ckfok Posted September 10, 2015 Share Posted September 10, 2015 My friend cannot find my server but they can find the room on http://dstservers.jacklul.com/ . However, it said that my room is not a dedicated room. I DUN KNOW WHYHere is my log: [00:00:00]: Starting Up[00:00:00]: Version: 148470[00:00:00]: Current time: Thu Sep 10 18:35:08 2015 [00:00:00]: Don't Starve Together: 148470 WIN32_STEAMNNN Build Date: 2015-09-01_13-20-47[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: [00:00:00]: Initializing Minidump handler[00:00:00]: ....Done[00:00:00]: Initializing Steam[00:00:00]: Steam AppBuildID: 758179[00:00:00]: Steam BetaName(Branch): [][00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (6804)[00:00:00]: HttpClient2::ClientThread::Main()[00:00:00]: ProfileIndex:6.40[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.[00:00:00]: WindowsFirewall - Application already authorized[00:00:00]: loaded ping_cache[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)[00:00:00]: Offline user name: OU_76561198248875384[00:00:00]: SteamID: 76561198248875384[00:00:00]: cGame::InitializeOnMainThread[00:00:00]: WindowManager::Initialize[00:00:00]: CreateWindow: Requesting 1317,730 - 5/6/5 - -1/-1/-1 - 0[00:00:00]: CreateEGLContext: 16 configs found[00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0[00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0[00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0[00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0[00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0[00:00:00]: 5: 5/5/5 - 1/ 0/ 0 - 0[00:00:00]: 6: 5/5/5 - 0/16/ 0 - 0[00:00:00]: 7: 5/5/5 - 1/16/ 0 - 0[00:00:00]: 8: 5/5/5 - 0/24/ 0 - 0[00:00:00]: 9: 5/5/5 - 1/24/ 0 - 0[00:00:00]: 10: 5/5/5 - 0/24/ 8 - 0[00:00:00]: 11: 5/5/5 - 1/24/ 8 - 0[00:00:00]: 12: 8/8/8 - 8/ 0/ 0 - 0[00:00:00]: 13: 8/8/8 - 8/16/ 0 - 0[00:00:00]: 14: 8/8/8 - 8/24/ 0 - 0[00:00:00]: 15: 8/8/8 - 8/24/ 8 - 0[00:00:00]: RestoreWindowPosition[00:00:00]: Saved Client Pos (66 x 30)[00:00:00]: Adjusted Window Pos (58 x 0)[00:00:00]: EnsureWindowOnScreen[00:00:00]: All good.[00:00:00]: GLInfo[00:00:00]: ~~~~~~[00:00:00]: THREAD - started 'WindowsInputManager' (9916)[00:00:00]: GL_VENDOR: Google Inc.[00:00:00]: GL_RENDERER: ANGLE (Intel® HD Graphics 4000)[00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)[00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)[00:00:00]: OpenGL extensions (19, 19):[00:00:00]: GL_ANGLE_depth_texture[00:00:00]: GL_ANGLE_framebuffer_blit[00:00:00]: GL_ANGLE_framebuffer_multisample[00:00:00]: GL_ANGLE_instanced_arrays[00:00:00]: GL_ANGLE_pack_reverse_row_order[00:00:00]: GL_ANGLE_texture_compression_dxt3[00:00:00]: GL_ANGLE_texture_compression_dxt5[00:00:00]: GL_ANGLE_texture_usage[00:00:00]: GL_ANGLE_translated_shader_source[00:00:00]: GL_EXT_read_format_bgra[00:00:00]: GL_EXT_robustness[00:00:00]: GL_EXT_texture_compression_dxt1[00:00:00]: GL_EXT_texture_format_BGRA8888[00:00:00]: GL_EXT_texture_storage[00:00:00]: GL_OES_get_program_binary[00:00:00]: GL_OES_packed_depth_stencil[00:00:00]: GL_OES_rgb8_rgba8[00:00:00]: GL_OES_standard_derivatives[00:00:00]: GL_OES_texture_npot[00:00:00]: GL_MAX_TEXTURE_SIZE = 8192[00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16[00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 8192[00:00:00]: GL_MAX_VIEWPORT_DIMS = 8192, 8192[00:00:00]: GL_MAX_VARYING_VECTORS = 10[00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16[00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254[00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4[00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221[00:00:00]: 4 compressed texture formats[00:00:00]: texture format 0x83f0[00:00:00]: texture format 0x83f1[00:00:00]: texture format 0x83f2[00:00:00]: texture format 0x83f3[00:00:01]: Renderer initialize: