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Shock Trap vs. Modded Shock Trap


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the regular shock trap has an anarchy 2 requirement which Xu's modded shock trap doesn't. so you can give it freely to any agent.

 

afaik this is the case for most (all?) of the agents specific starting gear

 

edit: this fact is often hidden because the item requirements only show up if the agent holding it doesn't fullfill them. something which has been brought up in another thread already.

I don't know if this applies to the v1 shock trap, but most of the other shock traps have an area of effect, whereas the modded shock trap is focused on just the door, making it useful for luring a guard right into it while you wait next to it.

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