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Server and character restart on reconnect


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I'm posting here because I cannot find the cause of the problem on my own and as far as I can tell, nothing has changed.

 

I am running a dedicated server off my computer while playing on said computer at the same time. about 5 of my friends are also playing on this server. Yesterday we played for several hours without any issues but today I've run into something peculiar that I can't figure out. Every time someone disconnects and then reconnects from the server they are completely reset. Their old character disappears and the server forces them into a new character. If EVERYONE leaves the server and the tries to reconnect, the world is completely new, none of our old progress is being saved either on the server or individual level.

 

if anyone has any insight into this we would greatly appreciate it.

 

(I have attached my log/settings/worldgen files if it helps at all.)

log.txt

settings.ini

worldgenoverride.lua.txt

Hi @playvertical,

 

i have see in your log, you use -conf_dir DoNotStarveTogetherDedicated

 

so do you have folder save like that: /My Documents/Klei/DoNotStarveTogetherDedicated/save

 

your setting.ini and worldgenoverride.lua is in same fodler? (DoNotStarveTogetherDedicated)

 

 

I think I've figured it out. I had used  "c_reset(false)" previously just when messing around with what the different commands did. after using "c_reset()" the issue went away. I can safely shut down the server without fear of it completely wiping the save.

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