Okay[00:00:01]: AnimManager initialize: Okay[00:00:02]: Buffers initialize: Okay[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()[00:00:02]: GameSpecific initialize: Okay[00:00:02]: cGame::StartPlaying[00:00:02]: LOADING LUA[00:00:02]: DoLuaFile scripts/main.lua[00:00:02]: DoLuaFile loading buffer scripts/main.lua[00:00:02]: scripts/main.lua(169,1) running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence. [00:00:03]: LOADING LUA SUCCESS[00:00:04]: PlayerDeaths loaded morgue 2780 [00:00:04]: PlayerHistory loaded player_history 877 [00:00:04]: loaded profile [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Load FE [00:00:05]: Load FE: done [00:00:05]: SimLuaProxy::QueryServer()[00:00:05]: SimLuaProxy::QueryServer()[00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning[00:00:10]: [200] Account Communication Success (6)[00:00:10]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_U2wddB2e[00:00:10]: [steam] Auth Session Ticket requested...[00:00:11]: [steam] Got Auth Session Ticket[00:00:11]: SimLuaProxy::QueryServer()[00:00:11]: SimLuaProxy::QueryServer()[00:00:13]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}[00:01:30]: Network tick rate: U=15(2), D=0[00:01:30]: [Warning] Could not confirm port 10999 is open in the firewall. [00:01:30]: Setting up socket descriptors[00:01:30]: Online Server Started on port: 10999[00:01:32]: Not applying world gen overrides. [00:01:32]: Collecting garbage...[00:01:32]: lua_gc took 0.02 seconds[00:01:32]: ~NetworkLuaProxy()[00:01:32]: ~SimLuaProxy()[00:01:32]: SteamWorkshop::CancelDownloads clearing all unfinished downloads[00:01:32]: lua_close took 0.03 seconds[00:01:32]: ReleaseAll[00:01:32]: ReleaseAll Finished[00:01:32]: cGame::StartPlaying[00:01:32]: LOADING LUA[00:01:32]: DoLuaFile scripts/main.lua[00:01:32]: DoLuaFile loading buffer scripts/main.lua[00:01:32]: scripts/main.lua(169,1) running main.lua [00:01:32]: loaded modindex [00:01:32]: ModIndex: Beginning normal load sequence. [00:01:32]: LOADING LUA SUCCESS[00:01:32]: PlayerDeaths loaded morgue 2780 [00:01:32]: PlayerHistory loaded player_history 877 [00:01:32]: loaded profile [00:01:32]: bloom_enabled false [00:01:32]: loaded saveindex [00:01:32]: OnFilesLoaded() [00:01:32]: OnUpdatePurchaseStateComplete [00:01:32]: Load Slot: ... generating new world [00:01:32]: WorldSim::SimThread::SimThread()[00:01:32]: WorldSim::SimThread::SimThread() complete[00:01:32]: THREAD - started 'WorldSim' (8940)[00:01:32]: WorldSim::SimThread::Main()[00:01:32]: DoLuaFile scripts/worldgen_main.lua[00:01:32]: DoLuaFile loading buffer scripts/worldgen_main.lua[00:01:32]: ModIndex: Load sequence finished successfully. [00:01:32]: Reset() returning[00:01:32]: DLC enabled : false [00:01:33]: scripts/worldgen_main.lua(79,1) running worldgen_main.lua [00:01:33]: scripts/worldgen_main.lua(81,1) SEED = 1441877800 [00:01:33]: scripts/worldgen_main.lua(484,1) WORLDGEN PRESET: SURVIVAL_TOGETHER [00:01:33]: scripts/worldgen_main.lua(492,1) WORLDGEN LEVEL ID: 1 [00:01:33]: scripts/worldgen_main.lua(499,1) ######### Generating Normal Mode Together Forever Level######## [00:01:33]: Creating story... [00:01:33]: LinkNodesByKeys [00:01:33]: Baking map... 350 [00:01:33]: [WorldSimActual::GenerateVoronoiMap][00:01:33]: GenerateVoronoiMap [1]:[00:01:33]: ...Done.[00:01:33]: [AddEmptyNodes][00:01:33]: GenerateVoronoiMap [100]:[00:01:36]: ...Done.