[Gameplay] - Several issues with Prism's disguise


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Bug Submission:

Category: Gameplay

Platform: PC

Issue Title: Several issues with Prism's disguise

Issue Description: 1. Disabling the disguise while standing on the 'Hidden' tile within a camera's vision will trigger alarm and Prism will be spotted. Hiding in the 'Hidden' tile within a guard's vision seemed to work fine.

2. Door closing with the disguise on would cause the patrolling path to be changed, as if the tile was actually occupied by a guard.

3. It would be nice to clarify that Drones will detect the disguise not just in the tile right in front of them but also the tiles adjacent to it.

Steps to Reproduce: 1-1. With the disguise on, move into a tile where it is hidden from a camera's vision.

1-2. Disable the disguise and get spotted.

2-1. Close or open a door with the disguise on, the door through which guards do the patrol.

3-1. Move into a tile that is adjacent to a drone diagonally.

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They aren't for normal guards except Spec Ops. If a normal guard is facing orthogonal (like a Rook in chess, not like a Bishop) you can stand on the square diagonally in front of them.

 

Regardless, the consistent rule is something like: Any tile in the 3x3 square around a guard that says "Watched" instead of "noticed" will reveal Prism. That's a hell of a mouthful though.

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