work and nothings working. Please help, I cant take it anymore Link to comment https://forums.kleientertainment.com/forums/topic/57828-i-need-help-with-mod-issues/ Share on other sites More sharing options...
keraunoscopia Posted September 13, 2015 Share Posted September 13, 2015 (edited) Sounds like you're using the Extended Sample Character template? The steps are: (1) Edit/replace the textures in exported/esctemplate folder(2) Rename the exported/esctemplate folder to exported/yourcharacter, and rename esctemplate.scml to yourcharacter.scml(3) Autocompile. If everything went OK, there should be a file called "yourcharacter.zip" in the anim folder(4) If there's no such file, run autocompile from the command line, observe the output, and watch for errors Hope this helps! Edited September 13, 2015 by keraunoscopia Link to comment https://forums.kleientertainment.com/forums/topic/57828-i-need-help-with-mod-issues/#findComment-672213 Share on other sites More sharing options...
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