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I like this dst creature and i tried to port it in singleplayer. Small list:

 

1. Port Ewecus loot (done)

2. Port Ewecus creature (tryin')

3. Adding Ewecus on hunting

4. Adding recipes for ewecus loot

 

Anims already exist and work in singleplayer for simple prefabs, but prefab spat.lua don't want work. It doen't crash, when i'm trying to spawn creature in game HUD just dissapear and nothing happens. I don't know WTF is this. Is anybody knows this error?

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it works, but without long-distance attack. Snot bomb later

But works with problems. I run DST and DS with these animations. In DST it works normal, in DS the most part of anims didn't works, creature dissapeared after calling some animations. Tried to use ktools for unpacking spriter file. Only spat_build did it sucessfully, other files reported error: (duplicate animation).

Can someone unpack this? Afraid, but i think i should made anims from zero

post-674378-0-58468600-1437169723_thumb.

spat.zip

Edited by CatalystWtrclr

@CatalystWtrclr, in order to port it back to single player there are a multitude of components and stategraphs for the character you will need to transfer back to DS.

yeah, in progress

 

problem with HUD was in SGspat file, i fixed it using koalefant foundation

Edited by CatalystWtrclr

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