[00:01:36]: [WorldSimActual::GenerateVoronoiMap] complete [success][00:01:36]: [WorldSimActual::ConvertToTileMap][00:01:36]: [ConvertToTileMap][00:01:36]: [WorldSimActual::ConvertToTileMap] complete[00:01:36]: [WorldSimActual::SeparateIslands][00:01:36]: [separateIslands][00:01:36]: [WorldSimActual::SeparateIslands] complete[00:01:36]: Map Baked! [00:01:36]: [WorldSimActual::ForceConnectivity][00:01:36]: [GenerateLandmasses][00:01:36]: [MergeConnectedLandmasses] true[00:01:36]: [ForceConnectivity][00:01:36]: [ForceValid][00:01:36]: [WorldSimActual::ForceConnectivity] complete[00:01:36]: [WorldSimActual::DrawRoads][00:01:36]: [DrawRoads][00:01:36]: [WorldSimActual::DrawRoads] complete[00:01:36]: Encoding... [00:01:36]: Encoding... DONE [00:01:36]: Checking Tags [00:01:36]: Populating voronoi... [00:01:36]: Warning! Could not find a spot for Maxwell6 in node Make a pick:4:Plain [00:01:37]: Done forest map gen! [00:01:37]: scripts/worldgen_main.lua(247,1) Checking map... [00:01:37]: scripts/worldgen_main.lua(617,1) Generation complete [00:01:37]: WorldSim::SimThread::Main() complete[00:01:43]: Serializing world session to session/04D00012C4527AD7/0000000001[00:01:43]: Unload FE [00:01:43]: Unload FE done [00:01:43]: LOAD BE [00:01:46]: LOAD BE: done [00:01:46]: Begin Session: 04D00012C4527AD7[00:01:46]: saving to server_temp/server_save [00:01:46]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )[00:01:47]: Loading Nav Grid [00:01:47]: OVERRIDE: setting liefs to rare [00:01:47]: OVERRIDE: setting lightning to always [00:01:47]: OVERRIDE: setting day to longday [00:01:47]: OVERRIDE: setting summer to noseason [00:01:47]: OVERRIDE: setting winter to noseason [00:01:51]: Reconstructing topology [00:01:51]: ...Sorting points [00:01:51]: ...Sorting edges [00:01:51]: ...Connecting nodes [00:01:51]: ...Validating connections [00:01:51]: ...Housekeeping [00:01:51]: ...Done! [00:01:51]: 1 uploads added to server. From server_temp[00:01:51]: Telling Client our new session identifier: 04D00012C4527AD7[00:01:52]: Creating Steam Room[00:01:55]: Attempting to send resume request[00:01:55]: ReceiveResumeRequest[00:01:55]: Received request to resume from: session/04D00012C4527AD7/KU_U2wddB2e_[00:01:55]: OnResumeRequestLoadComplete - UserID KU_U2wddB2e[00:01:55]: ReceiveResumeNotification[00:01:55]: Deleting user session from session/04D00012C4527AD7/KU_U2wddB2e_/0000000002[00:01:55]: Console_CreateRoom: roomName zzzzzz created for id 109775242330075928[00:02:08]: Received request to spawn as wx78 from ckfok[Host] [00:02:08]: [Fixed] SPAWNING PLAYER AT: (56.00, 0.00, -68.00) [00:02:08]: Serializing user session to session/04D00012C4527AD7/KU_U2wddB2e_/0000000002[00:02:08]: Loading minimap from session/04D00012C4527AD7/KU_U2wddB2e_/minimap[00:02:08]: Clearing minimap[00:04:06]: Could not find anim [death] in bank [ghost][00:04:06]: Serializing user minimap to session/04D00012C4527AD7/KU_U2wddB2e_/minimap[00:04:06]: Serializing user session to session/04D00012C4527AD7/KU_U2wddB2e_/0000000002[00:04:06]: SAVING Morgue 22 [00:05:11]: DoRestart: true [00:05:13]: Serializing user minimap to session/04D00012C4527AD7/KU_U2wddB2e_/minimap[00:05:13]: Serializing user session to session/04D00012C4527AD7/KU_U2wddB2e_/0000000002[00:05:13]: Can't find 109475 [00:05:13]: Can't find 109476 [00:05:13]: Can't find 112605 [00:05:13]: Can't find 112147 [00:05:13]: Can't find 112148 [00:05:13]: Can't find 112150 [00:05:13]: Can't find 112151 [00:05:13]: Can't find 110659 [00:05:13]: Can't find 110661 [00:05:13]: Can't find 112741 [00:05:13]: Can't find 112742 [00:05:13]: Can't find 112744 [00:05:13]: Can't find 112774 [00:05:13]: Can't find 112775 [00:05:13]: Can't find 112777 [00:05:13]: Can't find 114836 [00:05:13]: Can't find 110230 [00:05:13]: Can't find 110234 [00:05:13]: Can't find 110235 [00:05:13]: Can't find 112338 [00:05:13]: Can't find 109817 [00:05:13]: Can't find 109821 [00:05:13]: Can't find 109822 [00:05:13]: Can't find 111183 [00:05:13]: Can't find 111179 [00:05:13]: Can't find 113522 [00:05:13]: Can't find 113523 [00:05:13]: Can't find 113524 [00:05:13]: Can't find 113015 [00:05:13]: Can't find 113527 [00:05:13]: Can't find 113016 [00:05:13]: Can't find 113017 [00:05:13]: Serializing world session to session/04D00012C4527AD7/0000000002[00:05:13]: Left room 109775242330075928[00:05:14]: Collecting garbage...[00:05:14]: lua_gc took 0.29 seconds[00:05:14]: ~NetworkLuaProxy()[00:05:14]: ~SimLuaProxy()[00:05:14]: SteamWorkshop::CancelDownloads clearing all unfinished downloads[00:05:14]: lua_close took 0.46 seconds[00:05:14]: ReleaseAll[00:05:14]: ReleaseAll Finished[00:05:14]: cGame::StartPlaying[00:05:14]: LOADING LUA[00:05:14]: DoLuaFile scripts/main.lua[00:05:14]: DoLuaFile loading buffer scripts/main.lua[00:05:14]: scripts/main.lua(169,1) running main.lua [00:05:14]: loaded modindex [00:05:14]: ModIndex: Beginning normal load sequence. [00:05:15]: LOADING LUA SUCCESS[00:05:15]: PlayerDeaths loaded morgue 2915 [00:05:15]: PlayerHistory loaded player_history 877 [00:05:15]: loaded profile [00:05:15]: bloom_enabled false [00:05:15]: loaded saveindex [00:05:15]: OnFilesLoaded() [00:05:15]: OnUpdatePurchaseStateComplete [00:05:15]: Unload BE [00:05:15]: Unload BE done [00:05:15]: Could not unload undefined prefab 0x359da624 (log)[00:05:15]: Could not unload undefined prefab 0x29ad5029 (spoiled_food)[00:05:15]: Could not unload undefined prefab 0x29d8efdb (red_leaves_chop)[00:05:15]: Could not unload undefined prefab 0x39590c78 (orange_leaves_chop)[00:05:15]: Could not unload undefined prefab 0x2d1c40c (deciduous_root)[00:05:15]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)[00:05:15]: Could not unload undefined prefab 0x29ad5029 (spoiled_food)[00:05:15]: Could not unload undefined prefab 0x235a9a90 (birchnutdrake)[00:05:15]: Could not unload undefined prefab 0x359da624 (log)[00:05:15]: Could not unload undefined prefab 0x9be18af2 (twigs)[00:05:15]: Could not unload undefined prefab 0x184178b (meat)[00:05:15]: Could not unload undefined prefab 0x359da624 (log)[00:05:15]: Could not unload undefined prefab 0x1078732c (character_fire)[00:05:15]: Could not unload undefined prefab 0x184178b (meat)[00:05:15]: Could not unload undefined prefab 0x359da624 (log)[00:05:15]: Could not unload undefined prefab 0x1078732c (character_fire)[00:05:15]: Load FE [00:05:16]: Load FE: done [00:05:16]: SimLuaProxy::QueryServer()[00:05:16]: SimLuaProxy::QueryServer()[00:05:16]: ModIndex: Load sequence finished successfully. [00:05:16]: Reset() returning[00:05:16]: Succesfully removed server listing Link to comment https://forums.kleientertainment.com/forums/topic/57756-my-friend-cannot-find-my-server/ Share on other sites More sharing options...
Derpime Posted September 10, 2015 Share Posted September 10, 2015 Did you go offline when you friend tried to connect to the server?Because your server is not "dedicated" so whenever you go offline,your server will too. Link to comment https://forums.kleientertainment.com/forums/topic/57756-my-friend-cannot-find-my-server/#findComment-671266 Share on other sites More sharing options...
ckfok Posted September 11, 2015 Author Share Posted September 11, 2015 No, I didn't. I just opened the server, select character and play. Everything was normal as usual. Link to comment https://forums.kleientertainment.com/forums/topic/57756-my-friend-cannot-find-my-server/#findComment-671511 Share on other sites More sharing options...
Derpime Posted September 11, 2015 Share Posted September 11, 2015 okayy.I have no idea... Link to comment https://forums.kleientertainment.com/forums/topic/57756-my-friend-cannot-find-my-server/#findComment-671532 Share on other sites More sharing options...
ToNiO55 Posted September 11, 2015 Share Posted September 11, 2015 Hi @ckfok, it's server dedicated on other computer? or you just make server with your game? you have open port 10999 in your router? Link to comment https://forums.kleientertainment.com/forums/topic/57756-my-friend-cannot-find-my-server/#findComment-671630 Share on other sites More sharing options...
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